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Poor Vita performance dragging down Sony's entire gaming unit

The games major major draw is online multiplayer. Thats not going to work on the go over 3G, its only going to make sense with you have wifi in a fixed location, at which point most would rather be playing on a television on a console for the superior version. I just dont understand the people that expect COD Vita to explode, I am nearly convinced they are just refusing to think it through.

Most people just say the name of the game and think that is good enough to sell units and I agree, it just doesn't make sense to me with this title. GTA... sure but not COD in portable form.

My point is that people aren't going splash $250 (+$50 for the game) for a system when they can buy a superior version for $60.

You are missing the price of the required memory card.
 
You didn't like Gravity Rush?

i've tried the demo and it just wasn't my type of game. like everyone have mentioned, the HW is great and the OLED screen is great. hopefully, COD or AC coming out this year will breath some life back into my vita.
 
i've tried the demo and it just wasn't my type of game. like everyone have mentioned, the HW is great and the OLED screen is great. hopefully, COD or AC coming out this year will breath some life back into my vita.
demo isn't even close to what the real game is like. you should at least rent it
 
Imo if the vita was cracked wide open like the psp it would have a ton more sales.
Dont fool yourselves , it kept selling because it was so easy to crack and get free games.

Other than that its not going well either.

From a gamers point of view (also owner of a launch vita) - Here's my thoughts:

-Launches are launches - they are always slow.
-The VITA is too expensive for most people , especially with the economy ppl cant justify it , nintendo saw this and stepped up dropping the price.
-It has no good exclusives...uncharted was ok sure , but theres no lasting value and the rest are games everyone has already played to death.
(I love hot shots / wipeout / lumines etc...but weve played em before)
-Memory cards...no one can justify this...at the very least they could of used their shitty proprietary pro stick duo or the even shitter ones they made for the PSP GO.
This one is just...they saw it fail with the GO ... and they made another anyways. Great Idea.
-3G
-Psn Store is terrible for sales - they need at least some kind of price matching , being able to go to a store and get a game on sale for ~20$ while its 40$ full price for the digital version you cant even trade in , is ridiculous.
-Still no BC ps1 support...no PSN games work on it while it can easily run most of them(why dont they fucking take advantage of this)
-Wonderbook...lol

In short its just Sony being fucking stupid , they have the best peice of handheld tech on the market for gaming and are squandering it for no good reason at all.

To be fair , i love the VITA , i think it is way better than the 3ds. (Which i also own)
 
Most people just say the name of the game and think that is good enough to sell units and I agree, it just doesn't make sense to me with this title. GTA... sure but not COD in portable form.

GTA would definitely be better suited to a portable version than COD, but I'm not sure even that would help much. My general sense is that, to the extent that a significant older male core/dudebro/whatever you want to call it demographic ever existed on dedicated handhelds, they left around '09 (the period in which the PSP market collapsed in the US), and that no quantity or quality of software aimed at that audience will ever get them on board with Vita in significant enough numbers to give the platform a real future here.
 
joke post ?

So please enlighten us to how it will, and please enlighten us to why CoD gamers, according to you, will run out and splash $300, when they instead can buy the superior versions for the consoles/PC. Online is the huge draw for CoD (95%+ buy CoD exclusively for Online (versus modes)). Why would people prefer to play on the go on a laggy 3G (and other unstable enviroments like car rides etc.) instead of on a perfect WiFi connection, on a confy sofa with a big TV to go with?
 
I dont think the vita will be this ultra super million seller like the 3ds. But I do expect Sony to do enough so it isn't selling like complete shit and make a profit out of it. I kinda see vita being a nice sorta niche product. With some very nice games to boot.
 
You know where most of the sales of COD come from? Casuals. You know what casuals play with now? Smartphones and tablets. Casuals are NOT the ones buying the PS Vita.
 
I dont think the vita will be this ultra super million seller like the 3ds. But I do expect Sony to do enough so it isn't selling like complete shit and make a profit out of it. I kinda see vita being a nice sorta niche product. With some very nice games to boot.

Very reasonable post.
 
GTA would definitely be better suited to a portable version than COD, but I'm not sure even that would help much. My general sense is that, to the extent that a significant older male core/dudebro/whatever you want to call it demographic ever existed on dedicated handhelds, they left around '09 (the period in which the PSP market collapsed in the US), and that no quantity or quality of software aimed at that audience will ever get them on board with Vita in significant enough numbers to give the platform a real future here.

