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PGR3 is the greatest racing game ever created

Wrong topic title indeed:lol

Sp3eD said:
PS: Forza 2 is going to own the 360. It's shaping up to be the best racer easily.

Not if it has the same physics Forza. ;)




Best racinggame is not PGR3. Not by a long shot.

I think Burnout 3 is one of the best racers that I have played.



My personal favorites are Live for Speed, GT1, Wipeout 2079 and Burnout 2.
 
For those of you who don't know me, I am a huge Gran Turismo whore. The only game I will buy without caring what the review scores were. And I must say that PGR3 has completely blown the GT series away. Being able to just roll through a corner without touching brake or gas when at the perfect speed really shows they got the physics right. You can't do that in GT. GT doesn't give you the correct sensation of grip. PGR3 is almost right on the money. I am really impressed by this game and it is a must to any gaming gear head.

Polyphony Digital and Sony have alot to learn from the makers of PGR3.
 
Animal said:
For those of you who don't know me, I am a huge Gran Turismo whore. The only game I will buy without caring what the review scores were. And I must say that PGR3 has completely blown the GT series away. Being able to just roll through a corner without touching brake or gas when at the perfect speed really shows they got the physics right. You can't do that in GT. GT doesn't give you the correct sensation of grip. PGR3 is almost right on the money. I am really impressed by this game and it is a must to any gaming gear head.

Polyphony Digital and Sony have alot to learn from the makers of PGR3.

QFT

And unlike GT, PGR is actually challenging (in many ways). Aside from that, PGR2 > PGR3
 
PGR2 > PRG3 for pure gameplay. Better tracks, more car variation, more fun overall. The biggest hit that PGR3 takes IMO, is the single player mode. It's too easy compared to PGR2. When I got a platinum in PGR2, I felt like I had really earned something.

Don't get me wrong though, I love PGR3; but it falls a bit short of PGR2 in many respects. At this point, the best thing they could do to improve the game is release more and better tracks.

I like the way that the cars handle in PGR3 better than PGR2. I feel more connected to them. Of course the PGR3 looks a lot better than PGR2, and the cockpit view is off the chizzain.

And uh, BC, give us a Mini dammit. :)
 
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hyp said:
whoa whoa.. hey now....

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I love this game!!! My dad bought it for Christmas one year on a whim . . . I didn't even know the game existed . . . and I played the FART out of it! Remember you could race as a Viking from The Lost Vikings? There was a trick to get him. :)
 
Animal said:
Being able to just roll through a corner without touching brake or gas when at the perfect speed really shows they got the physics right.

Depends on what you want. They got the physics right for an arcade racer. The easy with which you can drift around a corner supports that.

But if this was a sim, the physics would be everything but right. Maybe that's not what you want out of a game. Maybe you are getting a real feel of it. But for realism it ain't right.
 
Another vote for PGR2 > PGR3. I didn't like that all the cars are super cars, and the tracks aren't as enjoyable. But PGR is far and away my favorite racing series. I love the fact that it sits happily between sim and arcade handling. Fantastic stuff.
 
123rl said:
PGR3 isn't even close to being as good as PGR2.

and I hope PGR2 will be in the next 360 BC update... cause I sold my original Xbox last November... and I still have Panzer Dragoon Orta.
 
Kabouter said:
death_rally1.jpg


PGR3 doesn't even have GUNS!

Death Rally FTW! I played the hell out of the demo, and the nyears later found the game in a bargain bin and picked it up, awesome stuff
 
i just rebought this game on ebay b/c i missed it so much. even though i finished the game twice (silver then again gold). i also went ahead and bought the car packs on XBL. I hope to eventually buy the wirless 360 true force feedback steering wheel from MSFT that comes out with Forza and go through and get all the platinum's. truely this is a great racing game. i love how the game adapts each race for the car you drive, thereby keeping you from just buying superfast cars to easily win each race and finish the game (looking at you Gran Turismo).
 
