BigNastyCurve said:Probably the best post in this thread.
Indeed. The "industry" and associated sycophants seem to forget that the reason people buy the games they do has as much to do with perceived monetary value as it does with perceived entertainment. If everything becomes DD, then the perceived value drops. If the prices dont drop accordingly (and there is absolutely no reason to think that prices will drop) then sales will drop.
Anyone (like lowrider) who thinks that we should sit quietly like good little children and do what the "industry" says is best is either a troll, a marketing shill or another viral marketer for whichever games they name drop.
The "industry" approach to generating more revenue seems to focus almost entirely on raising prices and reducing physical inventory (ie D instead of discs). I would have thought the logical solution would be to sell more copies of better content rather than running the same three 'ideas' into the ground ad infinitum. But what would I know, I just play the damn things.
As other people elsewhere have said, there is a disconect between the industry and gaming. I think the sooner the bad apples are weeded out the better.