cvxfreak said:Pretty nice.
Mac the KNife said:Cool, I haven't played these yet...
Edit Sidenote: How is the Final Fantasy Anthology (PS1) version of these games? I'd be tempted just to pick that up for cheap
Mac the KNife said:Cool, I haven't played these yet...
Edit Sidenote: How is the Final Fantasy Anthology (PS1) version of these games? I'd be tempted just to pick that up for cheap
Mac the KNife said:Edit Sidenote: How is the Final Fantasy Anthology (PS1) version of these games? I'd be tempted just to pick that up for cheap
PhoenixDark said:HOT
I loved FFIV, and I can't wait to try these games! RPG noob ftw.
Can any of you RPG experts tell if these pics look heavily graphically improved/cleaned up over their original SNES versions, like FFIV Advance was? Or are they in the vein of Dawn of Souls?
Red Scarlet said:You have it opposite. FF4 was barely cleaned up graphically from the original compared to the GBA FF1 and 2.
SantaCruZer said:wtf what's the deal here. Why do people expect graphical improvments from snes -> gba? I assume these are just ports.
Lost Fragment said:Cuz....
FFIV Super Famicom:
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FFIV Advance:
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I'm seriously doubting that Nintendo would beautify FFIV's graphics and leave FFV and FFVI's graphics unmodified. And if you try to say "Maybe they haven't fiddled with the graphics yet." then that would be very stupid PR on Nintendo's part to release those screens.
SantaCruZer said:wtf what's the deal here. Why do people expect graphical improvments from snes -> gba? I assume these are just ports.
Lost Fragment said:Cuz....
FFIV Super Famicom:
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FFIV Advance:
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I'm seriously doubting that Nintendo would beautify FFIV's graphics and leave FFV and FFVI's graphics unmodified.
jett said:What does Nintendo have to do with Final Fantasy?
teiresias said:FFVI (not so much FFV) looked miles better than FFIV to begin with, so I really don't think it needs any graphical changes.
If the slow-down and glitchiness during battles is present in FFVIa though, then I'll stick to playing my original cart. The GBA didn't do any favors to the FFIV music either, and FFVI is like the pinnacle of SNES music so I'm sure that won't be as good either - I wouldn't mind being pleasantly surprised on either of these counts though.
Final Fantasy V is pretty decent. FF VI is annoying, though. I don't see how this would be a loading problem, but it seems like a weird slowdown problem... when choosing something like Magic or Item or Rage in battle, it doesn't appear instantaneously like in the cart version. That really adds up.Mac the KNife said:Cool, I haven't played these yet...
Edit Sidenote: How is the Final Fantasy Anthology (PS1) version of these games? I'd be tempted just to pick that up for cheap
I'd totally be saying that, too... but it put a bit of egg on my face when it turned out FF IV had improvements over the SNES version. However, the higher-color sprites were from the WonderSwan Color version to begin with. V and VI not having WSC versions with improvements, it really would take all-new work for GBA.SantaCruZer said:wtf what's the deal here. Why do people expect graphical improvments from snes -> gba? I assume these are just ports.
With FFV, the battle sprites look slightly cleaner than I remember (I could be wrong), and the backgrounds both in battle and on the map screen look the same. That's not a problem since it already looked much better than FFIV Advance anyway, as has been said.PhoenixDark said:Can any of you RPG experts tell if these pics look heavily graphically improved/cleaned up over their original SNES versions, like FFIV Advance was?
ccbfan said:I really hope they do a better job with these ports.
FFIVa was horrendous. The extras were great but porting of the game was horrible.
The ATB was completely messed up where a character could go twice in a row while another character might not go once when the other four have gone twice each. Then there's the fact that haste and berserk actually makes your chracter have less turns(in berserk your chracter just doesn't go period). Then also the lag when going through the battle menu causing you to press the wrong command. Don't even get me started on the sound or that the game was even easier than the snes version. (I played both the snes and PS version right after this game was announced. Yes I'm that much on a FF4 freak) Even with the extras this was the worst installment of FF4.
