I found the 360 version really really good. Brought the original to a more playable by today's standards level.
Is this one of those "I'm going to say something controversial to sound edgy things that I'm not aware of? Or is my sarcasm metre broken? Bit of column A and Column B? Halo holds up incredibly for a 13 year old game. Which is what happens when you effectively form and or revolutionise an entire genre on home console single handedly.
I have to agree with the guy saying Halo CE is shit by today's standards as long as he was talking about the campaign. The multiplayer of course holds up incredibly well still to this day and was so ahead of its time it took Call of Duty 4 to surpass it 6 years later.
I never owned an OG Xbox, 360 or X1 so my extent of Halo exposure meant multiplayer only with friends. I never got too much opportunity to really sink time to the campaigns. Especially Halo CE's. Recently a cousin lent me his 360 with Halo 1 anniversary and for the first time, and without rose colored nostalgic glasses, I'm playing through its campaign and for the most part I have to say, yes, it's shit. Especially the second half.
Halo CE's campaign, unlike PD's short missions, is the perfect example of the game that overstays its welcome. The second half is nothing but endless corridors and the same 2-3 rooms copy/pasted over and over and over and over again filled with the same enemies and traps.
I'm sure playing it co-op wouldve made it more fun but playing it solo frustrated me to no end and bored me to tears! Especially during the stupidly long Attack on the Control Center and the boring as shit Library. And after the Library they made me play AotCC again but BACKWARDS on the next mission called Two Betrayals!
Look, when a developer thinks they need to add freaking arrows on floors and walls to tell the player which way is the right path you know you're made some bad design choices. Reviewers and fans gave Perfect Dark Zero (a mediocre game for sure) so much shit for its campaign needing arrows to point the player in the right direction it boggles my mind why Halo 1 got a free pass here. The levels are so same-y that if it weren't for the arrows you could be going back without knowing! And I'm playing the anniversary edition which has even more arrows that the original didn't have (like in the damn Library) better and more colorful graphics and the much improved lightning!
Halo CE's campaign is shit nowadays for someone with no nostalgia factor. It aged horribly, is repetitive as all hell and heaven, and that second half suffers from a major case of copy/paste syndrome with a dose of heavy backtracking.
Halo CE multiplayer is an entirely different beast. The next step in the FPS revolution after Goldeneye. I'm firmly in the camp that thinks PD was better in every way than Goldeneye (it was also made 3 years later), but even I will admit PD was more of an evolution and perfection of what Goldeneye started. Halo CE was the next step revolution but that doesn't mean it has aged horribly in some aspects.