Yeah this is how I feel as well. It's fun enough for me to play on breaks or whatever, but it doesn't feel like it has much depth. Then again if it's depth I'm after, I'll just go play Pokemon.
yeah same here. Seems very fun and for a F2P game it's pretty fantastic. The issue is that it doesn't work for long play periods.
- The variety in attacks and animations leaves much to be desired as there are essentially three animations (attack, buff, debuff). This makes the actual battles tedious. All the game has going for it is the presentation and the humor of 'oh look some funny mortys'.
-There are issues with new attacks being added to your previous morty that removes your Mortys 'type' attack (as I mentioned in my previous comment) making your morty useless. Not even being given the option of choosing which attacks gets forgotten is a major issue
-The high price on healing items basically makes it where when you enter a map you don't wanna spend money on those items because you could just as easily lose all your Mortys and get transported back to the hub world with no consequences. The money is more important for Morty control chips.
- I appreciate the spike in difficulty every time you defeat a rick as shit won't get TOO easy, but at the same time it feels like they come too often and fast, making it where you gotta spend a sizable amount of time grinding everytime you defeat a Rick because the mobs and the ricks will have jumped 2-3 levels and you have a group of 5 mortys you gotta get to that level. And with the battles not being all that fun it essentially makes it where you are forced to do this.
- With no way to return to the hub world outside of getting defeated or defeating the word's Rick I frankly feel trapped in each world and desperate to try and get back, and the best way (if not tedious) is to get defeated because I don't want another difficulty spike. I see why in theory they made it where you couldn't return because they want you to use the Rick store and the items you're getting, but it also feels like a punishment for folks like me who don't wanna spend the items fruitlessly and would rather save them up for a tough battle. I hear that at the end of the game you can enter maps willy nilly but at that point I don't know if the game has enough replayability that I'll care to do it.
- The one thing the game really has going for it, outside of the charm, is the main thing of Pokemon outside of battles: catching the Mortys. But every map only has 1-3 mortys, and I tend to get the same. Combining Mortys into an evolved form is sweet I guess, but it takes too many Mortys to get them to the second evolution (assuming they have one). Follow it up with my issues listed above of not being able to control which attack gets deleted and not being able to escape a map to go look for different mortys, and I'm essentially playing the game for an hour at most playtime due to exhaustion and being bothered.