• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Persona 4: Arena Region-Locked on PS3 - Confirmed [PR statement in OP]

I've already put $20 toward a pre-order down. That's how hyped I was for this. Now, I really don't care and will probably just youtube the story and imagine Akihiko is Bang in Blazblue. That's how much this decision has killed my hype. Way to go, Atlus.

I may just let that pre-order linger and then change it two days before the game releases so Atlus has a copy made but it isn't "mine" anymore, guess I'll put that money toward DOA5 since they're both even in the pre-order payment department. :/

Besides, the pre-order bonuses don't help my disabled ass. Soundtracks really? Good for the people that hear, I guess. :/

You're complaining about a preorder bonus, which is a nice soundtrack. Everyone can't have it their way.
 
You're complaining about a preorder bonus, which is a nice soundtrack.

Just like P4's was a "nice soundtrack" oh, wait it was a random selection of tracks.
Ignoring the art-book which was okay

I'd rather have an art book over that, in any case.
 
Cancelled my pre-order.

I was already only getting it for the new story ( I don't really like fighting games) but I'm very against the region locking.

I understand Atlus's reasoning, but I want to send the message that it isn't ok. I love Atlus and I don't want them to go down this path.
 
It's not our concern as consumers whether something is a good business decision or not. We should continually be looking out for our own interests; the corporations can take care of themselves. This is absolutely an anti-consumer move: it's an attempt to protect profits at the expense of the freedoms of consumers. I don't know how that's not anti-consumer.

Agreed, I just don't think this , by itself, is sufficiently anti-consumer (now, if this was more than a 2 week delay in effect- this would be a different story) to warrant a boycott.

It did move me in a negative direction towards the game, and I might pass, but it won't be solely for this.
 
edit

Either way, hopefully all companies take note of this and the outcry. No other game needs to suffer due to publisher's decision. Devs need to be rewarded for their quality of work.
 
Is possible that game publishers did not know that PS3 games could be region-locked. Now, seeing this example, they may start having all kind of bad ideas.
 
Is possible that game publishers did not know that PS3 games could be region-locked. Now, seeing this example, they may start having all kind of bad ideas.
Possible? Sure. Probable? Not really.

I'm pretty certain everyone knew it had the capability, I know we, well this is probably human nature really, like to think we're all smart and the people who make all the decisions are total morons but the chance of no publisher knowing a PS3 title could be region locked is just, just, so fucking slim it's not worth considering.
 
It will be dead in less than a year? Really doubting that.

Soul Calibur 5 was dead within 5 days on XBL in Australia, the asian scene for Persona will be all but dead (sans real hardcore players) by the time Australia gets the European release. The best time for a fighting game is when it comes out since you have the most players to verse available. Having this come out @ October at best also means it has to deal with Tekken Tag 2 and Dead or Alive 5 in Australia... for casual players online as well as people who attend ranbats.

I buy every fighting game, I have 3 $150+ sticks and i'm seriously thinking of getting the new Hori stick that Sako uses, i'll be buying tag 2 and doa 5 when they come out, persona 4 i wouldn't even bother with now if i wasn't a persona fan.. and i'll get it used and i have never bought a used game in my life.

oh hey on the positive side.. i can finish persona 4 golden on vita and than play the story mode for this game... man Atlus just looking out for me in regards to spoilers!
 
Soul Calibur 5 was dead within 5 days on XBL in Australia, the asian scene for Persona will be all but dead (sans real hardcore players) by the time Australia gets the European release. The best time for a fighting game is when it comes out since you have the most players to verse available. Having this come out @ October at best also means it has to deal with Tekken Tag 2 and Dead or Alive 5 in Australia... for casual players online as well as people who attend ranbats.

I buy every fighting game, I have 3 $150+ sticks and i'm seriously thinking of getting the new Hori stick that Sako uses, i'll be buying tag 2 and doa 5 when they come out, persona 4 i wouldn't even bother with now if i wasn't a persona fan.. and i'll get it used and i have never bought a used game in my life.

oh hey on the positive side.. i can finish persona 4 golden on vita and than play the story mode for this game... man Atlus just looking out for me in regards to spoilers!

SC5 dying that fast was because SC5 had so many mistakes. Bad release time, introduce like 18+ char that nobody gave two shits about, got rid of fan fave, single player was gutted compare to past version etc etc.

