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Pokemon Gen 5 (Speculation, Desires)

Teknoman said:
Team Galaxy was pretty evil...or at least Cyrus seemed like a real bad guy.

I mean look at this guy http://www.youtube.com/watch?v=lMz35SJDRWM, not to mention he had that creepy earthbound esque lab near the end of the game.

Give me more main enemies like Cyrus, evil Pokemon research labs with atmospheric electronic noises, and maybe even make the final trainer battle in the game against the evil leader (something catastrophic happens after you finish beating the pokemon league champ) and i'll be happy.

Cyrus was just misunderstood.
 
Wiseblade said:
Misunderstood how? He wanted to destroy the world and recreate it without emotion and him as the leader. That sounds pretty evil to me.

Naruto-spoiler:

Wow, now we know where Kishimoto got his idea for Madara´s plan :/
 
Andrex said:
Cyrus was just misunderstood.


Wiseblade said:
Misunderstood how? He wanted to destroy the world and recreate it without emotion and him as the leader. That sounds pretty evil to me.

Yeah, lots of real life bad guys have goals that would be great in their basic form, they just go about it in the wrong way. But thats what makes a great bad guy.
 
I know the Pokemon franchise is in desperate need of invigoration, but honestly, most of your guys' suggestions suck ass.
 
Wiseblade said:
Misunderstood how? He wanted to destroy the world and recreate it without emotion and him as the leader. That sounds pretty evil to me.

Bulbapedia said:
He was born and raised in Sunyshore City, as noted in Pokémon Diamond, Pearl, and Platinum by an elderly couple residing there. When Cyrus was young, he was a very good student; however, he still did not live up to his parents' expectations. In addition, he was antisocial, preferring the company of machines over humans. In Platinum, his grandfather on Route 228 regrets not taking him in during his time of need.

.
 
Church RvB said:
No random battles!

The End!

Use Repel.

The End.

Requeim said:
HM's are very stupid in general, we should be past this by now

just make them key items that are untradeable and can't be put on your pokemans

I like this idea, though Surf is quite a cool HM to use in battle.

All I want is faster battles. Everything else can stay as it is for all I care, but the time you spend waiting for battle messages and animations to play out is just aggravating.

+1

Big B said:
1. reduce pokemon number to 251.
2. no random encounters, but same pokemon types will spawn in same area.
3. add a proper "evil organization" to fight against in story.
4. proper side quests
5. 3D

5. Use Demon's Souls' fighting mechanic. it will be awesome and you know it.

Add me to the list of people glad you don't work for GameFreak.
 
grandjedi6 said:
I know the Pokemon franchise is in desperate need of invigoration, but honestly, most of your guys' suggestions suck ass.

Indeed.
Mine are cool right though?

But seriously, here's a list of things that people shouldn't ask for, as they'd change Pokemon completely (the Ranger and Mystery Dungeon series are for super-experimentation):

  • Don't introduce anymore Pokemon! Sure this aspect is integral to the whole fucking series, but ditch it! I'm stuck in the past and don't want the bright light of future waking me up from my 10-year long wet dream!
  • Actually, they should remove Pokemon! Yeah, that's an even better solution!
  • Turn-based? Bu-bu-but the show's not turn-based! Screw this RPG crap!
  • No more random encounters! Even though the encounters are selectively random thanks to tall grass and repel, and the fact that it completely takes away the mystery of trying to catch them all, if I can't see it, it sucks!
  • The evil organization should be more realistic! Like, put the Italian mob in, and have them brutally murder the rival! Who cares if this is supposed to be a family game? Families suck!
  • Actually don't make a story at all, make it an MMO! And put it on the PS2! Am I making sense yet?
Seriously terrible ideas itt.
 
OMG Aero said:
Just because he had a bad childhood doesn't mean he wasn't evil.

I didn't say he wasn't evil, I just said he was misunderstood. You can be both. :P
 
Andrex said:
  • No more random encounters! Even though the encounters are selectively random thanks to tall grass and repel, and the fact that it completely takes away the mystery of trying to catch them all, if I can't see it, it sucks!

Agreed, and for me it really wouldn't feel like Pokemon without the inclusion of random battles.
 
Brazil said:
This thread is full of people who shouldn't be in this thread.

No, its full of people who love the Pokemon world and would love to immerse themselves in that world as much as possible. Hence, dreams like "Pokemon being visible instead of random encounters" or "gorgeous 3D world".

