Battlefield meets RTS type game where you have teams of about 15v15 in a giant map with bases on either end. There would be class types and all that, but the catch is that one person is the "commander" and that person has the RTS style view while everyone else is in first person. He directs the players, builds the buildings and creates the vehicles. Each time is aloted more units based on how much money they have, which is based on how many resources they gather. Resources are gained through captured control points. The ground units know where to go because when the commander sends an attack order, it appears on their screen/minimap as a waypoint. You can pretty much figure it out from here. I always invisioned it Starcraft style basically. If Terran, you could play as a Marine, 2 weapons, gauss gun and grenades, firebat is flamethrower and remote explosives, etc. When you die you can come back as whatever class is available based on what your commander has que'd up.
At least, it sounded cool in my head.
At least, it sounded cool in my head.