Persona 4 Arena at the moment is THE most played arcade fighter in japan by a large margin. It beats games like TTT2, Gundam VS, SF42012, and etc. Even from people new to the game who played it at EVO said it was very fun. All you need is a solid netcode and a good player base to have a steady number of people to play. I can pop umvc3, sf4, mk9 and still find a decent size of people to play against (but I guess that would only apply to NA).

I feel so sympathetic for anybody that has to go through importing just to play due to incompetency and politics. It really sucks that there is no way to direct the punishment to the publishers without hurting the community/scene.
 
It's not our concern as consumers whether something is a good business decision or not. We should continually be looking out for our own interests; the corporations can take care of themselves. This is absolutely an anti-consumer move: it's an attempt to protect profits at the expense of the freedoms of consumers. I don't know how that's not anti-consumer.

For many, though, their interests are in good games first and everything else second. I primarily want this game; I secondarily wish it wasn't region locked. I get why it is, and I think it's awful, but this is a game I wanted before it existed (since the first time I saw the Paul Robertson pixel piece), and all regions will eventually be able to buy it within a seemingly reasonable time frame.

Supporting quality niche games is looking out for your interests as much as raising hell over region locking/on-disc dlc/whatever the current uproar of the week is.
 
I can understand a few of the legitimate freak outs in this thread, but the PR logic seems sound. I kind of assumed that might be the case because that's usually almost always the explanation for region-locking. I'm thinking this cost Atlus more money than they really should be spending and cannibalization of sales could really hurt them, perhaps.

I wonder how much it costs to license the dubs for use in all regions.

Btw, this wasn't the first title ever region-locked. Does anyone remember the Uncharted EU demo debacle? Then again, that was a demo so I don't know if it counts.
 
Btw, this wasn't the first title ever region-locked. Does anyone remember the Uncharted EU demo debacle? Then again, that was a demo so I don't know if it counts.

I was actually wondering how a region-lock for P4A would affect it if it ever got released digitally, so I'm curious about how this worked. Did the demo just not boot up from the XMB?
 
Another factor that comes into mind for me: what happens if Persona does bomb to the FGC?

More Capcom? That's a fate worse than region locks to me. Then again, I am taking Atlus at their word here, I can understand why others wouldn't.

I still think this was a stupid, short-sighted decision on Atlus's part that will generate more cost then benefit.
 
^^^ Is that accurate? I remember them saying that they didn't think it would be a big deal or that anyone would mind or something to that effect. I'll have to hunt down a link, not remembering is bothersome.

I was actually wondering how a region-lock for P4A would affect it if it ever got released digitally, so I'm curious about how this worked. Did the demo just not boot up from the XMB?

I forgot what the exact text was, but there was an error message saying it could not be played in your region (no matter what region account you chose)
 
Another factor that comes into mind for me: what happens if Persona does bomb to the FGC?

More Capcom? That's a fate worse than region locks to me. Then again, I am taking Atlus at their word here, I can understand why others wouldn't.

I still think this was a stupid, short-sighted decision on Atlus's part that will generate more cost then benefit.

Capcom games already reign supreme. KOF and MK9 are the only games that come close to competing with them. After P4A, DOA, and TTT2 I realistically think this will be the popularity of fighting games in the FGC.

1) AE2012
2) Umvc3
3) TTT2
After that its
4) KOF/P4A/Injustice
5) DOA

DOA is that low due to the huge stigma it carries within the FGC. Almost nobody respects the DOA community and many people in the DOA community left due to the shady shit that happen with DOA4 with DOAMasters.

SFxT doesn't have its own scene, it only gets players due to AE2012's community. MK9 is on its hindlegs because many members of their community are using MK9 as a stepping stone to a better game (admitting that MK9 isn't that great of a competitive fighter).
 
meh I got the info from Arcadia magazine. They tend to be very reputable about the subject
edit
NVM I read the wrong month, you're right
edit2
http://iplaywinner.com/news/2012/5/...t-popular-arcade-fighting-games-in-japan.html
So I don't know what happen between May and June.

Oh okay, yeah I'm not too sure either about this either. I normally just look up at the Amusement Journal site that apparently tracks these things. (They have a top 5 thing on the right side of the page)

April:
http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=123832

May:
http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=124009

Damn Gundam games mang.
 
