Wish that denuvo would be removed after the game being out for a month, that way it stops affecting performance.
I can run ROTTR with good performance on my 750ti. I doubt the "performance hit" is actually something worth thinking about.
Wish that denuvo would be removed after the game being out for a month, that way it stops affecting performance.
likely ... do you have screen?Serious question: is Denuvo the reason that when I try to launch ROTTR it errors out with 'The Server is not reachable' even though I've run the game before?
Serious question: is Denuvo the reason that when I try to launch ROTTR it errors out with 'The Server is not reachable' even though I've run the game before?
Uhh that game has online authentication, please tell me how pirates were playing online.
Serious question: is Denuvo the reason that when I try to launch ROTTR it errors out with 'The Server is not reachable' even though I've run the game before?
Not entirely correct. Denuvo has Auth servers where it downloads tiny parts of the games to continue on(in simple terms). So yes thats why he would be getting that error.Denuvo is a secondary anti-piracy software... It's designed to prevent the modification of a game. It's not the actual anti-piracy software (the thing that prevents you from playing a copy, including online activation).
What Denuvo does is prevent you from modifying the file to remove the primary anti-piracy measures.
So no, at least not directly, it's not the reason for your issues.
I don't know how the DRM is implemented but why not use Denuvo for that time only and unlock after? If doesn't affect sales after and what could happen to games using Denuvo in the future.
I doubt it has happened, because nobody cares about Hardline, but games with online authentication have been bypassed before by changing the ip address of the authentication site, or just by using some network like Hamachi or something through LAN play.
Wish that denuvo would be removed after the game being out for a month, that way it stops affecting performance.
You should stop believing every BS rumor you read on Internet. For example Doom uses Denuvo and it runs great.
The last Total War runs as good or better than previous TW game that didn't use Denuvo.
You have no idea what you are talking about, do you?
I just heard it affects performance. If it doesn't then I was wrong. I was mainly referring to Hitman. The performance isn't great for the video card that I have. I have always wondered if the DRM was part of the cause. Even if I only lose 5 fps I'd rather it be taken out. Maybe we should have the option of paying $20 to remove denuvo from steam games.
yeah this is denuvo ... the next button will surely sent you to denuvo-owned amazon support site ;-)
After The Witcher III was completely decimated and nullified by piracy, I was really hoping this DRM would hold up.
How was it decimated? The Witcher 3 seems to have sold phenomenally well. There is no DRM whatsoever. With cracks it is all a matter of time.
I've only become aware of this DRM solution over the past couple of days. I haven't gamed on PC in a couple years.
Is this an Always-Online DRM? It sounds like a god-send for practically "saving" PC gaming, but what are the limitations to the player?
Wait, so Denuvo's official position is that they'd just like to remain uncracked during an initial "sales" window, and don't actually attempt to be uncrackable long term?
If what you say is true, then there would no reason for companies to put this in their games.
So unskippable video-clips about "downloading is evil" on DVD / BR is efficient? I'm impressed.If what you say is true, then there would no reason for companies to put this in their games.
So unskippable video-clips about "downloading is evil" on DVD / BR is efficient? I'm impressed.
Well in my limited experience it's certainly at least an 'randomly-on' DRM. If you lose web access or their server goes down, you'll randomly be unable to play the game.
MGSV uses Denuvo, and it's had a decent modding community.
PC gaming has been on the rise for quite a while (without denuvo) for example with all the recent flood of japenese games. Denuvo just catches a ride with this "golden age" and their massive maketing claimed they are the saviours...I've only become aware of this DRM solution over the past couple of days. I haven't gamed on PC in a couple years.
Is this an Always-Online DRM? It sounds like a god-send for practically "saving" PC gaming, but what are the limitations to the player?
Obligatory parody.Obligatory.
If what you say is true, then there would no reason for companies to put this in their games.
Good games sell, if marketed well. DRM is no magic solution.