True, while GTA did great on PSP it bombed on DS so maybe portable GTA's are people's cup of tea anymore.
 
So please enlighten us to how it will, and please enlighten us to why CoD gamers, according to you, will run out and splash $300, when they instead can buy the superior versions for the consoles/PC. Online is the hug draw for CoD. Why would people prefer to play on the go on a laggy 3G (and other unstable enviroments like car rides etc) instead on a perfect WiFi connection, on a confy sofa with a big TV to go with.
I tether 3g from my phone to my ps3 yo play mw3 and it was more than playable. Add in the factor that Sony supplies almost all PlayStation exclusives with dedicated servers it should be playable. Even in 3g.


And also about cod vita:

"Before the future could be won, history had to be written. Exposing that story exclusively on PlayStation Vita, Call of Duty: Black Ops Declassified explores original fiction in the Call of Duty Black Ops universe with an all-new campaign of Special Ops missions. Optimized for gamers on-the-go, Call of Duty Black Ops: Declassified delivers the most intense handheld Call of Duty experience to date, including both Special Ops Story mode and Multiplayer combat tailored for the PS Vita."

sounds made for on the go to me.
 
True, while GTA did great on PSP it bombed on DS so maybe portable GTA's are people's cup of tea anymore.
Mostly because we went from this:
f8aa22_GTA-LIBERTY-CITY-STORIES-psp.jpg

GTA Liberty City Stories PSP
To this:
5.jpg

GTA Chinatown wars DS
Sadly, people just don't like the original GTA gameplay anymore.
 
I dont think the vita will be this ultra super million seller like the 3ds. But I do expect Sony to do enough so it isn't selling like complete shit and make a profit out of it. I kinda see vita being a nice sorta niche product. With some very nice games to boot.


What do you mean "I do expect Sony to do enough so it isn't selling like complete shit"?

It's already selling like complete shit. And for continued support, Sony completely ignored it during their E3 presentation, so you shouldn't expect much. I think it is more likely Sony knows Vita is a broken platform and they are tactfully turning their back on it.

Also, retailers and devs don't like supporting niche products, so I'm not sure how that will work.
 
GTA would definitely be better suited to a portable version than COD, but I'm not sure even that would help much. My general sense is that, to the extent that a significant older male core/dudebro/whatever you want to call it demographic ever existed on dedicated handhelds, they left around '09 (the period in which the PSP market collapsed in the US), and that no quantity or quality of software aimed at that audience will ever get them on board with Vita in significant enough numbers to give the platform a real future here.

Portable GTA also had the benefit of being a year removed from the most recent release which won't be the case for COD and AssCreed.
 
Mostly because we went from this:
f8aa22_GTA-LIBERTY-CITY-STORIES-psp.jpg

GTA Liberty City Stories PSP
To this:
5.jpg

GTA Chinatown wars DS
Sadly, people just don't like the original GTA gameplay anymore.

Sure, releasing a top-down GTA at retail in 2009 was a bad idea in hindsight, but Rockstar apparently wasn't happy enough with VCS' sales to greenlight a third PSP installment.
 
I'm not so sure about that. Vita doesn't have the RPG appeal PSP had. And on the PSP we didn't got the rest of the Legend of Heroes trilogy...
it will still come. all the yes games came over to the US despite PSP software being absolutely dead. vita might not be selling but it I guarantee you ys vita will sell more than the PSP ys in america.
 
System costs too much
Games cost way too much
Memory cards cost too much, essentially make the entry price much higher
Poor software support and looking more and more bleak

On the upside it only had one way to go... up!


Maybe...
 
True, while GTA did great on PSP it bombed on DS so maybe portable GTA's are people's cup of tea anymore.

DS had a 2D GTA game while the PSP had 3D GTA games. Huge difference. Chinatown Wars also bombed heavily on the PSP. We will never know though how a 3D GTA would do on the DS, so it's a pointless discussion.
 
The Vita is an amazing piece of kit. Sony's lack of support and baffling everyone by refusing a price drop is slowly smothering it to death. I can't for the life of me understand wtf Sony thinks they are doing with the Vita right now. It's absolutely insane how stupid this company is.
 
I don't think the loss in operating income is solely the work of PSV; the PS3 has had a price reduction compared to previous Q1; and is still selling less Y/Y so that decline in revenue probably plays a role.

