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Pokemon Go is Nintendo's 2nd "Wii Moment". How can they leverage on it?

capitalize on every age, casual or not, playingg pokemon.

make a companion MMO game or handheld/console SP adventure that can tie in with Go.
 
The Vita didn't have Pokemon Go.

Investors won't be happy if NX can't play Pokemon Go.

Why would the home console NX SKU play Pokemon GO? That makes no sense. How would that even work?

It could maybe have a companion app or something, but it's not going to be where you play the game itself.
 
Pokemon Go might be a bigger deal in impact than even the Wii, but it's certainly not as big of a deal for Nintendo. It's not a platform, it doesn't give them a hardware foothold in homes, and the technology it's fundamentally based on is not their own.
 
it's not rocket science.

release a Pokemon MMO (hell, even a single player open world RPG) on the NX and 25 million NX's will sell.
 
Not to be a contrarian but...

1) create a Pokemon GO 2 or Pokemon GO+ and release it day and date as an exclusive NX title. Risky as hell IMO?
How do you go about making a mobile game followup for a console? In half a year no less. There's a long list of problems with this idea but for time sake let me just point out that 1) they already have a GO+ device planned that works with the app and 2) the main series is still going strong with pre-orders shooting up in the past week.

2) create some existing Pokemon GO functionality that is exclusive to NX owners. Make it a cross-device title that offers some benefits when you own a NX and NX account
This idea is actually kinda neat and entirely possible. The Pokemon Company has a history of giving the players rewards in the main series for buying the spin-offs. Manaphy was an example of this, coming from the Pokemon Ranger game.

3) just port Pokemon GO to NX. If the NX has some kind of handheld device as it is supposed to be - and it can be used outside home - then it could be able to mimic a mobile phone in some, limited way. That seems a cheap solution.
We know nothing about the handheld device so we have no idea how possible porting would be. It would need Google Maps or an equivalent GPS library to work along with other features not found on the 3DS. If the device was already planned to have all this then great, I don't see the harm in a port (though I doubt it'll lead to NX sales since everyone will already have it on their phone). If the NX doesn't have those features than it would be a waste of time and money creating all that from scratch.

4) clearly separate mobile Pokemon titles (like GO) from NX/ 3DS etc. and do nothing but continue releasing Pokemon games in both "oceans" (red and blue). It's basically a "do nothing" solution.
I don't think "do nothing" is the correct way to paraphrase this idea. Keeping the titles separate however is something I do agree with (see below).

5) generally move future planned handheld/ NX titles to mobile division. Take advantage of the mindshare that is playing Pokemon GO but i.e. never owned Wii/ Wii U/ 3DS and explode them with future mobile games like Mario/ Zelda/ Metroid etc.
No. The mobile market is fundamentally different from the traditional market. Mobile, yes this includes Pokemon GO, focuses much more on pick-up-and-play and short burst experiences whereas dedicated consoles/handhelds are crafted for more complex play and longer gaming sessions. They are two different markets that can, and I think should, exist simultaneously.
 
it's not rocket science.

release a Pokemon MMO (hell, even a single player open world RPG) on the NX and 25 million NX's will sell.
LOL no

The success of this game has nothing to do with how well a console Pokemon would do.
 
it's not rocket science.

release a Pokemon MMO (hell, even a single player open world RPG) on the NX and 25 million NX's will sell.

Oh yeah? 25 million?

Pokemon Go is free, casual, and on smart phones. Subtract all three and you get your idea.
 
As great as this is going, the hyperbole surrounding its success is getting a bit ridiculous. This isn't a Wii moment for Nintendo, especially seeing as Pokemon is not a wholly owned Nintendo property. They won't see nearly as much reward for Pokemon Go's success as they did they Wii's.
The original Pokemania phenomenon from the 90s was definitely a "Wii moment" or whatever you want to call it for Nintendo. It was actually such a huge moment that they had to form a whole new company (The Pokemon Company) to control it. But yeah, it made Nintendo billions of dollars and they will massively profit from GO too.
 
They should make Mario kart go, like kart racing but in real life with Cars. You could have the mystery blocks with AR in the middle of the roads and everything
 
it's not rocket science.

release a Pokemon MMO (hell, even a single player open world RPG) on the NX and 25 million NX's will sell.

Go is popular because it's free and everyone already has a smartphone. What's happening right now can't be replicated on a console and I don't think it'll do much to drive hardware sales for Nintendo. Most people playing Go will not be okay with the investment.

I also think the limited nature of the gameplay is what is driving the popularity. These same people playing this wouldn't want to play a traditional Pokemon game.
 
Get sun and moon out on mobile platforms at launch and have Pokemon Go integration or bonuses with it. Bam, back to a 30million+ seller, even priced at $40. The iPhone 6 and whateever current android phones are out are more than powerful enough for the title.