Oh okay, yeah I'm not too sure either about this either. I normally just look up at the Amusement Journal site that apparently tracks these things. (They have a top 5 thing on the right side of the page)

April:
http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=123832

May:
http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=124009

Damn Gundam games mang.

Yeah Gundam VS is huge in Japan. Its basically a Virtual-On game that has many fighting game qualities to it, things like spacing, reads, and etc.

Judging by the amount of events Persona 4 arena has and the amount of uploads gamechariot has of P4U I would have to say P4U is heavily played in Japan. Easily top 5.

Trust me, this won't affect the game's viability as a tournament game at all.

Its not game viability I think he is worried about. I think its more like because of this, there will be a smaller community and thus lead to a dropoff in the FGC. Look at KOF13, everybody says its a great game but yet it doesn't even have HALF of AE2012 viewers or entrants (not including evo because lolfreetshirt)
 
Capcom games already reign supreme. KOF and MK9 are the only games that come close to competing with them. After P4A, DOA, and TTT2 I realistically think this will be the popularity of fighting games in the FGC.

1) AE2012
2) Umvc3
3) TTT2
After that its
4) KOF/P4A/Injustice
5) DOA

DOA is that low due to the huge stigma it carries within the FGC. Almost nobody respects the DOA community and many people in the DOA community left due to the shady shit that happen with DOA4 with DOAMasters.

SFxT doesn't have its own scene, it only gets players due to AE2012's community. MK9 is on its hindlegs because many members of their community are using MK9 as a stepping stone to a better game (admitting that MK9 isn't that great of a competitive fighter).

This is exactly my point. It's hard for real honest fighters to make it- if they bomb, especially given the glut in the market- we may not get much in the future.

I don't want a future of only AAA fighters made by companies who do things a lot worse than a two-week region lock.
 
This is exactly my point. It's hard for real honest fighters to make it- if they bomb, especially given the glut in the market- we may not get much in the future.

I don't want a future of only AAA fighters made by companies who do things a lot worse than a two-week region lock.

Well to be fair, I consider AE2012 pretty honest. There are "honest fighters" out there, but they usually fuck themselves over in a way that screws them out of the FGC.

Skullgirls will never be a main game at EVO unless they raise the number of games to like 8 games due to the timing of its release. The release date of the game killed it scene, literally.

VF5 will never be a main game at EVO due to the number of entrants and how small its scene is.

SC5 after EVO2012 will be dropped and forgotten. Came out at a bad time that limited it scene, and internationally competed with its own 3d cousin TTT2 (Arcades).

All of these are honest fighters, but they did something to fuck themselves over in some way or luck was just not on their side.

P4A has a lot going for it due to its accessibility, its not anywhere near as difficult as GG or BB, and has that spectator feel of Marvel.
 
This is exactly my point. It's hard for real honest fighters to make it- if they bomb, especially given the glut in the market- we may not get much in the future.

I don't want a future of only AAA fighters made by companies who do things a lot worse than a two-week region lock.

It's not a two week difference in the EU. That's what, like, 90% of the people complaining are complaining about.
 
^^^ Is that accurate? I remember them saying that they didn't think it would be a big deal or that anyone would mind or something to that effect. I'll have to hunt down a link, not remembering is bothersome.



I forgot what the exact text was, but there was an error message saying it could not be played in your region (no matter what region account you chose)

This is probably me being too hopeful, but while it's likely too late for the retail disc by now, couldn't a digital release come out without the lock? Then again, judging from how long it took Catherine to get on PSN, by the time P4A gets a digital release the EU version SHOULD already be out.... if Zen United is on the ball with it anyway.


Its not game viability I think he is worried about. I think its more like because of this, there will be a smaller community and thus lead to a dropoff in the FGC. Look at KOF13, everybody says its a great game but yet it doesn't even have HALF of AE2012 viewers or entrants (not including evo because lolfreetshirt)

Pretty much my worry as well. It'd be nice if another ArkSys game could at least scratch GG's previous popularity. I love me some AE and Marvel, but it'd be nice to see more good players branch out with other things, though SC5, MK9 and SFxT's problems haven't helped.

That, and that the rest of us who occasionally import Japanese games (like me, I got an Aquapazza coming whenever the fuck that game stops getting delayed) to the US can no longer happily order whatever we want with the assumption that it'll play on our PS3s.

To be fair, that game would have to be coming out in the US period for Examu to use the same reasoning as Atlus and pay for the extra certifications to do the lock.
 
