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Peter Molyneux calls next game after Fable 2 a "significant scientific achievement"

Holy fuck, two pages of shite from one comment.

Molyneux, despite his wild claims, is one of the visionaries of the industry. Gaming would be a lot more boring without him.

You may not like the platform he works on, you may not like his previous few titles, but fuck you if you don't like his passion for gaming.
 
~Kinggi~ said:
Peter is going for true greatness. Whether he fails or not i dont think it matters. He's trying to get that game that revolutionizes something. Cant say that for many others in the gaming industry. Ill support that.
Exactly. I love his ambition. Sure he gets excited and makes wild promises, but at least he's trying to make something revolutionary. Maybe some day he will truly achieve his goal.
 
Bigmac573 said:
1876 - Bell creates the telephone.
1921 - Einstein wins Nobel Prize for Theory of Relativity
1969 - Armstrong walks on the moon.
2008 - Molyneux releases Fable 2.

One of these things is not like the others :lol

Bell didn't create the telephone either...
 
This is why I'm not reading too much about Fable 2. I'll end up enjoying the game a lot more if I don't allow myself to get hyped up by Peter's hyperbole like what happened with Fable 1.
 
TTG said:
Why do you think so? Because he says he is? Where in Fable do you see him going for true greatness? Where exactly is he revolutionizing anything?


Seriously, quit hating on the damn guy. The entire game industry should be fucking thankful that they have someone like Peter Molyneux still apart of it. He's one of the main people out there keeping gaming from being dominated by a bunch of creatively starved businessmen in expensive suits only in it for the money.

It's guys like him that make me proud to be a gamer. I respect the amount of passion and excitement he has for what he does and he has a great imagination. I love everyone of his games and if I were ever to be apart of the videogame industry it would be my dream to work with someone like him.

What I said here has nothing to do with Fable 2 or even some unknown next project, but how can anyone bring themselves to talk shit about a guy like this is beyond me.
 
Sorry, he grossly overhyped two of his games and got caught out by it. He's fair game as far as these comments are concerned, and it is just harmless fun so I don't see any need to get so defensive..plus it is extremely doubtful this kind of self-aggrandising hype is purely for the love of the game. As you can see he always gets valuable meterage out of them.
 
SealSqueal said:
Sorry, he grossly overhyped two of his games and got caught out by it. He's fair game as far as these comments are concerned, and it is just harmless fun so I don't see any need to get so defensive..plus it is extremely doubtful this kind of self-aggrandising hype is purely for the love of the game. As you can see he always gets valuable meterage out of them.


Whatever the case, it's beyond obvious how much this man loves what he does for a living. He's almost like a child at times and I respect that he talks so openly and freely about the ambitions that he has for his projects. He can dream a bit too big at times, but I still respect him because at least he tries his best. I'm sure any company would be glad to have Molyneux.
 
PetriP-TNT said:
I thought Black And White 1 was the ""significant scientific achievement""
It was.

Mediocre game for sure. The intro/tutorial was seriously lacking and some of the stage goals only took away from the game's real capabilities.

The technology that went into it though, most notably the complexity of its AI, has really yet to be matched by any game released to date and it came out in 2001.

I love all the console only/centric people in this thread basically breaking down one of the greatest careers in video game history to "lolz, Fable wasn't as cool as they all said and I heard B&W was lame, zing! Am I rite guyz? HUR HUR".

Molyneux has contributed more to gaming than all but a handful of developers. I'd dare say he's the second most influential English computer scientist after Alan Turing. Not for his actual coding abilities, but instead much like Turing he refines concepts and introduces new ideas and goals to which others, not just him, strive.

A gaming industry with Molyneux being his visionary self, even if he's superfluous in his praise and exaggerative in his discussions of upcoming titles, is far better off than it would be without him.
 
