Eric-GCA said:And I love Metroid Prime's control scheme. I'm so dissapointed that so many people feel that Dual Analog is the way to go, cause that is one of the most suckiest control scheme's ever thought up.
Bluemercury said:Microsoft
FiRez said:and why all the FPS on xbox has that control scheme by default?
because it works.
I need to play that game.
Bluemercury said:you wont need to, you're already playing with their OS.... :lol
Sho Nuff said:Resident Evil 4
Incredibly shitty controls, bad aiming, stupid puzzles DUR HUR HUR THIS IS TEH BEST GAYME OF TEH GENARATION, I played this garbage for +10 hours and hated it
HALO/HALO2: generic console fps. I've played these games to death on my computer and honostly, I have a lot more fun on my PC. Still think single player goldeneye was a million times better btw for a console fps.
siege said:It's cool you have your own opinion of the game, but may I ask what you mean by bad aiming?
Also, my version didn't have any puzzles.
Nerevar said:Reaching back into the past ..
This viewpoint is retarded. Goldeney was (is?) incredibly generic, and below just about every PC FPS out at the time. At least Halo came up with the somewhat original regenrating shield idea to really branch out gameplay - Goldeneye is just a mission-based FPS that had already been done to death on PC games, and this was like 10 years ago.
FiRez said:Just the shields?
-Melee with every weapon
-Grenades that are like a secondary weapon
-AI
-Vehicles/Control of the vehicles
-Amazing atmosphere/ Great levels IMO
-The dual analog setup changed my concept about the control of the FPS in a console
and I can go on, I still respect the others opinion really but you can't dismiss Halo just like that
Society said:A lot of people need to rethink their hobby. Jesus.
Nerevar said:This viewpoint is retarded. Goldeney was (is?) incredibly generic, and below just about every PC FPS out at the time. At least Halo came up with the somewhat original regenrating shield idea to really branch out gameplay - Goldeneye is just a mission-based FPS that had already been done to death on PC games, and this was like 10 years ago.
Nerevar said:Ok ... you missed the point. None of those are new ideas / concepts. The thing is, the shield really was a new concept that hadn't been done before, and, IMO, is what makes the gameplay so fun and different from most other FPS. Goldeneye didn't do anything like that - sure it was a tight overall experience, but it was basically a PC FPS put on a console with a good license. Saying that Halo "sucks because it's nothing but a PC FPS" and then praising Goldeneye is retarded.
Nerevar said:Ok ... you missed the point. None of those are new ideas / concepts. The thing is, the shield really was a new concept that hadn't been done before, and, IMO, is what makes the gameplay so fun and different from most other FPS. Goldeneye didn't do anything like that - sure it was a tight overall experience, but it was basically a PC FPS put on a console with a good license. Saying that Halo "sucks because it's nothing but a PC FPS" and then praising Goldeneye is retarded.
Zelda-Bitch said:Gran Turismo Series- Never could get into these games. As much as I love customizing, I can't stand driving seemingly slow cars with poor handling. "Realistic" my ass. Anyway, give me Burnout type action any day.
Maybe it is just the way the question was asked. There is no game that I dislike in which I do not understand the appeal. For example, Splinter Cell games. I personally do not like them, but I can see why other people would like them without much thought.siege said:There are plenty of other games outside the typical mainsteam crap for people to enjoy. We all have different tastes ofcourse.
SonicMegaDrive said:Oh, where to begin?
OK, here's a timeline through the years of popular video games that I have disliked/loathed:
Starting in 1992:
1992: Mortal Kombat
1993: Doom(it should be noted that this is the game that started my hatred for first person games. So, any FPS listed after this one should be noted with a grain of salt), Mortal Kombat II, Madden Football(Though originally created in 1990, it wasn't until 1993 that I realized it was a force in the industry)
1994: Killer Instinct, Quake
1995: Battle Arena Toshinden, Tekken(and the sequels)
1996: Resident Evil(and ultimately, its sequels), Crash Bandicoot, Tomb Raider(And ultimately, its sequels)
1997: Final Fantasy VII(And every one thereafter), Goldeneye 007
1999: Tony Hawk's Pro Skater(and it's many reiterations), any game made by EA(and any EA game made in any year thereafter)
2001: Grand Theft Auto III, Halo
2002: Metroid Prime, Grand Theft Auto: Vice City
2003: Xenosaga
2004: Grand Theft Auto: San Andreas, Halo 2
I'm also not big on Donkey Kong Country(or its sequels),Zelda: OOT, Mario Kart 64(or DD for that matter), Metal Gear Solid, or the 3D Sonics. But I can manage to squeeze an once of fun out of those.