Still excited as hell about FF5a, and FF6a though. Probably will by them right when they come out.
You have to start blaming the coding for this. As was the argument in the official FFIV thread, pretty sure most people came to an agreement that because it was mainly a port of the Wonderswan Color (erk) port which, in itself, was plauged with trouble from the get go. About the difficulty issue though.. don't know what you're smoking if you believe this is easier than the SNES (that is, Easy Type) version, specifically since it's a direct port of the Japanese (Hard Type) version - i.e. there is no silly censorship at the start where they kill those mages is a good indication.ccbfan said:I really hope they do a better job with these ports.
FFIVa was horrendous. The extras were great but porting of the game was horrible.
The ATB was completely messed up where a character could go twice in a row while another character might not go once when the other four have gone twice each. Then there's the fact that haste and berserk actually makes your chracter have less turns(in berserk your chracter just doesn't go period). Then also the lag when going through the battle menu causing you to press the wrong command. Don't even get me started on the sound or that the game was even easier than the snes version. (I played both the snes and PS version right after this game was announced. Yes I'm that much on a FF4 freak) Even with the extras this was the worst installment of FF4.
Still excited as hell about FF5a, and FF6a though. Probably will by them right when they come out.
speedpop said:You have to start blaming the coding for this. As was the argument in the official FFIV thread, pretty sure most people came to an agreement that because it was mainly a port of the Wonderswan Color (erk) port which, in itself, was plauged with trouble from the get go. About the difficulty issue though.. don't know what you're smoking if you believe this is easier than the SNES (that is, Easy Type) version, specifically since it's a direct port of the Japanese (Hard Type) version - i.e. there is no silly censorship at the start where they kill those mages is a good indication.
I'm keeping my cards close on both FFV and FFVI though, since they have not been ported whatsoever to a handheld as of yet so we may see some good things. Again, I am worried about the sound issue based upon the GBA's limitations in memory and yeah I would've liked to have seen these on DS but we all know Square Enix sees $$$ with GBA versions since it has a much larger installation base.
ccbfan said:Many of the bosses seem nerfed compared to even the Snes version. Two clear examples was the mist dragon and the evil wall. While the Mist dragon was easy to start with but considering it didn't go mist mode once during my fight in the GBA version made it whack. As for the evil wall, even in the snes version, I've had problems with it. In the GBA version it was a joke, I couldn't believe I killed it so easily. Also with the added skills and the double turn glitch, the characters were much stronger. Plus that cockatrice summon is broken, I guess I can't really blame that since I got lucky and found the summon really early. (Actually I found a lot of items easier than in the snes and ps versions, I also found a dragon lance, artemis bow, and glass helm without even trying). Abel's lance is extremely broken too.
Like you mentioned, since its a direct port of the Wonderswan version, we don't really know what changed they made to it during that transition but to even be compared to the PS version is a joke. PS version is way harder than FFIVa, IMO the snes version's a little harder than FFIVa.
ethelred said:Yes, the Mist Dragon is easier. The difficulty in the very first part of the game is lower than when compared to the SNES version of the game. However, that difficulty is ratcheted up steadily later. The SNES version is not even comparable. Sorry, but you're nuts if you think the SNES FFIV is more difficult overall than FFIV Advance (and that's not even touching the bonus content). FFIV for SNES = Easytype. It has that name for a reason. FFIV Advance = modified hardtype, but still hardtype.
ccbfan said:Actually, FFII for the snes was not FFIV Easytype.
There was actually 3 versions of FFIV on the snes/sfc.
The first was FFIV for the SFC
then came FFII for the snes, FFII was greatly censored, made easier and had a lot of abilities taken out.
then came FFIV Easytype for the SFC. FFIV Easytpe is suppositely even easier than FFII snes and also has a different Zeromus image compared to the previous versions. It had the same image as the final boss of the extra lunar dungeon. I've never played this game and can't really say what exactly other things it had or didn't had.
True.firex said:The only way I can tell these are different is the HP numbers look like a different font from the SNES games.