Meanwhile, handhelds as a whole are down Y/Y despite price drops on the 3DS and NDS - so I'd say the handheld market overall is becoming more niche.
 
What do you mean "I do expect Sony to do enough so it isn't selling like complete shit"?

It's already selling like complete shit. And for continued support, Sony completely ignored it during their E3 presentation, so you shouldn't expect much. I think it is more likely Sony knows Vita is a broken platform and they are tactfully turning their back on it.

Also, retailers and devs don't like supporting niche products, so I'm not sure how that will work.
No duh I know its selling like complete shit which is the reason why I said it. And oh I think vita will sell more than GameCube on overall life time sells and I consider the game cube a niche product so yeah. Last time I checked retailers carried the GameCube no problem. Lol hell retailers still carry the PSP in America lol and I remember a "friend" of mine telling me that PSP in america barely sells 2-3k a week lmao.
 
Sure, releasing a top-down GTA at retail in 2009 was a bad idea in hindsight, but Rockstar apparently wasn't happy enough with VCS' sales to greenlight a third PSP installment.
PSP has been dead in America since 08. Piracy absolutely killed the platform. And vice city stories sold like 4 million. Thats more than enough considering the budget of the game.
 
Gta on ds was horrible. It was some top down 3d crap. And what makes you think ds owners are interested in Gta? lmao I Dont think they were interested in any rated M game. Let alone Gta

Ignoring your drivel about M-rated games on DS/3DS...I think you'd have to truly despise top down GTA to say it was horrible. That game was fantastic and well received by critics.
 
PSP has been dead in America since 08. Piracy absolutely killed the platform. And vice city stories sold like 4 million. Thats more than enough considering the budget of the game.

I highly doubt 4 million were sold on the PSP.

Also I always got the impression that the reason those games were ported to PS2 was because Rockstar/T2 weren't happy with the sales.
 
Have you been to a game specialty store and actually looked at the PSP 'section'?

It usually shares an endcap with used circa-2001 PS2 sports games.
 
The Vita is an amazing piece of kit. Sony's lack of support and baffling everyone by refusing a price drop is slowly smothering it to death. I can't for the life of me understand wtf Sony thinks they are doing with the Vita right now. It's absolutely insane how stupid this company is.


One thing I will defend about the Vita is Sony's initial support. I think the launch lineup was pretty good for the group they were focusing on, which is western core gamers. Unfortunately they learned pretty quickly that market barely exists and they know they can't compete directly with the 3DS and mobile space. That's why they decided to devote the vast majority of their E3 presentation to a console that's near the end of its life cycle. They're fucked and they're tactfully turning their backs on the platform. After E3 it should be obvious to everyone.
 
I highly doubt 4 million were sold on the PSP.

Also I always got the impression that the reason those games were ported to PS2 was because Rockstar/T2 weren't happy with the sales.
rockstar ported it over to PS2 because it was easy money. I guess atlus remade persona 4 on vita because they were unhappy with sales lmao.
 
No duh I know its selling like complete shit which is the reason why I said it. And oh I think vita will sell more than GameCube on overall life time sells and I consider the game cube a niche product so yeah. Last time I checked retailers carried the GameCube no problem. Lol hell retailers still carry the PSP in America lol and I remember a "friend" of mine telling me that PSP in america barely sells 2-3k a week lmao.


No way does Vita sell 22m in its lifetime. Sony doesn't have the IP's to prop up a platform like Nintendo. Also, Vita isn't going to get multi platform development support, like the gamecube (sorta) did.
 
One thing I will defend about the Vita is Sony's initial support. I think the launch lineup was pretty good for the group they were focusing on, which is western core gamers. Unfortunately they learned pretty quickly that market barely exists and they know they can't compete directly with the 3DS and mobile space. That's why they decided to devote the vast majority of their E3 presentation to a console that's near the end of its life cycle. They're fucked and they're tactfully turning their backs on the platform. After E3 it should be obvious to everyone.
I disagree. Sony did not support the vita as much ad they could have. It should have launched with Gta not uncharted. although uncharted ga is fantastic it really isn't vitas system seller. Infact besides uncharted and wipeout ( both aren't system sellers) vitas line up was wack to the average gamer.
 
I highly doubt 4 million were sold on the PSP.

Also I always got the impression that the reason those games were ported to PS2 was because Rockstar/T2 weren't happy with the sales.

I'm pretty sure at least LCS sold bazillions on the PSP so I don't think the ports were because of low sales.