"I think it's such a significant scientific achievement that it will be on the cover of Wired," he says with a twinkle in his eye.
1508cover_press.jpg
 
i feel like he gets baited into this stuff and then it gets twisted way out of proportion.

his enthusiasm and "shoot for the stars" attitude just rocks. he's just in love with the idea of doing more with games, and i like that so much more than any joker who thinks he's "just making a game." i never get the sense that he's full of himself--only that he loves the game he's making.

fight the good fight, peter. you rock.
 
FFChris said:
Holy fuck, two pages of shite from one comment.

Molyneux, despite his wild claims, is one of the visionaries of the industry. Gaming would be a lot more boring without him.

You may not like the platform he works on, you may not like his previous few titles, but fuck you if you don't like his passion for gaming.

Thank you!

Console warriors cannot deny the genius that is Molyneux!
 
clashfan said:
Thank you!

Console warriors cannot deny the genius that is Molyneux!


Ugh, him and some of these comments remind me of the art instructor I had last semester. So lost in his own little world.
 
Concept17 said:
Ugh, him and some of these comments remind me of the art instructor I had last semester. So lost in his own little world.

What creative genius is not lost in his/her little world? Yeah, the great artist of the world are very practical people...
 
Molyneux is an awesome public speaker. I would love to attend a day-long seminar where he speaks. I don't even care what the subject matter is. It could be about pocket change. 6 hours later I'd feel like nickels & pennies are the most fascinating things that exist.
 
CowboyAstronaut said:
Whatever the case, it's beyond obvious how much this man loves what he does for a living. He's almost like a child at times and I respect that he talks so openly and freely about the ambitions that he has for his projects. He can dream a bit too big at times, but I still respect him because at least he tries his best. I'm sure any company would be glad to have Molyneux.

He is to be respected for sure, but you can't expect people to have too much faith in what he promises, until it is seen. Till then we can lol at his foretelling.
 
Brilliant, brilliant stuff. Never change Molyneux.

I dont care if its bullshit... this sort of stuff gets me excited. And the fact that he believes what he says is awesome - whether or not it materialises is another thing all together though.
 
Molyneux can keep on being crazy happy about his work. His company's output is still really good and imaginative, even if it doesn't live up to the hype.
 
I hope this is about Project Dimitri. One of the last times Peter Molyneux talked about it, he said it changed (he might've said improved, but I don't remember) two or three times since he first brought it up. He said he was really excited about the project going forward, so fingers crossed.
 
RiskyChris said:
Peter's one of my favorite men in the industry. It's nice to see people with passion for their work.

Agreed. Even if his games don't always hit the mark, I'm always interested in them and what he has to say about the industry in general.
 
Teknopathetic said:
Cue Jeff Green's Molyneux bit "This is gonna make all the other games look like whack-a-mole!" "Hey, you fucker! This is Whack-a-mole!"
That was actually garriot and tabula rasa i think.

On topic ... Molyneux, Molyneux, Molyneux, didn't you learn not to say this stuff? :lol

Still, to call all of his game's mediocre is going way too far for me. He rarely delivers what he promises, but he always delivers something good. From Populous to Fable, the man's made more good game's than you can shake a stick at.

And while you'd be a fool to believe a word that comes out of his mouth, you can have faith that he's going to do his best to get that vision to you. Despite it being short and rather non-revolutionary I enjoyed the original Fable quite a bit and and am greatly looking forward to Fable 2.
 
Hype+1. I'm a sucker for bold statements.

This gen or next one though?

AranhaHunter said:
Who's better at hyping their own product, Dyack or Molyneux?
Hideo "dual layer blu-ray isn't large enough and the PS3 isn't powerful enough" Kojima :D
 
AranhaHunter said:
Yeah but Dyack never gives up and is just as enthusiastic over those 10 years....
True. But after so much time, to give the thing any cred he'd kinda have to.