Now that you know I dislike many of your favorite games, feel free to hate me.
SonicMegaDrive said:Worth renting to see if you like it: Viruta Quest, Amazing Island, Sonic Heroes, Metroid Prime, Pikmin, Luigi's Mansion, and Mario Kart Double Dash.
SonicMegaDrive said:Here's some other overlooked goodies you can try, if you wanna flesh out your collection a bit: I-Ninja, Pac-Man World 2, Gotcha Force, Samurai Jack, Metal Arms, Midway Arcade Treasures 1&2, Mortal Kombat Deception/Deadly Alliance, Prince of Persia: Sands of Time, Beyond Good and Evil, Soul Calibur II, XIII, Vexx, Donald Duck: Goin' Quackers, Capcom VS SNK 2, Bomberman Generation, Batman: Rise of Sin Tzu, Alien Hominid, Bust-a-Move 3000, Egg Mania, Cubivore, Pac-Man VS, Zelda: 4 Swords Adventure, Super Bubble Pop, Zoocube, Worms 3D, Skies of Arcadia Legends, Gladius, Lost Kingdoms I & II, and Mega Man X: Command Mission.
Sea Manky said:Ace Combat series - Ace Combat is pretty, controls well, but is SO braindead easy it's pathetic. "Missions" aren't, they're just window dressing for a timed shooting gallery. Enemy planes snooze in the air unless they're closest to you, and even then you'll only get maybe two engaging you at any time, and they don't pursue. Likewise it's a real event to see more than two enemy missiles locked on to you at a time, and avoiding them is pathetically simple. I wouldn't be bothered so much by all this if there were other good tough air combat games coming out on a semi-regular basis, but there aren't. What's the point of a training-wheels air combat game if there's nothing harder out there to move up to? BUY DROPSHIP.
Oddworld: Munch's Oddysee(looooks soooo crappy. Like it was painted with a shoe dipped in squashed insects...)
Jack & Daxter series - I find the design of the main characters to be utterly revolting, and fortunately I also really disliked the Crash Bandicoot feel of the demo
siege said:It's cool you have your own opinion of the game, but may I ask what you mean by bad aiming?
Also, my version didn't have any puzzles.
Jive Turkey said:Blizzard RTS - I like Warcraft and Starcraft single player but once you get to multiplayer and there is only ONE DAMN STRATEGY you know the game sucks. If you've ever played a Blizzard RTS you know what I'm talking about. The Zerg tactics. Grunt rushing. Make more shitty fighters and hurl them at your opponents before they do the same to you strategy. Not only is it by far the cheapest way of winning but it's also the ONLY way of winning against an opponent using the same tactics. Good job Blizzard in taking the strategy out of the Real-Time Strategy.
Explain to me then...When You're up against someone who only builds barracks and trains basic grunts you have one guard tower up by the time he has an entire army on your ass... Cheap lame and gay. I never noticed these same glaring problems in other RTS games like Civilization or Command and Conquer...Just the shitty Blizzard multiplayer games.Nerevar said:You must not have played very many games online then, because there are certainly a lot of different ways to win in any Blizzard RTS. Just because you can't figure out how to beat a zerg rush doesn't mean the game lacks strategy ....
Jive Turkey said:Explain to me then...When You're up against someone who only builds barracks and trains basic grunts you have one guard tower up by the time he has an entire army on your ass... Cheap lame and gay. I never noticed these same glaring problems in other RTS games like Civilization or Command and Conquer...Just the shitty Blizzard multiplayer games.
Jive Turkey said:Explain to me then...When You're up against someone who only builds barracks and trains basic grunts you have one guard tower up by the time he has an entire army on your ass... Cheap lame and gay. I never noticed these same glaring problems in other RTS games like Civilization or Command and Conquer...Just the shitty Blizzard multiplayer games.
Doom_Bringer said:Why are bashing the whole series here? Ace Combat V is much more difficult compared to Ace Combat IV and! Ace Combat III (JPN Ver) is the best. I don't understand why you brining down the whole series over one fucking stupid game and it was the first on PS2 anyway.
DROPSHIP CAN SUCK MY BALLS. OH AND THIS THREAD SUCKS! IT MAKES ME A 'SAD GAMER'![]()