I spent like 24+ hours trying to platinum UC3. I think this will be the same for GA. Plenty of replayability I must say.No reviews from Famitsu this week. Uncharted: GA doesn't have multiplayer - at least in the Japanese build. The story mode is supposedly around 10 hours in length.
That's not troll- oh, forget it.
No reviews from Famitsu this week. Uncharted: GA doesn't have multiplayer - at least in the Japanese build. The story mode is supposedly around 10 hours in length.
Well, at least the games will look a little better running on the actual screen, I hope.
around 10 hrs or 'around' 10 hours (aka 5-7 hours)?
Really curious how these games hold up. Even if the studio had ND tech, they aren't ND and don't have insane mocap cutscene stuff down like in UC2-3, unless they said they did that in some interview.
Anyhow... we need some screen captures of ridge racer iap store![]()
I wanted Wario to continue bantering with Yosh
From the few shots posted, they are in native res. Not that we can't tell that some games may or may not be at native res
Thank you for the edit Y2K
Why can my PS3 not do this?
Why can my PS3 not do this?
Why can my PS3 not do this?
As someone that visits NeoGAF (where Wario mainly posts), very few things are as pleasurable as seeing Wario64 get his ass handed to him.
Still no screenshots?
(╯°□°)╯︵ ┻━┻
He never replied back
^
Wow, both UC and Minna are both sub-quarter HD?![]()
^
Wow, both UC and Minna are both sub-quarter HD?![]()
Uhm.. you know what's the resolution of the Vita?................................
Seriously, sometimes you guys make me shake my head...
Uhm.. you know what's the resolution of the Vita?... Why would you want the game to run at a higher resolution than the console and then be downscaled? It makes absolutely no sense.
Are you aware that the Vita is a handheld that has it's own screen, and not a home console that you connect to your TV?
Seriously, sometimes you guys make me shake my head...
And here they come.....You're not playing them on a 50 inch screen. Remember that.
Do YOU know what the resolution of the Vita is? SMH.
It's quarter HD. Look it up dude, lol.
Who the fuck cares that it's not a 50 inch screen. If it's not native it fucks with the IQ. I don't care whether it's a Wii game, 360 or PS3 game. It's never a good thing if it's non-native.
http://img804.imageshack.us/img804/6518/20111217214554.jpg
http://img192.imageshack.us/img192/7764/20111217214528.jpg
http://img841.imageshack.us/img841/6848/20111217214424.jpg
http://img403.imageshack.us/img403/7528/20111217214313.jpg
http://img696.imageshack.us/img696/6963/20111217051401.jpg
http://img263.imageshack.us/img263/4789/20111217051407.jpg
My hype for the graphics sort of vanished after looking at these screens. IB2 looks better in stills.
What the FUCK is up with the JPG compression on those images? Please tell me there's a setting for that.
Leave it to Sony to implement one of the best features ever in a console and then majorly fuck it up like that. At least there's hope for a patch.
The Vita screen is 960×544 and those screenshots are 960×544 with jpg artifacts.
What are you talking about?
The Vita screen is 960×544 and those screenshots are 960×544 with jpg artifacts.
What are you talking about?
The Vita screen is 960×544 and those screenshots are 960×544 with jpg artifacts.
What are you talking about?
I trust you've educated PS3 and 360 owners about how most of their games are somewhere between qHD and hHD as well?gogogow said:
Really? Can you name some examples? I dumped screens from all 15 or so PSP games I've played and none of them are non-native.Non-Native resolution games were common place on PSP, but since OS didn't dump framebuffer screens, it never got attention from certain crowds.