Besides, he never called his shit a "significant scientific achievement" which sounds like far better hype to me :lol
 
Here is a little more info on Dimitri from an interview in March. Be hyped or laugh, you choose.
Peter Molyneux said:
"Since Black&White, we’ve been thinking a lot about AI, Lionhead was founded with that thought of AI in mind. In terms of the core or the theory of the AI, we’ve moved from Black&White onto a project called Dimitri, which I’ve been tantalizing you about for a long time. And that team kept on researching. Dimitri was always an experimental thing, which is why I never showed it."

Peter Molyneux continued: "And then it moved from that experiment to a moment in time that happened six months ago when a discovery was made, and this discovery has been so exciting that it has lead to Lionhead focussing on it and sculpting a game around that. I think that discovery is so significant... This discovery has lead us to start a game and that game will be on the front cover of Nature magazines and Science magazines."
 
I think Molyneux is a visionary and a great designer.

I also think he needs to just shut up for once.
I loved Populous and Theme Hospital and Dungeon Keeper, but Black and White was awful, and Fable 1 didn't do much for me.

I'd like him to stop making sweeping statements and learn a little humility.
 
KTallguy said:
I think Molyneux is a visionary and a great designer.

The only true thing.

The problem is that he really want to come up with new ideas/concepts for videogames. Obviously, they wont all work as good as populous, syndicate, dungeon keeper etc...

People get way hyped. Then when they play the game, it doesnt live up to the expectations. Part of it is Molyneux's fault, kinda. But aside from hype/marketing crap, when i hear him talk about things he want to do, you can only want to believe, thats the problem.

He gets all my respect for what he has done, and is doing, he is just too passionate when he talks about it is all, but can you really blame him for that ?

I remember at some conference, when he was showing a game to press, he was talking about something, then he started to talk about what he wanted to get in the game, and the others dev there were like: "dude, what are you talking about?". Molyneux was telling the press that he wanted to do that, and this, and the dev team never even heard of it before :D
 
I think his concepts and visions are awesome, but they don't always translate into good gameplay. I just want to see them brought to life in a way that the player can truly appreciate.

I think that he needs to focus his design elements down to the player actions more. He's a bit too pie in the sky. The mechanics get lost in the shuffle.
 
llonesmiz said:
Here is a little more info on Dimitri from an interview in March. Be hyped or laugh, you choose.

"This discovery has lead us to start a game and that game will be on the front cover of Nature magazines and Science magazines."

My mom's research has actually been on the cover of Science and Nature.
Of course, she is a scientist, she doesn't design games. I'm not sure any video game has ever been on the cover of Science or Nature, and I doubt that will change anytime soon...
 
mio said:
Hype+1. I'm a sucker for bold statements.

This gen or next one though?


Hideo "dual layer blu-ray isn't large enough and the PS3 isn't powerful enough" Kojima :D

Hideo can try, but he's not even close to Dyack's and Molyneux level.

Assaulted Nuts said:
True. But after so much time, to give the thing any cred he'd kinda have to.

Besides, he never called his shit a "significant scientific achievement" which sounds like far better hype to me :lol

Very good point, I believe Molyneux might have Dyack beaten in terms of one liners (even though Dyack does have some great one liners also), Dyack strikes back with persistence and enthusiasm for the same game for a decade.
 
I fail to see how spouting hyperbole is any kind of achievement. Unless you produce something of actual scientific worth (I haven't heard of a Molyneux theorem in Computer Science yet), your worth as a game designer is based soley on your ability to make entertaining software. If you want to go for fancy AI, then you need to make a game for it that actually needs and benefits from it, such as Galactic Civilizations II.


You see, for my next
flash
game, I will simulate an entire world. That's right, an entire world, populated by AI so advanced, that it will be indistinguishable from a real person. I will simulate every little quarks in every organism and every structure, so that everything will react realistically. And while I'm at it, I will discover the theory of everything, so that you will not only be able to artificially live in the world that is, but in every world that can actually exist.
To top it off, the game will also come with the hardware necessary to run it, developed in my spare time.