If Pokemon ever went full mobile, Nintendo can say bye-bye to their handhelds. I don't think that's something Nintendo's going to do, and I can't keep track of how often people on this forum, bloggers, journalists, and analysts cry out for Nintendo to drop its hardware line and go full third party/mobile.
 
LOL no

The success of this game has nothing to do with how well a console Pokemon would do.

kinda how the success of the game is not relevant to what Nintendo can do.

I was under the impression we were just posting about anything at this point. 80% of these Pokemon GO threads don't make sense/are not thought out very well in terms of the subject matter.
 
Yeah, I'd almost say it's bigger at this point. I work for a newsradio station that caters to old people and we've been talking about it on air since launch. Texters, tweeters, everything is about pokemon and how its effecting their lives. Every media outlet is full of pokemon stories right now........and the difference is that anyone can get it, easily, unlike the Wii, which was nearly impossible to obtain at launch. (I waited in line for 18 hours on launch day for mine *shame*)
yea this could potential be bigger. Could drop off somewhat, or it could be a ton of people don't spend a lot of money in it after a while. But there's just no hardware being sold by Nintendo here, it's not a direct in house title. It's on competing ecosystems (IOS/Google) it's just different lol.

It's Nintendo's biggest success since 2006 (Wii released). You always compare a great success to the previous great one.
yea it could end up making more money than Wii, it's just such a different situation though.

True. This is probably bigger. Or at least it has the potential to be.

They definitely need to tie their mobile software with NX in some way. Which I'm extremely confident they're going to be doing. It's one of the reasons why MyNintendo exists.
that would be smart and could definitely allow this to be a bigger moment than Wii.

I'm cautiously optimistic, I'm not sure it will sustain sales for years on end.
 
the 25 million was a jab at the chart that the game is currently topping. Obviously Nintendo won't sell 25 million consoles with a single game. Or I guess I'm not making it obvious. Sorry.
 
It's very early to call it a Wii Moment... but it has been their first product to capture the mainstream audience since Wii Sports.

If Nintendo wants this to have legs... they should tie it into the Pokemon for the NX... specifically if the title were an MMO... by allowing the user to catch pokemon in the "real world" then train and battle them at "local gyms" or take it online and battle them across the world... it would move NX units like crazy and keep current Pokemon Go users engaged.

it's not rocket science.

release a Pokemon MMO (hell, even a single player open world RPG) on the NX and 25 million NX's will sell.

That's assuming that the audience that is downloading a free smartphone app will transition into buying expensive, dedicated video game hardware and I simply don't think that's a 1:1 ratio.
 
The original Pokemania phenomenon from the 90s was definitely a "Wii moment" or whatever you want to call it for Nintendo. It was actually such a huge moment that they had to form a whole new company (The Pokemon Company) to control it. But yeah, it made Nintendo billions of dollars and they will massively profit from GO too.

Of course. And actually, being someone who was a kid during that era, I'd argue it was far bigger and more impactful than Wii ever was. Pokemon Go has proved that Pokemon is still relevant after 20 years. Wii and everything it entailed is already a relic of a short-lived bygone era.

But this benefiting Nintendo....I don't think it does that much. As Durante mentioned, it doesn't do anything for their hardware, the game isn't being monetised through their digital store and the technology isn't theirs.

That's assuming that the audience that is downloading a free smartphone app will transition into buying expensive, dedicated video game hardware and I simply don't think that's a 1:1 ratio.

Which they won't, I can guarantee. This is the same mentality people had going into Wii U. Because Wii U had Monster Hunter and Dragon Quest it would dominate Japan, then look what happened. Pokemon Go is free and on something that most people own already, which is partly why it's doing so well. The bar to entry is low/non-existent. Add a $299 piece of hardware on top of that and it becomes far less attractive.
 
Provide bonuses to their popular mobile app to anyone who buys their console games. "Exclusive Mewtwo in Pokemon GO for preordering Pokemon Moon"
 
the 25 million was a jab at the chart that the game is currently topping. Obviously Nintendo won't sell 25 million consoles with a single game. Or I guess I'm not making it obvious. Sorry.
What?

No, you're not making it obvious. You're not making any fucking sense.
 
It's definitely a "Wii moment" in the sense that it's a videogame phenomenon that cuts across demographic boundaries and has received a lot of mainstream media attention.

Go's success will definitely have some ripple effects. I think someone mentioned in the other thread that Amazon sales of the 3DS Pokemon games have increased since Pokemon Go.
 
Fill it to the brim with POKEMON SUN & MOON COMING NOVEMBER ON 3DS adverts.

They have no choice but to do this and try to expand their audience to a new generation of kids.

EDIT:Nintendo also owns a part in Creatures so technically they own a slight bit more than 33%. Could be anywhere from 33% to 66% of Pokemon, depending on their stake in creatures.
 
Well, Nintendo was aiming at casuals with the Wii and they sure as hell got to them. I imagine they have the game development skills to get to the mobile casual market.

