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Permadeath and character life span in mmorpg, Chronicles of Elyria

Interesting approach to death; if they make it too harsh many players won't play the game and then it dies.

I also like their approach to pking. A lot the time it's just players killing easy targets and killing others because they can. It seems a person would have to figure if it's worth it to kill another. I think player policing wouldn't work when it needs to and very little people would make it their playstyle, because of that I find it harmful if games make things completely player controlled in the long term.
 
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Obligatory
 
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