Obligatory parody.
just FYI Xcom 2 used Valve's antitamper/DRM solution CEGx64 , but that one is now discontinued and getting slowly patched out of games /thx Valve (at leaste some does this)Winner winner chicken dinner. I bought XCOM2 because it had no DRM, if only the game wasn't a pile of crap at the launch.
just FYI Xcom 2 used Valve's antitamper/DRM solution CEGx64 , but that one is now discontinued and getting slowly patched out of games /thx Valve (at leaste some does this)
If what you say is true, then there would no reason for companies to put this in their games.
Piracy is such a convenient boogeyman for publishers and devs...
Now, are sales lost because of piracy? Undoubtedly. Without it, some people would've just bite the pillow and open their wallet. Are there companies that got completely screwed over and end up closing beause of piracy? I personally can't think of any, but undoubtedly, there are.
But let's pit those numbers against companies that got screwed over by forcing to release unfinished games early, but forcing them to change the game to look like generic shooters and then said game ending up not selling at all, or by buying said companies, milking their IPs dry and disposing of them?
Yet, the moment there's consumers to blame, it's worth investing insane money into fighting that evil boogeyman... all those other things? Let's just quetly pretend they don't happen...
Yea, I have a hard time believing that anti-piracy software is the reason a game sells well, especially a multiplayer only game.
COD wasn't ruined on PC because of AlterIW.
So unskippable video-clips about "downloading is evil" on DVD / BR is efficient? I'm impressed.
This is the future of games using Denuvo sadly.
After The Witcher III was completely decimated and nullified by piracy, I was really hoping this DRM would hold up.
This isn't Denuvo though. Denuvo doesn't have any server side component, it just encrypts and protects the executable from any kind of modification. This online check is something that the devs added on top of Denuvo protection for the EXE.
Wait, so Denuvo's official position is that they'd just like to remain uncracked during an initial "sales" window, and don't actually attempt to be uncrackable long term?
After The Witcher III was completely decimated and nullified by piracy, I was really hoping this DRM would hold up.
I thought this was proven to be otherwise due to the website/connection needing to go to a server owned by Denuvo ? There was definitely a thread on here with someone proving it but fuck if I can remember which thread it was.
No dev would ever say something is uncrackable.
The best they can hope for is delaying the crack to get as much sales as possible.
There seems to be some conflicting reports on this originating from a post which was copy-pasted all over the net some time ago. According to official information Denuvo does not have an online component and all the protection is done locally, on the user's PC. The online checks we see are the DRM components which the devs have added in addition to Denuvo's anti-tampering - because you still need some kind of DRM to use with Denuvo as Denuvo just protects the EXE from modifications, it doesn't monitor how many copies of the said game is active at once for example.
This is at least my understanding at the moment.
just FYI Xcom 2 used Valve's antitamper/DRM solution CEGx64 , but that one is now discontinued and getting slowly patched out of games /thx Valve (at leaste some does this)
Will Total War: WARHAMMER require you to be always online?
No.
The game will require initial online authentication via Steam during installation as per all Total War games since EMPIRE. At this point Denuvo will also automatically authenticate.
You can then decide to play in offline mode if you wish.
Other games sometimes need to be always online, but this isn’t a Denuvo or Total War: WARHAMMER requirement and doesn’t apply to this game.
...
Does Denuvo limit the max number of times I can install the game on different PCs?
No.
You can install your copy of Total War: WARHAMMER on as many PCs as you like under your Steam account.
The only limit is on the number on PCs you can install on in any 24 hour period. This is limited to 5 PCs.
There might of course be an unusual reason you would want to install the game on more than 5 PCs in a day, but we hope in that case you don’t mind waiting a couple of hours. This is obviously an important measure to help us prevent the spread of a pirated version of the game, so hope you appreciate that with this understanding you help us make more Total War games in the future.
There seems to be some conflicting reports on this originating from a post which was copy-pasted all over the net some time ago. According to official information Denuvo does not have an online component and all the protection is done locally, on the user's PC. The online checks we see are the DRM components which the devs have added in addition to Denuvo's anti-tampering - because you still need some kind of DRM to use with Denuvo as Denuvo just protects the EXE from modifications, it doesn't monitor how many copies of the said game is active at once for example.
This is at least my understanding at the moment.