No way does Vita sell 22m in its lifetime. Sony doesn't have the IP's to prop up a platform like Nintendo. Also, Vita isn't going to get multi platform development support, like the gamecube (sorta) did.
lol It's going to sell more than 20 million for sure unless it they discontinue the system.
 
No duh I know its selling like complete shit which is the reason why I said it. And oh I think vita will sell more than GameCube on overall life time sells and I consider the game cube a niche product so yeah. Last time I checked retailers carried the GameCube no problem. Lol hell retailers still carry the PSP in America lol and I remember a "friend" of mine telling me that PSP in america barely sells 2-3k a week lmao.

Loooool. Those are ports of ds games. Show me an original game on par with kid Icarus/gravity rush then we'll talk.

rockstar ported it over to PS2 because it was easy money. I guess atlus remade persona 4 on vita because they were unhappy with sales lmao.

Stop doing that.

What about Infinity Blade/II? What do you have to say about that?

I'm no cell phone gaming apologist, and I'm not the most informed on the subject, but I think "Cellphones/ tablet games are throw away games and are usually 99 cents" is a bit harsh.
 
I disagree. Sony did not support the vita as much ad they could have. It should have launched with Gta not uncharted. although uncharted ga is fantastic it really isn't vitas system seller. Infact besides uncharted and wipeout ( both aren't system sellers) vitas line up was wack to the average gamer.



How can you blame Sony for not launching with an IP they don't own?

Really Sony doesn't really have any system seller IPs. I guess you can argue GT, but it didn't materially sell PS3s when GT5 launched.

edit -

Ilol It's going to sell more than 20 million for sure unless it they discontinue the system.


Well, things can't continue the way things are. After E3 do you think Sony really gives a shit about the long term success of Vita?
 
No way does Vita sell 22m in its lifetime. Sony doesn't have the IP's to prop up a platform like Nintendo. Also, Vita isn't going to get multi platform development support, like the gamecube (sorta) did.
hahahahaha I think they will definitely hit past 22 million when it is all said and done. Oh and Nintendo's ips meant nothing that gen. Which is why Xbox 1 sold more. Didn't psp out sell game cube in the USA/Europe despite not having these ips?
 
No way does Vita sell 22m in its lifetime. Sony doesn't have the IP's to prop up a platform like Nintendo. Also, Vita isn't going to get multi platform development support, like the gamecube (sorta) did.

It will sell more than 22 Million. Not as much as the PSP though. I think it will sell 40-50 Million when everything is said and done.
 
Stop doing that.

What about Infinity Blade/II? What do you have to say about that?

I'm no cell phone gaming apologist, and I'm not the most informed on the subject, but I think "Cellphones/ tablet games are throw away games and are usually 99 cents" is a bit harsh.
On rails unreal engine tech demo cannot compare to kid Icarus/ gravity rush in any way. I know because I own infinity blade 1/2. put 30 minutes into it and never touched it again. Infact it was the first game I bought on my iPad 2.
 
I don't think the loss in operating income is solely the work of PSV; the PS3 has had a price reduction compared to previous Q1; and is still selling less Y/Y so that decline in revenue probably plays a role.

Meanwhile, handhelds as a whole are down Y/Y despite price drops on the 3DS and NDS - so I'd say the handheld market overall is becoming more niche.

I don't know - are you referring to the entire dedicated gaming industry as a niche?

I can absolutely see 3DS falling short of DS overall, and Vita falling short of PSP overall. But the 3DS was the top-selling gaming hardware (handheld or console) of 2011, and I don't think there's any doubt that it will be the top-selling hardware for 2012 as well.

So I'm missing the whole reference to "more niche".
 
How can you blame Sony for not launching with an IP they don't own?

Really Sony doesn't really have any system seller IPs. I guess you can argue GT, but it didn't materially sell PS3s when GT5 launched.

edit -




Well, things can't continue the way things are. After E3 do you think Sony really gives a shit about the long term success of Vita?
it hasn't even been a year. give it a holiday season first then I'll agree with you.
 
hahahahaha I think they will definitely hit past 22 million when it is all said and done. Oh and Nintendo's ips meant nothing that gen. Which is why Xbox 1 sold more. Didn't psp out sell game cube in the USA/Europe despite not having these ips?


I think we fundamentally disagree about how dire Vita's situation is. It's selling like shit and Sony turned their back on the platform at E3. Things can change, but I really don't think it's going to sell 22m units.
 
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