I meant one KB, but that's wrong too. Er... 255 bytes...255 byte save files.A single string of that length with every character being 1 byte.
I meant one KB, but that's wrong too. Er... 255 bytes...255 byte save files.A single string of that length with every character being 1 byte.
I can't see NCL allowing this for DSiWare in 2012 and not allowing a 3DS version.I don't think Nintendo would want to allow a 3DS version. They already know people can do DS homebrew anyway, so they'd probably rather have people doing it this way where it's somewhat limited and they at least get a cut of the money, but there is no 3DS homebrew, and I'm sure they'd rather keep it that way.
I can't see NCL allowing this for DSiWare in 2012 and not allowing a 3DS version.
Common Lisp or bust.A big boys version of this for WiiU would be brilliant.
I don't think Nintendo would want to allow a 3DS version. They already know people can do DS homebrew anyway, so they'd probably rather have people doing it this way where it's somewhat limited and they at least get a cut of the money, but there is no 3DS homebrew, and I'm sure they'd rather keep it that way.
If NCL were worried about that, they wouldn't have approved the DSiWare update (with QR support), nor the western release.Lol, the most complicated game I saw anyone do on DIY was Donkey Kong Jr, and that Block Factory game on the eShop is such a joke for how few options they give you. This they actually have to worry about people cloning games with or making games that are potentially good enough that people will want to play them instead of buying games.
It is like PS Mobile?
It is like PS Mobile?
If anything it's most like Game Maker or RPG Maker.
Some links to QR codes that I compiled (and confirmed working):
Crazy. D:Damn. First raytracer is already out. Not fair, Japan, not fair.
I would guess some sort of general Petit BASIC language reference is out there somewhere, but maybe it hasn't been translated yet.Can I somehow get help for a specific command? The general help isn't helping much.
Edit: How do I read input from the touch screen?
We should really either set up a list/wiki/database of all programs. The sooner someone does an English one, the more complete it will be.
I'd just like to get the Japanese and English programs linked somewhere, so that folks on both sides of the Pacific can do translations.
Some of those comments are crazy. One comment says that there's a limit of 256 colors on screen. I would guess that the color table would then be managed either by the hardware or by the Petit Computer application.Damn. First raytracer is already out. Not fair, Japan, not fair.
I would guess some sort of general Petit BASIC language reference is out there somewhere, but maybe it hasn't been translated yet.
probably best thing to do is find some already written basic programs and port them
It appears the <plot> ops (GPSET, etc) take paletted input. Other than that, it's not clear if all graphics are limited to 256 colors.Some of those comments are crazy. One comment says that there's a limit of 256 colors on screen. I would guess that the color table would then be managed either by the hardware or by the Petit Computer application.
Yeah, I already feel kind of in over my head with trying to list off everything I've come across. Care to get one started?![]()
so now that the game is out, how big can the games be? and how many apps can you make/store? are games saved to the sd card?
Well, we COULD jump into the Japanese Wiki
http://wiki.hosiken.jp/petc/?Toukou
That's a list of Japanese submitted programs. We could start up an English program list page and start submissions there...
You have to write actual code so It's not really like game maker nor rpg maker
When you load them with the LOAD command, you can view (and edit I think) the source like you would with your own program.Is there a way to view the source code of the sample programs?
Choose "Write Program" from the main menu, then load the program you want using the LOAD command.Is there a way to view the source code of the sample programs? I could only get them to run and then jump back to the program listing. And is there any option to clone an existing program? (presumably using a PC-to-petit converter is ideal but I haven't messed with that yet)