DiscoJason said:
I think PGR3 is a great racer, but it is missing one very important thing: damage modeling. Oh, how I miss the damage modeling of the old Papy NASCAR games...
comparing a Papyrus true simulation to a console racing game is a bit silly if you ask me. two totally different experiences. Papyrus makes hardcore simulations that stomp all and that is the fun in them, with huge attention paid to things like extensive setups for each car type and each track, PGR3 is nothing like that at all.

Papyrus does fukin rule though. damn, i can't believe they were doing 43 racers online all in extremely close proxemity, with no lag at all, back in 2002. Just wow. I wish they would give their netcode to other developers! :)
 
i've been playing R racing for the gamecube this whole afternoon and I get the feeling i'm the best driver on the planet because I keep winning everything :D

feel-good-racer for the win!

also, someone post pictures of FZero GX running on a beamer in widescreen mode.

pretty please :)
 
I really hope PGR4's singleplayer will have the same setup as PGR2 again. Meaning, the return of carclasses which you have to complete, instead of being able to pick any car like in PGR3. Also, earning both credits and kudos when you complete a race in PGR3 makes little sense, just use tokens again.

And last, MORE slow cars, please. I like supercars and all, but racing cars I could actually afford in real life can be just as fun, if not more.
 
jetsetmario said:
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do we really have to keep going over this.....

F-Zero is the greatest racing game ever. Ever. Ever. Ever.

i ****ING approve of this post. i just beat stoy mode in very hard and i was pretty satisfied. this game is deep
 
I liked PGR3 way better than PGR2 for PGR3's freedom of choice. PGR2 locks you into a limited set of cars for each track. Also nothing beats racing the Brooklyn and Manhattan Bridges. The bridges had such detail that the Manhattan Bridge even had subway trains. So sweet.
 
How is PGR2 better than PGR3 again?
PGR2
The single player had you locked for 1 or 2 cars per class and the rest were worthless. There was almost no replay value out of the single player game unless your looking for the highest score (but you still be using the same 1 or 2 cars again for each class). The worst was there was no arcade mode.

The multiplayer game ranked you on the amount of kudos you got in a race and every match pretty much composed of racing 3 different tracks. It didn't matter if it had the best amount of tracks in the series, if everyone only wanted to play those same 3. Then to make matters worse, 9 times out of 10 it was raced with the top 4 cars in every race.

PGR2 track selection was the best in the series if you played time attack, other wise it was the worst. It seems like they ran out of time for night time mode as it looked horrible (expect for 1 track). Then there was replays for only kudos events. PGR2 class system was just plain horrible. Pleae don't ever bring that back again.

PGR3
The single player now allowed you to use any car in any race any time you wanted to. If you wanted to you could use any car in the whole single player game (expect for the mini). Far better replay value. They also threw in an arcade mode full customization over every thing.

Multiplayer now is seperated into 2 full types. So now there is no longer the same cars or same tracks raced over and over again. Your now ranked on not how long you've played but on your skill.

Car slection might of been more diverse in PGR2, but what did we loose(S2000, STI, Supra, and Carrea GT) and gain(to many to name). They added replays to every mode expect time attack. The added a great picture mode, a track editor, and a tournment system. Yes the singleplayer mode is kinda fast if you try to race through it as quick as possible, but so are almost all sports games, fighting games, etc. Try going through it with a different car next time.

PGR2 was a good game, PGR3 is a great game.
 
PGR3 is my current favorite racing game. No offense to the PGR2 champions, but some of the common criticizm PGR3 gets isn't all that logical since the changes are not "flaws" or oversights by BC. BC has never just re-released the same game with a few new features - every one of their PGR games, and even the original MSR, are very different and don't overlap that much. Even when they are using the same cities.

