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Please help a VERY clumsy gamer achieve twitch gaming Nirvana

I cannot recommend something other then a competitive PC-shooter. Preferably something fast, like Quake or Unreal Tournament. It doesn't get more twitchy-er than that.
 
thomaser said:
I'd try to find one of the Game & Watch Collection-games for the GBA (actually, one for GBA and four for GB/GBC). Very simple gameplay that starts VERY slow and builds gradually until it gets very fast and more complex. They feel almost built specifically for getting you into "the zone" :) Tetris, the original, is also great for this.

Wow, that just brought me back to the old days... I loved the G&W collections for GB. SO simple yet hella twitchy...

To the O.P.:

The suggestions everyone has made are good. My input is, keep gaming! You'll get "it" with time :).

Have you tried any fighting games?
 
speculawyer said:
7) This may sound corny . . . but don't drink or do drugs before gaming. Doing so may make the game more fun but definitely reduces your skillz.
I dunno man, I've seen somebody's melee skills improve threefold after smoking pot on multiple occasions.
 
playstencil said:
Wow, that just brought me back to the old days... I loved the G&W collections for GB. SO simple yet hella twitchy...

To the O.P.:

The suggestions everyone has made are good. My input is, keep gaming! You'll get "it" with time :).

Have you tried any fighting games?

Soul Calibur 2. But I've resigned that fighters will be forever beyond my reach. Maybe some future fighter of Wii, but probably not. I would to be able to play fighters...

Which one of G&W do you recommend? There are 4 versions, right?
 
Wiitard said:
Soul Calibur 2. But I've resigned that fighters will be forever beyond my reach. Maybe some future fighter of Wii, but probably not. I would to be able to play fighters...

Which one of G&W do you recommend? There are 4 versions, right?

Have you tried playing advanced SSBM?
 
Wiitard said:
I played NG Black till a bit after the tank battle. I felt that I was being so extremely clumsy and playing in a way almost offensive to the game design. I actually tried Soul Calibur as well. Managed to finish the story mode without learning the guard-block. It seems like the games which require you to memorize dozens of different moves add a whole new layer of challenge - I end up using only a couple, which mean I'm playing a totally crippled game.

So your suggestion is just sticking with NGB and it will come? (I spend some 30 hours to get to the point I'm at the game.)

Hey, if you got past the first and second bosses, then you did better than some gamers. So at that point tank battle point, did you ever start a new game? I think you should expect to find that the brown (and even white) ninjas who gave you so much trouble in the first level are easier, and that's due entirely to learning how to play the game.

Of course, if you've spent time away from the game, then your NG skills will probably have atrophied, so don't expect to get right back into the flow of things.


As for movelist memorization, I wouldn't sweat it too much. A great fighting game like VF or SC can be played fairly well (at an intermediate level, say) with a fairly small subset of the available moves.

You want to develop reaction and recognition skills, and master the basic useful moves so you can input them as soon as you can think of them. The thing about VF4 Evo is that it has a terrific training system, between Quest and the incredibly in-depth training mode. Do as much of a simple character's movelist as you can, don't sweat the really tough techniques, then take on the basic training mode stuff -- basic PPP, PK, PPPK combos, throw inputs, dashing...


That said, I won't promise you that VF4 Evo is definitely going to teach you this and so I wouldn't counsel you to buy a PS2 (plus joystick, which is almost necessary for *really* learning a fighter) just for this.


(VF Quest, BTW, is not *remotely* a substitute for the real thing. In case you were wondering.)


Dina said:
I cannot recommend something other then a competitive PC-shooter. Preferably something fast, like Quake or Unreal Tournament. It doesn't get more twitchy-er than that.
Fighting games are way twitchier! You can put an FPS online (and even over modems!) thanks to prediction code smoothing out latency. That's much less feasible with fighters.
 
Odrion said:
Amplitude was the game that did it for me.

Seconded! FreQuency is even better (worse), since it requires even more accuracy, but it also leads to a less fun experience, I find.
 
Dina said:
I cannot recommend something other then a competitive PC-shooter. Preferably something fast, like Quake or Unreal Tournament. It doesn't get more twitchy-er than that.

^^

one word:

Instagib.

Quake 3 Instagib was my ultimate twitch gaming moment. Nothing has ever satisfied the twitch gaming urge for me more than a few rounds of instagib on Q3DM17, railing people in midair is so great.

I recommend getting the ultimate quake package, quake 1-3, for like $20, great deal. Then find some friends and play instagib, quick death, rocket arena, excessive, any of those mods would be good for twitch.

Just a nice full server with plain DM or CTF works wonders too.

The key is finding friends or a good server to play on which is a bit hard to do now. I think most of the Q3 community has moved on to wolfenstein: ET, which I've never gotten around to checking out.

Edit: as far as fighting games being more twitchy, I don't think that's really the case. If you don't know the moves well in a fighting game you are going to suck regardless of how fast your reflexes are. Shooters are the pinnacle of twitch, you see, you shoot, there isn't that added level of abstraction in it.
 
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