These people (Im one of them) really love the Pokemon-franchise...whereas the more realistic people like you love that specific game-concept that current Pokemon-games represent.
 
Green Scar said:
Come on Andrex, you know a Pokémon MMO would be bitchin'.

Sure. As long as it wasn't a main entry. If that were the case then I'd be all for it, especially if you could sync your Pokemon collection between games (LOL like that'll ever happen.)
 
Andrex said:
Indeed.
Mine are cool right though?
Well except for "Max of 7 new Pokemon." That's obviously not going to happen (they'd need 9 at the very least for the starters, and then add in the legendaries, the new "bad guy" pokemon, etc.) Personally, I hope they continue to add in new evolutions to old Pokemon; there are still quite a few in need of "redemption".

Also, to offer my own suggestion (heh), I think the biggest thing the Pokemon games need to change up is the progression. The over done trend of "get 1 of 3 fire/water/grass pokemon, get pokedex, get 8 badges in order, defeat stupid evil plot from stupidly themed bad guys, find legendaries part of said plot, etc.) It just exaggerates the sameyness so damn much.
 
Pokemon being visible in the world would kinda ruin the suspense of finding rare Pokemon.

I just think that Nintendo needs to work on it being less archaic and downright OLD. And yeah, redraw the sprites ffs.
 
selig said:
No, its full of people who love the Pokemon world and would love to immerse themselves in that world as much as possible. Hence, dreams like "Pokemon being visible instead of random encounters" or "gorgeous 3D world".

These people (Im one of them) really love the Pokemon-franchise...whereas the more realistic people like you love that specific game-concept that current Pokemon-games represent.
I'm not talking about these people.

I'm talking about those saying things like "no more new Pokémon".

And, sorry, but you have no clue on what I love.
 
Andrex said:
Sure. As long as it wasn't a main entry. If that were the case then I'd be all for it, especially if you could sync your Pokemon collection between games (LOL like that'll ever happen.)

Eh, I agree, but I'd actually prefer it if it were 100% seperate from the DS games, to allow for nerfs/buffs to keep players on their toes. Buuuuttt an MMO will never happen, so I'll go back to dreaming about diagonal movement :(
 
Brazil said:
I'm not talking about these people.

I'm talking about those saying "no random encounters", "no more Pokémon", etc.

And, sorry, but you have no clue on what I love.

Both can be seen as developing the franchise into a richer world, i.e. less Pokemon => More time to spend fleshing out existing Pokemon. No random encounters => building a natural Pokemon wildlife.

Of course, this isn´t something we´ll see on the Nintendo DS, but I fail to see how it´s bad to wish for it. If you´re playing the Pokemon-games for the archaic combat-system, that´s okay. Im playing them because I love the franchise and the world Nintendo created. Which is why to me games, manga, anime, movies are all part of the experience.
 
grandjedi6 said:
I hope they continue to add in new evolutions to old Pokemon; there are still quite a few in need of "redemption".
150px-083Farfetchd.png

'Sup.
 
^ Definitely! Dunsparce is in major need of an evolution too as is a lot of other pokemon. Would like a pegasus pokemon too, maybe even an evolution of Rapidash.:D
 
grandjedi6 said:
Well except for "Max of 7 new Pokemon." That's obviously not going to happen (they'd need 9 at the very least for the starters, and then add in the legendaries, the new "bad guy" pokemon, etc.) Personally, I hope they continue to add in new evolutions to old Pokemon; there are still quite a few in need of "redemption".

Yeah, I was just being OCD and wanting an even 500. I do think there's opportunity in formes though. But I even parodies myself in that post so oh well. :lol Regardless I think everyone can agree they need to cut down on the new legendaries.

grandjedi6 said:
Also, to offer my own suggestion (heh), I think the biggest thing the Pokemon games need to change up is the progression. The over done trend of "get 1 of 3 fire/water/grass pokemon, get pokedex, get 8 badges in order, defeat stupid evil plot from stupidly themed bad guys, find legendaries part of said plot, etc.) It just exaggerates the sameyness so damn much.

A good desire, but it'd be hard to change it up without making the games lose something. Personally I want Team Rocket to come back, or some kind of team-up (heh).

A good way of "changing things up" but not making it very different at all is going to old regions, imo.
 