I have to think their next device will have some mobile tech that an capitalize on this.
 
If Nintendo owns the Pokemon trademark I don't think it matters that EAD (EPD) didn't actually develop Go.
Metroid Prime Federation Force is also a Nintendo game.
 
Acquire the rest of Niantic.

Stop making consoles.

Devote all resources to mobile games.
This is probably the right idea, but is still a few years off
That's assuming that the audience that is downloading a free smartphone app will transition into buying expensive, dedicated video game hardware and I simply don't think that's a 1:1 ratio.
That's my thinking and my exact position. From what we know about the NX, there is basically nothing about it that would make me want to buy it, including an NX port of a mobile game. I'm perfectly happy throwing pokeballs at Rattatas for the time being.
 
Yeah, Nintendo owns part of TPC, but so does Game Freak and Creatures.
It's more complicated than that though since Nintendo also owns a stake in both GameFreak and Creatures. Nintendo's stake in Creatures isn't public but if it's over 50% they basically have majority share of The Pokemon Company. Also Nintendo owns the full Pokemon IP.
 
Pokemon Go will be dropped by the mainstream in less than two weeks.


Bet.


Edit: To play along better, let me say that if Nintendo's smart, they'd allow your Pokemon Go profile to work with an NX console/portable version. Bring your captured Pokemon home and play the main storyline or go online MMO style.

Make mobile centric versions of ALL major IPs that tie to handheld centric and console centric versions
 
Nintendo will react too slow to make anything off this.

They should immediatly get into contact with Niantic and fix all the issues (esp. with rural/suburbs) ASAP but that will never happen
 
  • Have the Go watched their selling or the app to function similar to the Pokewatch from Heart Gold and Soul Silver is one way. That was very popular device, so seeing it make a comeback would be great.
  • Don't allow trading until Gen 2 or 3 is released. Once trading is brought over less people will play the game because people will be able to catch all 150 Pokemon faster.
  • Open more Pokemon Centers for popular cities with Go Players to push merchandise.
  • More high level content that is not solely gyms. (Elite Four? Pokemon League?)
  • Make people pay to become PokeStop's ASAP before interest is lost.
  • Find a solution for Winter when people will stop going outside to play. (Wifi battling, events like rare Ice type Pokemon appearing during Winter.)

But although having the original 151 out right now is cool, they need to hurry and release the other 500+ Pokemon (or 600-700+ more by November) as soon as possible. There are already people half way done with their Pokedex in Go. I won't be surprised if there will be people with every Pokemon but the legendaries by the end of the month.

Right now Nintendo needs to capitalize, create synergy, and sell sell sell.
 
Having the sequel be exclusive to the NX will not move units. GO is doing so well because it's free and on mobile devices most people own. If Nintendo wants to keep having success, then they need to keep releasing f2p mobile games with some of their titles. I don't know many that would purchase a $400 console to play Pokemon GO.
 
Having the sequel be exclusive to the NX will not move units. GO is doing so well because it's free and on mobile devices most people own. If Nintendo wants to keep having success, then they need to keep releasing f2p mobile games with some of their titles. I don't know many that would purchase a $400 console to play Pokemon GO.

About the same amount of people who would buy a $400 console to play Candy Crush or Farmville.
 
I gotta say, at least in the US, while I'd hesitate before slapping the "biggest of all time" label on it just yet, this is easily the most immediate mainstream pop culture penetration a videogame has ever had up to this point. We're at Wii levels after only a week; a friend of mine told me where she lives the digital traffic signs on the highway read "Pokemon Go is a no-go while driving". Let that sink in: the city of Phoenix, AZ put up highway signs reminding people not to play Pokemon while driving.

It's also amazing that this is happening when there is no holiday shopping season to fuel the hysteria, it's doing it completely on its own. I'd say it almost doesn't matter if the game is a fad (I mean, even if it stays a consistent, successful money-maker there's no way it can sustain this for the long-term), just this launch in and of itself constitutes one of the most significant moments for all of videogames.

Just to be pedantic, I actually think Nintendo has had a few of these 'Wii' moments in the past, though. In America the NES was pretty much the original Wii, and Mario himself generated a craze around Super Mario Bros 3 time period. You could even make a case for Tetris (though Nintendo would have a harder time laying claim to that one, but it's no question Tetris wouldn't have hit it as big without them).
 
people really gotta chill here

it's been out for like a week

Wii was completely sold out with insane demand for over a year

The fact that it sold out and COULD sell out is the reason it was huge for over a year. People want what they can't have. If 50+ million wiis were available launch day, the wii's popularity would have dried up much sooner.
 
Let's not get a head of ourselves here, mobile market is fickle here today gone tomorrow.

People have been saying that for years now. Last time I checked, Candy Crush and Minecraft mobile were chart toppers. They've been there for years.

I think a lot of console gamers are scared their hobby will get reduced to something grandmas do to pass the time. Mobile is here to stay, people.
 
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