I tether 3g from my phone to my ps3 yo play mw3 and it was more than playable. Add in the factor that Sony supplies almost all PlayStation exclusives with dedicated servers it should be playable. Even in 3g.
I somewhat get the impression that Sony tried, but now knows the Vita isn't going to make it long. Given that knowledge, they a) don't want to spend a lot more on it, b) still want for it to last as long as possible, c) want to make as much money on it as possible. If this is true (not saying it is, just something I'm watching for), they'll still push some games they know they can make a profit on and try to make the existing fanbase happy to an extent. They'll try to leave developers/fans with the impression the system didn't just die and lasted a few years even if its life is fairly short. They won't however want to lower prices on memory cards (pure profit area) and won't want to sell the system at a loss until its literally a choice between watching it die and getting another 6 months or so out of it. They'll also be reluctant to moneyhat. They might announce a lot of ports/cheaper games and will still keep a few bigger priced games.
TTM would be the best point for comparison as it'd generally smooth out direct inequalities like "worldwide system launch" to "post holiday stock clearing". Unfortunately 3DS still lacking 12 month blocks to compare makes that difficult, and simply bundling it with other declining platforms obfuscates it's own uniquely positive recent performance.I'm not sure how it's more flawed to take H1 than to take Q2 alone. But if you're going to be pedantic then one can take H1'10 and still see total dedicated handheld shipments down over 2M units.
2007 15.26
2008 19.95
2009 14.93
2010 9.51
2011 11.08
2012 7.26
There's also TTM shipments already mentioned.
Otherwise perhaps you can suggest a better comparative timeframe.
All entertainment competes for time (and thus dollars), which isn't exactly a new concept. There's arguably more competition now than ever, with the current econimic climate also arguably less spending, and I'd definitely say this is impacting both handhelds and consoles. I'd also say the figures I showed comparing DS to 3DS software and hardware products shows a rather impressive resilience for the latter in the face of that.Are you, as the user above is, taking issue with the use of the term "niche" or are you of the firm belief that the dedicated handheld market remains unaffected by the rise of smartphones, tablets, apps and Facebook as alternative platforms.
Do you expect it to hit the heights of the NDS+PSP market size?
So overall TTM for consoles declined then, and there's a lack of growth with HD consoles... how again are you drawing a line from this to overall handheld decline (with recent 3D handheld growth)? I wasn't the one originally drawing this comparison, you were...Presumably down, I haven't yet looked, largely due to the Wii's rapid decline. TTM for the HD consoles has been largely unchanged for the last 5 years iirc.
I'm not sure if you're trying to compare a market segment which just had two product launches with one that hasn't had one for 6 or 7 years.
My experience with Vita has been unbelievable; what a wonderful piece of hardware.
Now, you would think with all the $100s of millions of dollars that Sony poured into R&D, manufacturing and marketing the unit that they would ALSO be putting all their might into post-launch support, but no. The E3 debacle made it clear that Sony has left Vita out to fend on its own, while funneling most of its technical resources into developing PS4 and marketing resources into promoting an end-of-generation PS3.
The Vita PSN store is a disgrace: PSP compatible titles are lacking and PSX support is still non-existent. And now, to top it off, Vita exclusives are being migrated over to PS3 and still no roadmap for big blockbuster exclusives (FF? GTA? GT?) has been conveyed to the buying public.
There was so much care and attention given to creating Vita, that it now seems baffling to witness how Sony is aggressively trying to kill it off by stripping it of the support that it desperately needs to survive and even thrive over the next 2-3 years.
I'm not sure what you mean by "now" as my comments have been in reference to total handhelds and a shifting marketplace.All entertainment competes for time (and thus dollars), which isn't exactly a new concept. There's arguably more competition now than ever, with the current econimic climate also arguably less spending, and I'd definitely say this is impacting both handhelds and consoles. I'd also say the figures I showed comparing DS to 3DS software and hardware products shows a rather impressive resilience for the latter in the face of that.
I wasn't so much commenting on 3DS managing the same absolute heights as I was trying to understand where you plucked that sudden standard from. And now you seem back to bundling on top of that.
(Erratum: I checked and I wasn't correct in my recollection of HD hardware shipments - they've increased - I was looking at home console HW shipments overall.)So overall TTM for consoles declined then, and there's a lack of growth with HD consoles... how again are you drawing a line from this to overall handheld decline (with recent 3D handheld growth)? I wasn't the one originally drawing this comparison, you were...