D-Pad said:
The Pokemon cry soundeffects wouldn't be so bad if Nintendo/Game Freak/whoever updated the older cries so they wouldn't sound like they're still playing on a GB sound ship. Seriously, go listen to the cries of Gen 1 & 2 pokemon and then the newer gens (especially gen 4).
I think Factor 5 was responsible for doing the voices in Pokemon Stadium 1 and 2 and they had the same tune as the GB games they sounded a lot better. It is quite weird how things have gone backwards in that regard.

MAtgS said:
Off the top of my head Transform should be Ditto's ability, not a move. It triggers when it enters the fight.
This was my biggest hope when I heard about abilities in R/S. Failing that it needs something so it can survive to transform.

Thinking about competitive stuff for a second, I don't think giving every UU and below Pokemon an evolution is exactly the solution. I think variable base stats would be a good way of sorting things out somewhat. Monsters like Buterfree have terrible base stats to compensate for the fact their final form is at level 10 (you might notice for that point of the game they are strong). One way of not destroying this balance while making it so they are not totally useless in competitive matches is if their base stats suddenly became better at say, level 75 (I'd say level 50 but I think that too close to the endgame level of the main quest).
 
Whilst I think adding no new pokemon is a ludicrous idea; rather than add new monsters altogether I'd really like to see them flesh the entire cast out so that each pokemon has at least 3 evolutionary stages.
 
Spirit of Jazz said:
Whilst I think adding no new pokemon is a ludicrous idea; rather than add new monsters altogether I'd really like to see them flesh the entire cast out so that each pokemon has at least 3 evolutionary stages.

At least? :lol Wouldn't want to see four stage pokemon at this point, scary to think about another evolution for things like Garchomp. :lol
 
selig said:
Both can be seen as developing the franchise into a richer world, i.e. less Pokemon => More time to spend fleshing out existing Pokemon. No random encounters => building a natural Pokemon wildlife.
I think those are good reasons . . . to have more-and-better spin offs.

I think the guy in charge of pokemon has already expressed having a interest in a Pokemon action game or something as a side project and I would like to see what happened there but I don't think they should or will muddy up the main series with it.
 
I'd like the following...

1) Top two pokemon follow you around at all times.
2) six move slots
3) The ability to go to any area from previous pokemon titles.
4) New pokemon
5) More animated battles.
 
P90 said:
Random encounter haters: Just freakin' use R-------E--------P--------E-------L! Now shut up!

Disliking random encounters has much more to do with immersion than anything else.

I mean, when the series finally moves away from tile-based 2d into full 3d, they're gonna need to do away with random encounters anyhow. Most of us are hoping it'll happen sooner rather than later.
 
Zilch said:
Disliking random encounters has much more to do with immersion than anything else.

I mean, when the series finally moves away from tile-based 2d into full 3d, they're gonna need to do away with random encounters anyhow. Most of us are hoping it'll happen sooner rather than later.

Why does going 3D mean ditching random encounters? Plenty of 3D games have them. If Pokemon remains top-down (as it should) then it makes even more sense.

(I'm probably the biggest random encounter hater in the world, but it makes too much sense for Pokemon. Especially since it's selective.)
 
* Pokemon Introduction *

"Hello, welcome to the world of Pokemon

This world is inhabited by creatures called Pokemon

We humans live alongside Pokemon bla bla bla bla bla bla..."

Bullshit!!! There is no world full of Pokemon, there is no Pokemon living alongside with humans and all of you know that. WE REALLY NEED a game with a WORLD OF POKEMON!!!

http://www.youtube.com/watch?v=o7ErkLB42FM&feature=related

Pokemon needs FFXIII inspiration:

- A real world, full of Pokemon, all in their natural habitats, fully visible in the scenario and we want to explore this world in 3D, with the scenarios and the Pokemon with proper scale. Some will be on water, some will be on the sky, some will be on the ground.

- Everyone know that the goal in Pokemon is to catch them all and your main objective is to be the best Pokemon Trainer in the world. Forget this ridiculous story made for babies, "oh you must stop the team evil with a Pokemon battle", I just want to be placed in the game and be the best Pokemon trainer ever. Even the little kids know that, forget the tutorials too.

- You want to capture Pokemon? Explore the world. Some common Pokemon will appear in common areas of easy access. The legendaries and the Rarest will appear in areas of difficult access, requiring a great quest to capture them (equipments, Pokemon with high levels etc). Like Monster Hunter, gradually you will have access to all the monsters, obviously the most rare and legendary will only appear after some time in the game.

- TMs can be made, and like Monster Hunter, you should explore the world to get various items to manipulate and manufacture TMs, Pokeballs, to get fossils, manufacture itens to be held by Pokemon (leftovers, macho brace, soul dew etc).