It's not a two week difference in the EU. That's what, like, 90% of the people complaining are complaining about.
That, and that the rest of us who occasionally import Japanese games (like me, I got an Aquapazza coming whenever the fuck that game stops getting delayed) to the US can no longer happily order whatever we want with the assumption that it'll play on our PS3s.
 

Hm I see. Weird that there are definitely more than 6 theme songs in the game. I'm kind of wary of that. I mean KOF13 pre-order bonus was supposedly like 4 cds (with a bunch of kof songs since the first one). So I'm going to wait and see before I judge anything in regards to pre-order bonus.


It's not a two week difference in the EU. That's what, like, 90% of the people complaining are complaining about.

It really sounds like they are trying to push for a Aug 31st release. Hopefully it is Aug or Early Sept. Like I said I feel bad for EU people about this whole thing.
 
Supporting quality niche games is looking out for your interests as much as raising hell over region locking/on-disc dlc/whatever the current uproar of the week is.

I have neither enough time to play or money to support every quality niche game out there, so that's of no concern to me whatsoever. Individual mileage may vary.
 
It's not a two week difference in the EU. That's what, like, 90% of the people complaining are complaining about.

fair enough. The Euros and Japanese have more reason to complain about this then us Americans.

Well to be fair, I consider AE2012 pretty honest. There are "honest fighters" out there, but they usually fuck themselves over in a way that screws them out of the FGC.

Skullgirls will never be a main game at EVO unless they raise the number of games to like 8 games due to the timing of its release. The release date of the game killed it scene, literally.

VF5 will never be a main game at EVO due to the number of entrants and how small its scene is.

SC5 after EVO2012 will be dropped and forgotten. Came out at a bad time that limited it scene, and internationally competed with its own 3d cousin TTT2 (Arcades).

All of these are honest fighters, but they did something to fuck themselves over in some way or luck was just not on their side.

P4A has a lot going for it due to its accessibility, its not anywhere near as difficult as GG or BB, and has that spectator feel of Marvel.

As long as a game has a viable enough online community that I can play someone decent whenever I want, I don't care if it makes EVO. So sales/playerbase is what is important to me.

It's quite possible Persona follows the path of Blazblue, where folks stay home instead of hit tournies. That's fine by me, I can play online 24/7, but it's rare for me to be able to hit tournies.
 
Hm I see. Weird that there are definitely more than 6 theme songs in the game. I'm kind of wary of that. I mean KOF13 pre-order bonus was supposedly like 4 cds (with a bunch of kof songs since the first one). So I'm going to wait and see before I judge anything in regards to pre-order bonus.

It's an Arrange CD, not the soundtrack. The soundtrack CD is a separate purchase.


It really sounds like they are trying to push for a Aug 31st release. Hopefully it is Aug or Early Sept. Like I said I feel bad for EU people about this whole thing.

I hope so too. If they can't get it out by mid-September, then its EU launch is basically dead.
 
It was called "Street Fighter 4."

I guess. It got mad hate from a lot of people from the FGC, but I guess it did revive the FGC in the end. Either way hopefully this all ends well for all parties (minus publisher). My fear is somewhere along the lines of Alstein
 
I wonder how did SF4 survive in NA/EU considering SF4 was out way before NA/EU release now that I think about it. (speaking from competitive scene).

Err, are you talking about console or arcade? The console release was pretty close together for every region.
 
Err, are you talking about console or arcade? The console release was pretty close together for every region.

in terms of when each region were able to have access to the game in either way. Though the question was already answer. Having a name like SF4 is good enough to save anything after a 10 year hiatus of capcom fighters.
 
It is a huge screw to me, personally. While I'm not a EU gamer and am not effected, my heart goes out to them. I bought Atlus titles because Atlus seemed to care about their fanbase and gave some interesting titles (hell, if it wasn't for the whole "Gun to Head" motif of P3, I wouldn't have tried SMT/Personas and enjoyed them). They built up a bunch of good will in how they treat their fans (like the half-off all month Atlus titles PSN sale this month) but that's been completely blown by this "anti-fanbase" move.

I'm torn because I like Persona and like fighting games casually and want to play this badly, but I don't want to support Atlus doing this to people that want to play the game at the same time as I get it.

The poor EU gamers at worst will suffer few months delay so there's really no need to crucify yourself for us.
 