Yeah, that was just a really bad choice of terms - especially when a handheld system has been the highest selling system every year going well back into the 2000s - and that won't change this year either.I can see your point in taking issue with the word "niche" to describe a high selling product. Perhaps it wasn't the best word.
I'm not sure what the fixation is on western markets, though. For the full 2012, the 3DS will be right there in the same ballpark (if not ahead) with the 360/PS3 in western totals, and well ahead in worldwide totals. But using a more fair comparison, where the systems are allowed a chance to build a base and grow...And again with specificity towards Western markets, in terms of known sell-through the PS3 and 360 are currently selling better.
If the Vita does die (it won't anytime soon) it's good to know it will eventually be a perfect homebrew device. The PSP can run Super Mario 64 fullspeed (without sound), so I figure the Vita would be able to emulate every system up to the N64, and possibly more. Can't wait!Hardware wise the thing is amazing. Software and company backing leave room to be desired.
Still the emulation that could be done on this. Either it needs Software or a CFW that can play homebrew/emulators for me to jump the guns.
I don't think the question is whether contraction has occurred but why? generational fatigue? Or new competition?
at this point the only hope for vita is for it to:
1) diversify by becoming a phone and becoming a tablet. I'm saying both. There should be 3 options out on the market, much like Apple is doing with the iPod/iPhone/iPad. You cater to many different crowds for little difference in the hardware.
2) get android games to work on it.
3) Launch PS Mobile.
at this point the only hope for vita is for it to:
1) diversify by becoming a phone and becoming a tablet. I'm saying both. There should be 3 options out on the market, much like Apple is doing with the iPod/iPhone/iPad. You cater to many different crowds for little difference in the hardware.
2) get android games to work on it.
3) Launch PS Mobile.
PS Mobile is a huge wild card here, still. I think there will be quite a bit of synergy involved once PS Mobile is out in the wild and released. Sony (and other publishers) will be able to sell their games on Androids in addition to Vita, which will make the cost of publishing on Vita lower and more attractive.
The entire point of the Vita is the strength and range of control methods. Turning it into some half-baked generic tablet ipad knockoff totally removes that! Can't believe people keep suggesting it.at this point the only hope for vita is for it to:
1) diversify by becoming a phone and becoming a tablet. I'm saying both. There should be 3 options out on the market, much like Apple is doing with the iPod/iPhone/iPad. You cater to many different crowds for little difference in the hardware.
The entire point of the Vita is the strength and range of control methods. Turning it into some half-baked generic tablet ipad knockoff totally removes that! Can't believe people keep suggesting it.
Yeah, same controls could be pretty good but I doubt they'd be keen to bring out another product when the current one is struggling. Their approach is just confusing - usually when a company has a product with flagging sales they will do something to promote it to increase them. They seem to not be that bothered. I'll agree that the PSP was amazing later in its life, though...hoping for the same but I'm not convinced.it would not. think of the tablet as a larger screen PSVita with android OS on it IN ADDITION TO the Vita OS. Same controls would be available.
but i think it should be noted that PSP was treated in much the same manner the first go-around.
I think what Sony likes to do is release a product and let it coast for a while. PSVita benefits from PSP "backwards compatibility" insofar that there are already tons of PSP games available for purchase online, and UMDs are fast becoming scarce anyway.
I think Sony will eventually bring out a few big hitters. They just seem to like to take their time with it for whatever reason. I am confident that the Vita will eventually become as good if not better than the PSP. The PSP has an amazing library of games when all is said and done and it didnt take off like gangbusters.
The same goes for the 3DS, although it is the first time Nintendo has struggled with a handheld.
I think Sony will eventually bring out a few big hitters. They just seem to like to take their time with it for whatever reason. I am confident that the Vita will eventually become as good if not better than the PSP. The PSP has an amazing library of games when all is said and done and it didnt take off like gangbusters.
The same goes for the 3DS, although it is the first time Nintendo has struggled with a handheld.
Tbh, Sony just isn't really that popular of a brand these days
Umm - Virtual Boy ring a bell?![]()
They make up the majority of the market. Also, by currently selling more, I meant on a month by month basis - although the argument can be made that Nintendo systems skew even more towards the Holiday season than other systems.I'm not sure what the fixation is on western markets, though.
