rolls in p4 aren't THAT good:
1-2F vulnerable
3-24F strike/projectile invincible
33F total duration
Counter Hit state from 3F onward
so there's 2 frame of vulnerable startup, 9 frames of vulnerable recovery (+ counter hit for even bigger damage), and you can throw them the whole time.
1-2F vulnerable
3-24F strike/projectile invincible
33F total duration
Counter Hit state from 3F onward
so there's 2 frame of vulnerable startup, 9 frames of vulnerable recovery (+ counter hit for even bigger damage), and you can throw them the whole time.