- Nov 25, 2015
Following the release of Astro’s Playroom for PlayStation 5, Team Asobi is now spreading its wings and growing bigger! This is a very exciting time for the team, and we are very much looking forward to this next chapter. We wanted to take this chance to thank all of you, the PlayStation fans, for your kind words of support over the years, especially since Astro made its big debut on PlayStation 5 alongside the DualSense wireless controller.
Today I’m very excited to announce that PlayStation Studios has grown again with the addition of long-time partner Bluepoint Games! From the exceptional PS5 remake of Demon’s Souls to the critically acclaimed PS4 remake of Shadow of the Colossus and remasters of fan favorites like Uncharted: The Nathan Drake Collection, Bluepoint has built a name for itself by creating some of the highest-quality remasters and remakes in the industry.
After a number of years closely collaborating on several games together, including The Playroom (PS4) and The Playroom VR (PS VR), I couldn’t be more delighted to welcome Firesprite to the PlayStation Studios family as our 15th studio! Quite a few members of Firesprite come from SIE’s Studio Liverpool and we’re thrilled to welcome them back.
The Last of Us Part II - Multiplayer
Uncharted - Legacy of Thieves Collection
Rumour: The Last of Us Remaster (PS5)
The team (Visual Arts Service Group) began working on a remake of the 2013 hit The Last of Us for the PlayStation 5. But Sony never fully acknowledged the team’s existence or gave them the funding and support needed to succeed in the highly competitive video game market, according to people involved. The studio never even got its own name. Instead, Sony moved ownership of the The Last of Us remake to its original creator, Naughty Dog, a Sony-owned studio behind many of the company’s best-selling games and an HBO television series in development.
I say to some degree because people seem to think this will basically just be in the vein of The Last of Us: Remastered. Let's not blow expectations out of the water by hyping it up too much, but this won't be a "simple" improvement of resolution, framerate and textures. The kennel is going to really take advantage of PlayStation 5's power and features with the The Last of Us: Part II engine. Not just in terms of graphics, but a few other things as well.
We caught up with the game's brand director to see what we can look forward to in the next iteration of the Ghost Recon series.