(The PSP continued to sell in PAL regions iirc. It became irrelevant in NA though.)For one, how many systems have ever put up numbers like the DS? Just the PS2, and barely at that. So expecting the 3DS to surpass the DS is expecting the 3DS to be the best selling system in the history of dedicated gaming systems (handheld or console).
But two, the PSP falsely skewed the handheld market numbers. In the history of the gaming sector, the market has never really supported more than one handheld on a worldwide basis. That was distorted with the PSP the first few years. Playstation was the king of all gaming brands, and Sony was finally bringing Playstation to handhelds. The hype for the PSP was through the roof, and it cemented a place for itself in the market off that hype and brand name during the first few years. Once the hype died down, the system faded away and 80% of the gaming world returned to a one-handheld market.
So this time around, the chances of a return to a historical handheld monopoly are looking pretty strong - which will undoubtedly result in a sizable contraction from the previous generation - but reverting back to a predominantly single handheld marketplace is more of a return to the norm in a historical context. The temporary rise of the PSP was the anomaly in the history of the handheld marketplace.
Funny how when talking about the games it needs or has coming, PS Smash isn't mentioned...
Should've just named it PSP 2.
Its a embarrassing game, As a Sony fan I want to hide it and act like they never happen
Anyway I only have LittleBigPlanet vita on my want list, what happen to them games that where being showed? I need more then one game and I need to know they more coming! I got burn with PSP I'am not falling for the same poor support
and I have a ps3 so any game for both I can play there without it being water down
Virtual Boy was not a handheld. I can't believe people still believe that.
And yet somehow a handheld (which is supposedly "niche" in that majority of the market) has been the best-selling system worldwide for the better part of a decade now. And that's not changing this year either.They make up the majority of the market. Also, by currently selling more, I meant on a month by month basis - although the argument can be made that Nintendo systems skew even more towards the Holiday season than other systems.
(The PSP continued to sell in PAL regions iirc. It became irrelevant in NA though.)
But which yore? The GBC era? The GBA era? The DS/PSP era? Yes, handhelds will fall off from the DS/PSP era - but may very well hold their own or even surpass other previous handheld eras.I'm not necessarily saying that the 3DS must match the NDS, but rather the handheld market should be able to match the handheld market of yore.
Not really. Remove the Wii and GC from the equation, and there's still drop-off.The PS2 was tremendously successful, but when one removes the Wii the annual aggregate sales of the home consoles is similar now as it was during the last two generations - it's simply been divided.
Except that a handheld has been the top-selling system every year for the better part of a decade now! When does a niche item routinely outsell the mainstream item? That goes against the whole point of being labelled niche in the first place!And if handhelds (or home consoles for that matter) are to return to being the plaything of predominantly children and enthusiasts, then I don't really see the issue with viewing them as a niche product, or servicing a niche market.
Wow, what? Whats embarrassing about the game? You people as your loyalist attitudes are effing hilarious lol
Everyone whose been in the beta has only had positive things to say. "As a playstation fan" all-stars is my most wanted game this year. Can't wait til it comes out so I can play the hell out of it.
Wow, what? Whats embarrassing about the game? You people as your loyalist attitudes are effing hilarious lol
Everyone whose been in the beta has only had positive things to say. "As a playstation fan" all-stars is my most wanted game this year. Can't wait til it comes out so I can play the hell out of it.
3DS is still absolute shit for RPGs if you don't live in Japan. Some ports and Kingdom Hearts is not impressive in the slightest considering how long its been out.
If the market had/has sustainably expanded then handhelds should be able to match the DS/PSP era. If sales return to GB era levels (which they're currently in the realm of) then presumably something's happened to that audience.But which yore? The GBC era? The GBA era? The DS/PSP era? Yes, handhelds will fall off from the DS/PSP era - but may very well hold their own or even surpass other previous handheld eras.
Removing Nintendo consoles from the picture results in annual console sales looking something like this:Not really. Remove the Wii and GC from the equation, and there's still drop-off.
Taking sales up to the replacements hit the market:
PS2 (6.5 years) + XBox (4 years) ~ 148M units (10.5 years of system availability).
360 (6.5 years) + PS3 (5.5 years) ~ 132M units (12 years of system availability).
You seem to think I'm referring to handhelds as niche products relative to home consoles. I'm not.Except that a handheld has been the top-selling system every year for the better part of a decade now! When does a niche item routinely outsell the mainstream item? That goes against the whole point of being labelled niche in the first place!
Unless you are simply referring to the entire gaming industry as a niche market. Because no home console has been the best selling system any year since the PS2 way back when. And it's not changing this year either.