Regards what people think or say or even if its in Atlus's PR, this does set a precedent and is the start of a slippery slop. As an aussie i know all about terrible precedents more than most people.
 
The poor EU gamers at worst will suffer few months delay so there's really no need to crucify yourself for us.

A few months for a rpg sucks but no big deal.

For a competitive fighting game that might only last a couple of months, it is kind of a bad move. Look at Sfxt a couple of months after it was out...
 
I guess. It got mad hate from a lot of people from the FGC, but I guess it did revive the FGC in the end. Either way hopefully this all ends well for all parties (minus publisher). My fear is somewhere along the lines of Alstein

What new stuff doesnt get mad hate from the "FGC", especially as its represented on the internet? Take for example Shoryuken, while its much better these days in the past it revelled in its insular elitism, which can still be an issue with the FGC at large but one which has been greatly reduced by the huge influx of new players.
 
A few months for a rpg sucks but no big deal.

For a competitive fighting game that might only last a couple of months, it is kind of a bad move. Look at Sfxt a couple of months after it was out...

SFxT died because in its current state its a bad game. It didn't die because of any other reason. It could easily of survived the bad pr, the on-disc dlc, and all that. The killer was the game was ass and dropped by the FGC.

To counter that point, look at umvc3. Look at how much hate umvc3 got with 1)8 months expansion 2) barebones single player and 3) you still had to buy jill and shuma. But I can bet you it still has a thriving online.


What new stuff doesnt get mad hate from the "FGC", especially as its represented on the internet? Take for example Shoryuken, while its much better these days in the past it revelled in its insular elitism, which can still be an issue with the FGC at large but one which has been greatly reduced by the huge influx of new players.

Skullgirls, VF5, TTT2, SC5 didn't get nearly the same amount of hate or even close to it compared to SF4/mvc3. And its not only represented on the internet. I lived neared FFA, and a lot of the players just didn't like SF4 at all at release.
 
SFxT died because in its current state its a bad game. It didn't die because of any other reason. It could easily of survived the bad pr, the on-disc dlc, and all that. The killer was the game was ass and dropped by the FGC.

Yes that is my point. It took a few months to sort that out. P4A may or may not end up being a good game, but if it doesn't work out well, or people just don't play it for whatever reason, you would bet they will rather have those sales up front.

Say what you want about SfxT in terms of people hating it, but just about everybody in the fgc would have still purchased it.
 
Yes that is my point. It took a few months to sort that out. P4A may or may not end up being a good game, but if it doesn't work out well, or people just don't play it for whatever reason, you would bet they will rather have those sales up front.

Say what you want about SfxT in terms of people hating it, but just about everybody in the fgc would have still purchased it.

I see where you are coming from with P4A and it being released later in EU could affect things.

People bought SFxT because before dlc gems were announced and before people dig deeper to the game a lot of the high-level players claimed it to be the best game since cvs2. These were players like Ricky Ortiz, Flash Metroid, etc etc.

If it weren't for those players giving those kinds of statements, I would wager a good portion of the community wouldn't have bought the game due to all the negativity behind gems. I mean people were following the game closely and scrutinizing it at every chance they could, it really was a rollercoaster ride of "this game is ass" then a new build comes and "this game is godlike"
 
Skullgirls, VF5, TTT2, SC5 didn't get nearly the same amount of hate or even close to it compared to SF4/mvc3. And its not only represented on the internet. I lived neared FFA, and a lot of the players just didn't like SF4 at all at release.

All of those games came out several years into the "new age" of figting games (and lets be honest the market for Skullgirls and VF5 combined is fairly tiny - the bigger the fanbase for a franchise the more whinging), SF4 was largely the front-runner and as this thread has proved - whoever does it first gets the most abuse ;)
 
All of those games came out several years into the "new age" of figting games (and lets be honest the market for Skullgirls and VF5 combined is fairly tiny - the bigger the fanbase for a franchise the more whinging), SF4 was largely the front-runner and as this thread has proved - whoever does it first gets the most abuse ;)

Meh I guess. I would disagree about sf4 getting the most abuse (have you seen SFxT/MK9?).

Fuck it, shits happening and I assume for better or worse this game and its community is going to have to deal with this black mark. Just gotta make the best out of it really now. P4A @ MLG/EVO2k13 (believe).

fuck the (game) politics.
 
Top Bottom