For instance, an entire point of PGR3 is being able to use any car in any race or even race through the entire game with a single car. It's much more like a /fighting game/ in this respect than a car collecting game like GT (despite the emphasis on playing with your car collection in garages). You pick your signature car/weapon/character and attack with it. Also, having all "super cars" was again an intentional paradigm shift. And I think the car balancing is much better, because it was very true that only a couple cars "mattered" in every class in PGR2.

While the solo career is, in one sense, shorter, I'm not sure making it "longer" in terms of just more events would have done much. For the number of cities and event types in the game, it pretty much covers everything without becoming boring. Really, the biggest genuine lack in PGR3 is number of cities. But this is probably more a result of the time it takes to model them at the quality level of PGR3. At most, for what is in PGR3 they could have included more specific progression tracking for playing through the career mode with an individual car, since it's highly replayable.
 
F-Zero's difficulty is not the reason I don't like the game. I own it and played it and got far enough in it to know it isn't even a racing game.

OOOOhhhh its 60fps and fast!!!! Who cares, especially when the competitors are buzzing around in purely random fashion and the tracks are utter nonsense. There is never a sense of competition. You can never get neck and neck with anyone. It is pass in half a second or be passed in half a second. There is no drama in the game at all.

Where the hell are the physics in any sense? It plays like an old fasioned LED game from the 70s where you slide you vehicle from side and avoid other oncoming racers.

Yeah the game is mostly beautiful to look at and they did a great job with the environment design, effects and lighting. The racers and craft on the other hand all look like designs out of the early 70s like a high school student trying to copy sci fi book covers and the pilot designs themselves are an 1950s - 1960s style comic book campy jokes.

Best racing game ever??? Maybe if all you've ever played is a Gamecube and even then Tube Sliders kicks the living shit out of this game as it has tracks, physics, and gameplay that actually moves the futuristic racing genre forward. Of course no one has played that game even though even though ND Cube made it and should have had the F-Zero name on it.
 
Warm Machine said:
F-Zero's difficulty is not the reason I don't like the game. I own it and played it and got far enough in it to know it isn't even a racing game.

OOOOhhhh its 60fps and fast!!!! Who cares, especially when the competitors are buzzing around in purely random fashion and the tracks are utter nonsense. There is never a sense of competition. You can never get neck and neck with anyone. It is pass in half a second or be passed in half a second. There is no drama in the game at all.

Where the hell are the physics in any sense? It plays like an old fasioned LED game from the 70s where you slide you vehicle from side and avoid other oncoming racers.

Yeah the game is mostly beautiful to look at and they did a great job with the environment design, effects and lighting. The racers and craft on the other hand all look like designs out of the early 70s like a high school student trying to copy sci fi book covers and the pilot designs themselves are an 1950s - 1960s style comic book campy jokes.

Best racing game ever??? Maybe if all you've ever played is a Gamecube and even then Tube Sliders kicks the living shit out of this game as it has tracks, physics, and gameplay that actually moves the futuristic racing genre forward. Of course no one has played that game even though even though ND Cube made it and should have had the F-Zero name on it.

Riiight...

cry.gif
 
ManaByte said:
Eight months after launch and I am STILL playing the hell out of this game.
Pffft... I've been playing the TrackMania games ever since the BetaDemo1 was leaked on the net in October 2003 :)

Though we have seen Sunrise and Nations being released the original TM is still the KING.
 
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C'mon.

PGR3 is the greatest racing game ever created for the Xbox360

and </thread>

:)

PS: RR6 says...
 
When I finally get around to playing Ridge Racer 6 I will come back into this thread and claim it's the greatest racer ever made! :)
 
Outrun 2, my favorite racing game ever... either that or MKDS... or Wipeout XL if it wasn't so damn hard!
 
Rallisport 2, Forza 2 and even the late PGR2 is better than PGR3.

Glad they are getting around to finishing parts of the game but it is not nearly enough.
 
What's the big deal with this Rallisport Challenge 2 game that... even Bebpo (!!) praises? I've never heard of it before. It's really that damn good?
 
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