It's overall shit support from western devs. I really want some good western titles (RPGs etc) on 3DS. Mine's gathering dust.
I think Sony's strategy of advertising only through word of mouth or telepathy might still pay off
Yeah - they moved on to other stuff - ha ha... And if things revert back to a historically predominantly one-handheld marketplace - then a big part of the contraction will just be from the PSP anomaly being removed.If the market had/has sustainably expanded then handhelds should be able to match the DS/PSP era. If sales return to GB era levels (which they're currently in the realm of) then presumably something's happened to that audience.
There's nothing wrong with the graph, but it's not really the comparison that I would use. It keeps the previous systems in the totals after the successor has been released. Anyone buying a previous-gen system after the successor is on the market is a completely different market segment from those who are buying the current relevant system. Might as well just throw the Nintendo systems back into the graph at that point, because very different market segments are being lumped in together. Cool graph, though!Removing Nintendo consoles from the picture results in annual console sales looking something like this...
So in effect, you are saying that the gaming industry itself is a niche market. And honestly, I'm okay with that viewpoint, if that's where you're coming from. It seemed to me that you were singling out handhelds, and then referring to them as niche products relative to home consoles - which is where the dispute came from. But that's not what you were saying after all!You seem to think I'm referring to handhelds as niche products relative to home consoles. I'm not.
Rather I'm saying they're returning to products that are servicing a particular niche market - i.e. children and enthusiast gamers. And the same may happen to home consoles, if the expanded audience doesn't return for another round next gen.
sony as a whole or SCEA? isn't gamescom a SCEE thing? I'm really to bet that SCEE will support vita better at gamescom than SCEA did. Infact I'm willing to bet SCEE will be the one who shows cod vita gameplay which is way more than what SCEA did at e3. And SCEJ gave us gravity rush and I'm sure they will support vita at vita game heaven 2/ tgs as well.
I wouldn't keep my hopes up for a strong Vita presence at GamesCom.
Makes you wonder why the PSP Go ever got past the conceptual stage.
Not really. I think the PSP Go was a great idea. It was their pricing strategy and marketing strategy for the device, as well as the state of PSP support on PSN, that led to it being a total disaster.
Virtual Boy was not a handheld. I can't believe people still believe that.
[...] how they're handling the Vita is how they handle all of their platform unveilings: throw the hardware out and expect 3rd parties to kiss the ground they walk on for deigning to do so by supporting it on their own for up to 3-6 months.
Remember what Sony showed for first-party games in 2006 for PS3? I do. The first-party lineup was its Achilles Heel, and the internet attacked that weak point for massive damage. I remember that all anyone could talk about in a POSITIVE light was what Square Enix and Konami showed for PS3, instead. And when you think back further, to all their other launches, the pattern repeats. PlayStation 1 launched with NO FIRST-PARTY GAMES. PS2? FUCKING FANTAVISION.
[...] Sony's entire history with hardware launches proves that Sony can't make people excited for their own products and need someone else to do it for them. And 3rd-parties finally seemed to smarten the fuck up to that, if the Vita is any indication.
I don't really disagree about the PSP - I think the PSP market is essentially consolidating into the 3DS.Yeah - they moved on to other stuff - ha ha... And if things revert back to a historically predominantly one-handheld marketplace - then a big part of the contraction will just be from the PSP anomaly being removed.
You have to realize just how much bigger the DS/PSP market was than any previous handheld market though. It wasn't a case of nice, steady growth from one gen to the next. It was a massive, earthquake-rendering explosion in total numbers. Those kinds of explosive booms have a funny tendency of then falling back to earth somewhat.
Well here's an all-inclusive home console graph just for reference, with the Wii mountain sitting atop.There's nothing wrong with the graph, but it's not really the comparison that I would use. It keeps the previous systems in the totals after the successor has been released. Anyone buying a previous-gen system after the successor is on the market is a completely different market segment from those who are buying the current relevant system. Might as well just throw the Nintendo systems back into the graph at that point, because very different market segments are being lumped in together. Cool graph, though!
Yep. Or that it's returning to being one.So in effect, you are saying that the gaming industry itself is a niche market. And honestly, I'm okay with that viewpoint, if that's where you're coming from. It seemed to me that you were singling out handhelds, and then referring to them as niche products relative to home consoles - which is where the dispute came from. But that's not what you were saying after all!
It was marketed as a portable gaming machine.