- Stop this bullshit of only one legendary per game. You want to catch them one more time? If you want to catch them (again), you have to complete the hardest quest one more time, with high level and experience needed. If it is really a world of Pokemon, there can be various legendaries, exactly like the common Pokemon, they need to procreate, live in the world, in their habitat, just one is too stupid to be true.
 
Zilch said:
Disliking random encounters has much more to do with immersion than anything else.

I mean, when the series finally moves away from tile-based 2d into full 3d, they're gonna need to do away with random encounters anyhow. Most of us are hoping it'll happen sooner rather than later.

I don't agree with you, but at least you explain yourself. Zilch +1 For the others, I'll repeat, use REPEL and bingo! no or only rare random encounters.
 
Andrex said:
Why does going 3D mean ditching random encounters? Plenty of 3D games have them. If Pokemon remains top-down (as it should) then it makes even more sense.

(I'm probably the biggest random encounter hater in the world, but it makes too much sense for Pokemon. Especially since it's selective.)

I guess it doesn't necessarily mean that, but a lot of the current mechanics are based on tile-movement and such.

If/when Pokemon goes 3d on handhelds I expect it to retain the top-down perspective as well (hopefully with fully rotatable camera). I don't expect battles to happen right on the field map, but I'd like for them to come up with a system where monsters are represented on the field somehow and battles can be fully anticipated.

I agree that a lot of people in this thread are asking for GF/Nintendo to make really radical changes to the main series that are totally unrealistic and, well, wrong. But I think a lot of "features" in the main series are simply vestiges of the limited 8-bit system that it was first born onto. It really bugs me that so many japanese companies are resistant to taking advantage of technical advancement, and so many fans of japanese games fully encourage this stupidity.
 
Andrex said:
Don't introduce anymore Pokemon! Sure this aspect is integral to the whole fucking series, but ditch it! I'm stuck in the past and don't want the bright light of future waking me up from my 10-year long wet dream!
So...would you feel better if we just get more variations of the same pokemon? Burgundy Pikachu? I disagree with this, and i'm like you, the young kid from '98 who loved the original 151. Besides, how about the children of today who play these games? Let's not be selfish now, my 10 year old nephew wants to see new pokemon. I'm sure kids these days wanna see new, so this idea is most likely not gonna happen. Besides, we need some better stronger pokemon of the types that need em. Water type pokemon have been pretty lacking battle-wise IMO.

Actually, they should remove Pokemon! Yeah, that's an even better solution!
Again, I disagree. The pokemon, while some may be generic, are fine as they are. The pokemon series is kind of like a growing encyclopedia of animals.

Turn-based? Bu-bu-but the show's not turn-based! Screw this RPG crap!
No more random encounters! Even though the encounters are selectively random thanks to tall grass and repel, and the fact that it completely takes away the mystery of trying to catch them all, if I can't see it, it sucks!
I agree with this. Who wants to see 30 minutes of two people casting substitute and soft-boiled on one another? Real time battles would be great. I fondly remember seeing old pictures of Pokemon stadium one in an old NP issue, and thinking the battle system would be like a Street Fighter, type of battle system. Imagine the look on my face when I first popped in that carttridge for the first time. :lol

The evil organization should be more realistic! Like, put the Italian mob in, and have them brutally murder the rival! Who cares if this is supposed to be a family game? Families suck!
Nah. This isnt GTA.

Actually don't make a story at all, make it an MMO! And put it on the PS2! Am I making sense yet?
...PS2? Seriously? No. Just no. An MMO would be nice though.

Thank god you don't work for GameFreak.
 
I think Level 5's Cardboard Senki/The Little Battlers has the sort of look I'd love to see Pokemon adapt for the 5th Generation (on DS2 of course):

the-little-battlers-20090825063224905_640w.jpg


the-little-battlers-20090825063248482_640w.jpg
 
Travado said:
Pokemon needs FFXIII inspiration:

The Pokemon universe is, like, the exact opposite of anything Nomura touches. I hope nothing even slightly related to Nomura ever influences any of Nintendo's franchises, especially Pokemon.

Zilch said:
I guess it doesn't necessarily mean that, but a lot of the current mechanics are based on tile-movement and such.

If/when Pokemon goes 3d on handhelds I expect it to retain the top-down perspective as well (hopefully with fully rotatable camera). I don't expect battles to happen right on the field map, but I'd like for them to come up with a system where monsters are represented on the field somehow and battles can be fully anticipated.

