WHY
This is a frequent issue that annoys the hell out of me, especially in games I really like and want to replay.
For example, replaying DmC on higher difficulties, I frequently encounter this:
Cutscene starts, press Back to skip. Can't skip yet because it's loading. Okay, fine, I understand that cutscenes are often used to hide loading.
Loading finally finishes... and it turns out it was just loading another cutscene. Now I have to wait for another load time to skip this cutscene and hope there's actual gameplay on the other side and not another cutscene.
If I want to skip the first cutscene, so what the hell makes you think I want to watch the next one?
DmC isn't the only game that's done this, it's just the latest one that's particularly annoyed me.
So I'm issuing these two decrees to developers:
1) When I choose to skip your cutscene, skip me to the next time I have control of my character.
2) Just offer an option that automatically skips all cutscenes so I don't have to mash the skip cutscene button on replays to get straight to the gameplay. If you're using cutscenes to hide load times, then just replace them with a load screen or something.
These two things would make most games a lot more fun to replay and would require very little extra effort to implement.
This is a frequent issue that annoys the hell out of me, especially in games I really like and want to replay.
For example, replaying DmC on higher difficulties, I frequently encounter this:
Cutscene starts, press Back to skip. Can't skip yet because it's loading. Okay, fine, I understand that cutscenes are often used to hide loading.
Loading finally finishes... and it turns out it was just loading another cutscene. Now I have to wait for another load time to skip this cutscene and hope there's actual gameplay on the other side and not another cutscene.
If I want to skip the first cutscene, so what the hell makes you think I want to watch the next one?
DmC isn't the only game that's done this, it's just the latest one that's particularly annoyed me.
So I'm issuing these two decrees to developers:
1) When I choose to skip your cutscene, skip me to the next time I have control of my character.
2) Just offer an option that automatically skips all cutscenes so I don't have to mash the skip cutscene button on replays to get straight to the gameplay. If you're using cutscenes to hide load times, then just replace them with a load screen or something.
These two things would make most games a lot more fun to replay and would require very little extra effort to implement.