Do I get an award now?
 
He has noticably toned his comments down for Fable 2, aside from this one, he hasn't really been overhyping his games lately.

Which is a good thing really, as Fable 2 looks excellent without any unnecessary hype.
 
Anth said:
I fail to see how spouting hyperbole is any kind of achievement. Unless you produce something of actual scientific worth (I haven't heard of a Molyneux theorem in Computer Science yet), your worth as a game designer is based soley on your ability to make entertaining software. If you want to go for fancy AI, then you need to make a game for it that actually needs and benefits from it, such as Galactic Civilizations II.


You see, for my next
flash
game, I will simulate an entire world. That's right, an entire world, populated by AI so advanced, that it will be indistinguishable from a real person. I will simulate every little quarks in every organism and every structure, so that everything will react realistically. And while I'm at it, I will discover the theory of everything, so that you will not only be able to artificially live in the world that is, but in every world that can actually exist.
To top it off, the game will also come with the hardware necessary to run it, developed in my spare time.


Do I get an award now?
Depends.

Have you...

1. Already created a game with AI that was theoretically capable of passing the Turing test, the first step towards your "indistinguishable from a real person" ideal?

2. Basically was one of the founding pioneers of an entire genre within gaming yourself?

3. Set many firsts in the concept of sandbox games, an emerging genre/concept in today's gaming world?

4. Made several of the greatest games of all time, regardless of genre?

Maybe after you add all those accomplishments to your resume and employ some of the most talented development staff on the planet you will then be considered for awards like the OBE, l'Ordre des Arts ets des Lettres, and being one of only 11 people inducted into the AIAS Hall of Fame.

If it wasn't for Molyneux god games like Spore, strategy games like Civ and GC, and sandbox games like GTA and many others wouldn't be as refined and developed as they are. Hell, they might not even exist. He and his development teams have added significantly to gaming, in ways 99% of people never add to their field.
 
Drek said:
Depends.

Have you...

1. Already created a game with AI that was theoretically capable of passing the Turing test, the first step towards your "indistinguishable from a real person" ideal?

2. Basically was one of the founding pioneers of an entire genre within gaming yourself?

3. Set many firsts in the concept of sandbox games, an emerging genre/concept in today's gaming world?

4. Made several of the greatest games of all time, regardless of genre?

Maybe after you add all those accomplishments to your resume and employ some of the most talented development staff on the planet you will then be considered for awards like the OBE, l'Ordre des Arts ets des Lettres, and being one of only 11 people inducted into the AIAS Hall of Fame.

If it wasn't for Molyneux god games like Spore, strategy games like Civ and GC, and sandbox games like GTA and many others wouldn't be as refined and developed as they are. Hell, they might not even exist. He and his development teams have added significantly to gaming, in ways 99% of people never add to their field.

Fantastic post. The disrespect Peter Molyneux gets in this forums always stun me, I stopped caring time ago but it's nice knowing there are people that agrees with me and know the incredible service this man has done for videogames.

I know nothing about the next project, but there has been gossips for long, long time of a secret project inside Lionhead that has been developed for a long, long time that is basically the dream project of Molyneux and it's cenetred around revolutionary IA.
 
Acosta said:
Fantastic post. The disrespect Peter Molyneux gets in this forums always stun me, I stopped caring time ago but it's nice knowing there are people that agrees with me and know the incredible service this man has done for videogames.

You have to know most people here...

1. never heard about/played his PC-games

2. have started to play games in the Playstation 1 or 2 era

3. have absolutely no idea how much he contributed to the gaming industry

4. think Kojima is the only game-designer

5. hate everything M$-exclusive

etc.
 
Drek said:
1. Already created a game with AI that was theoretically capable of passing the Turing test, the first step towards your "indistinguishable from a real person" ideal?

what? what AI did he make that could pass the Turing test?
 
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