Congratulations to the shareholders.
How does this benefit me? I will still not get a new Wipeout or Motorstorm.
F A C T S.
I'm tired of playing corporate bean counter for corporations, especially when, as you said, it results in nothing of added value for customers. Is the PS5 getting a slew of new in-demand features after that $150/$200 price cut for the models? PS+ is still the exact same it's always been after its last price hike. Seems like studios like Bungie are benefiting from those increased profits by staying open well longer than they deserve while more deserving studios like Bluepoint get shut down.
Anybody getting moist or nutting to corporations generating their revenue or profits needs to reassess their priorities.
If there's one company that could give Nintendo real competition in the handheld market, it's PlayStation. Sony already has one of the biggest gaming ecosystems in the world and a huge global audience. They wouldn't need to sell 100 million handhelds to become a problem for Nintendo either. Even 40-50 million units would already be enough to create serious competition and give Nintendo some real headaches in the portable gaming space.
The SIE that could've genuinely taken Nintendo on in the portable space akin to PSP, is dead. They aren't here anymore, and haven't been for a while. So I don't know what copium you're smoking, but whatever the next PS portable is, will not be threatening Switch 2 in any way, shape, or form.
If anything, SIE'll need to worry about standing out against something like the Steam Deck 2, let alone Nintendo, because it's things like Steam Deck 2 where there's going to be 90% game library overlap if not more. Speaking of which, that's the main reason thinking SIE can challenge Nintendo in the portable space is laughable: what games do SIE have that'll accomplish it?
They don't have a Mario Kart, they don't have a Smash Bros., they don't have a 3D Mario (well, Astro Bot hits that quality-wise but not sales-wise), they don't have a Zelda, they don't have a Pokemon, they don't have a Tomadachi, they don't have a Pokopia, they don't have an Animal Crossing, they don't have a Splatoon etc. Every single Nintendo game I just listed is a genuine exclusive to Nintendo's own system; IF SIE have any equivalents remotely close to them in terms of demographics and market cache, they are mainly 3P games, and are also available on PC and most cases Xbox too, even Nintendo in some cases.
Versions of GOW or TLOU running on a portable aren't gonna do shit for PlayStation in Japan, that's just the honest truth, and aside from Team Asobi and arguably Polyphony (I think GT would be of some benefit), they don't have the studios capable of making things to match the Nintendo IP I mentioned, either. Even if they technically might in a case like Media Molecule, well that studio won't likely pitch anything in that style ever again. Insomniac meanwhile are on Mahvel duty for the next decade and
MAYBE might squeeze out another R&C sometime in 2030 or later,
IF it even happens.
Is Nintendo more efficient or are they just more conservative? To me, both Nintendo and PlayStation are doing incredibly well overall in the gaming space. Both have some issues here or there, but overall are doing great. And you can't call making all-time profits "bleeding like a pig". It's objectively untrue.
It's both, but the thing is part of being more efficient at many times will involve being more conservative in your spending. How do you think rich people continue to remain rich, by spending everything they make? No, they spend just a bit, and may splurge once in a while, but they're putting most of their money into stocks, into savings, into other investments. A lot of these tech CEOs can afford Versace and Gucci clothes, but they're wearing Vans sneakers and simple Polo t-shirts.
That's partly to appear more "relatable" (doesn't really work), partly because they know spending frivolously on that type of stuff means nothing. If you were to ask me, to speak objectively as to who's doing better between Nintendo and SIE, the answer would be Nintendo. Nintendo isn't taking on near $1 billion in impairments from a failing acquisition, they haven't wasted hundreds of millions on failed GAAS titles, they haven't shut down fan-favorite single-player game studios, they didn't compromise their identity by porting all or almost all of their current-gen releases to another platform like PC, they didn't do a $150/$200 price hike within a week or two of announcement (or at all), they haven't lost most of their close-knit 3P deals for games exclusivity, they haven't released almost $600 peripherals that were abandoned after a year, they haven't had the majority of their games questioned (either rightly or wrongly) on matters of trend-chasing, player health, or political agendas, etc.
When you look at things in totality, beyond just whatever revenue or profits are being pulled in, SIE have bungled this generation in ways I never thought would have ever been possible for them. To say my faith in their decision-making in areas that matter to me as a gamer has been eroded, is an understatement. And that doesn't absolve Nintendo of any of their flubs because they've had a few themselves. But compared to SIE, they're practically stainless. Only Microsoft have screwed up and fumbled the bag worst than SIE this gen among the Big Three, but nowadays we are talking about 1-2 degrees of separation between them and SIE. That's on a 10-point scale: even early in this gen it was six or higher in SIE's favor, and prior to this gen? Hell, you'd of needed to make the scale larger because that's how much better SIE were handling things on all fronts compared to Microsoft, especially from 2016-2020.
That SIE, frankly, doesn't exist anymore.
Maybe not stupid, but the relevance doesn't seem to have much value, beyond the stock price for investors. To me, what's better.......?
- Making $100 Billion in Revenue, $10 Billion in Profit, for a 10% Profit Margin
- Making $175 Billion in Revenue, $12.25 Billion in Profit, for a 7% Profit Margin
It's hard to look at either and think that either one is doing badly. And you're right, it's totally irrelevant to the question of which company is in better shape.
Objectively, the former. If you took the performance of the former and scaled everything linearly, you'd make $20 billion in profit at $200 billion revenue and still retain a higher profit margin. Or $17.5 billion in profit on $175 billion revenue, same 10% profit margin. That is
objectively better than the latter where you have 7% profit margin and $12.25 billion profit on $175 billion revenue.
Any shareholder would answer the same way, speaking objectively, since both involve numbers with a clearly-defined functional relationship between those numbers.