I agree that a lot of people in this thread are asking for GF/Nintendo to make really radical changes to the main series that are totally unrealistic and, well, wrong. But I think a lot of "features" in the main series are simply vestiges of the limited 8-bit system that it was first born onto. It really bugs me that so many japanese companies are resistant to taking advantage of technical advancement, and so many fans of japanese games fully encourage this stupidity.

Actually duckroll (I think it was) corrected me when I made this mistake: random encounters aren't a limit of the technology, there were non-random encounter RPGs on the NES and even before.
 
Aw man come on, you know nothing Travado listed has anything to do with Nomura. Unless I just missed the bullet point that says "MOAR buckles and zippers on every pokemon". :D

edit: the main thrust of his post seems to be that it should LOOK and FEEL like pokemon live in the world, and he's totally right! the main series is SO BAD at portraying this aspect which is totally bizarre and disappointing.
 
Gamefreak made a post on their website not to long ago, looking for someone to make detailed 3D models of Pokemon for a new game. So all you asking for a 3D battle system, this seems pretty likely.


Sorry I can't find the post. Their whole website is in Japanese.
 
Zilch said:
Aw man come on, you know nothing Travado listed has anything to do with Nomura. Unless I just missed the bullet point that says "MOAR buckles and zippers on every pokemon". :D

Even so, if he wants FF13 and MH, why doesn't he just go play those games? Heck the Pokemon Ranger and Mystery Dungeon series seem more in line with what he listed. Keep that kind of stuff in the spinoffs, please.
 
Blu_LED said:
Gamefreak made a post on their website not to long ago, looking for someone to make detailed 3D models of Pokemon for a new game. So all you asking for a 3D battle system, this seems pretty likely.


Sorry I can't find the post. Their whole website is in Japanese.

Wasn't that for an upcomming unannounced Wii Game?

Varjet said:
Junior, if you ever run into posters like Anihawk or Astrolad, just turn away and run for your life.

Will do. :lol
 
Blu_LED said:
Gamefreak made a post on their website not to long ago, looking for someone to make detailed 3D models of Pokemon for a new game. So all you asking for a 3D battle system, this seems pretty likely.


Sorry I can't find the post. Their whole website is in Japanese.

Will this be the first 3D game Gamefreak has ever done? :lol It's actually kind of a shame how Nintendo keeps them chained to the Pokemon franchise, but it can't be helped I guess. Victims of their own success, etc.
 
Galactic Quail said:
So...would you feel better if we just get more variations of the same pokemon? Burgundy Pikachu? I disagree with this, and i'm like you, the young kid from '98 who loved the original 151. Besides, how about the children of today who play these games? Let's not be selfish now, my 10 year old nephew wants to see new pokemon. I'm sure kids these days wanna see new, so this idea is most likely not gonna happen. Besides, we need some better stronger pokemon of the types that need em. Water type pokemon have been pretty lacking battle-wise IMO.


Again, I disagree. The pokemon, while some may be generic, are fine as they are. The pokemon series is kind of like a growing encyclopedia of animals.


I agree with this. Who wants to see 30 minutes of two people casting substitute and soft-boiled on one another? Real time battles would be great. I fondly remember seeing old pictures of Pokemon stadium one in an old NP issue, and thinking the battle system would be like a Street Fighter, type of battle system. Imagine the look on my face when I first popped in that carttridge for the first time. :lol


Nah. This isnt GTA.


...PS2? Seriously? No. Just no. An MMO would be nice though.

Thank god you don't work for GameFreak.

That was his point actually, he was just being sarcastic :D Read the highlighted red part then reread the post.
 
Galactic Quail said:
Wasn't that for an upcomming unannounced Wii Game?
Gamefreak doesn't make anything other then the main handheld games. Plus the models they showed didn't look like Wii models, especially Rumble. They seemed like they could be DS2 models.
 
Andrex said:
The Pokemon universe is, like, the exact opposite of anything Nomura touches. I hope nothing even slightly related to Nomura ever influences any of Nintendo's franchises, especially Pokemon.



Actually duckroll (I think it was) corrected me when I made this mistake: random encounters aren't a limit of the technology, there were non-random encounter RPGs on the NES and even before.

My comments has nothing to do with Nomura. See the video and read my desires again, I just want a full 3D world like that in Final Fantasy XIII, full of life.
 
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