You can die in the gameplay sense of the word (meaning you have to retry scenarios) you just don't literally die. I don't see the issue.KillJade said:Looks great, sure. But I can't wrap my head around the fact that you can't die...I'll wait and see.
MickeyKnox said:PC version mofucka.
1080p 60fps locked.
Rez>You said:You can die in the gameplay sense of the word (meaning you have to retry scenarios) you just don't literally die. I don't see the issue.
Tom Penny said:Unfortunetly. I agree. The platforming looks like you can't even die because your sidekick always saves you which is lame.
She does, but then places you back at the last checkpoint.KillJade said:I could swear in an earlier preview that if you were to fall while platforming the girl would automatically save you?
Yeah, she takes you back to the last checkpoint. It's the equivalent of hitting Retry after dying without the tediousness of waiting for the death animation and menu to appear.KillJade said:I could swear in an earlier preview that if you were to fall while platforming the girl would automatically save you?
KillJade said:I could swear in an earlier preview that if you were to fall while platforming the girl would automatically save you?
It's a double jump. :/Tom Penny said:Watch the first half of this. A few times he doesn't jump far enough and she sweeps in and saves him. I'm not feeling that at all. I'm not sure how she is bringing you to the last checkpoint.
http://www.gametrailers.com/player/37568.html?type=wmv
Rez>You said:It's a double jump. :/
Yeah that's still a double jump.Tom Penny said:I posted the wrong videoIf it's double jump it looks weird.
Rez>You said:You can die in the gameplay sense of the word (meaning you have to retry scenarios) you just don't literally die. I don't see the issue.
right, because a dagger that has a rewind button is so much more realistic._Alkaline_ said:Because, as beautiful as it looks, they've taken the gameplay in directions that I cannot agree with. It's become far too unrealistic and automatic. Instead of providing environments for the Prince to navigate that are treacherous but possible, they've allowed the Prince to bypass impossible obstacles effortlessly through ridiculous magical abilities.
They've given the Prince, and the environments that he explores, too much free reign. Possiblity in seemingly-impossible circumstances, key elements of the PoP franchise, seem to have been largely removed in favour of impossibility made possible by erratic game design.
I think all retailers that are handling preorders are upgrading for free. GS is doing it as well.Grimm Fandango said:Urge to pre-order rising...
especially since Amazon is upgrading all pre-orders to the LE for free.
Metalmurphy said:IIRC they were demoing it on the PS3 so that's a good sign.
Why aren't the characters cellshaded in this pic?
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I like the look of that screen myself. In motion it would look awesome.jett said:The outlines disappear when the characters are at a long distance from a camera, probably. Best looking picture of the bunch, thanks to that.
edit: oh wow the arbitrary outline on the background makes this scenery look REALLY bad:
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MickeyKnox said:PC version mofucka.
1080p 60fps locked.
SolidSnakex said:
Not to mention that it's also significantly cheaperMickeyKnox said:PC version mofucka.
1080p 60fps locked.
Hazaro said:Holy crap at all the pics.
Need motion please.
30fps or 60fps?
darkvir said:Looks great (except for the toon shading outline on the characters... LOSE IT).
Raide said:Just to clarify, the Prince does not die. It was a choice early on to not have the old "Game Over" screen if you made a mistake. The developers thought that having the game remind you that "You suck...respawn!" was just a bit too annoying, plus the "Game Over/Restart at Checkpoint Yes/No" is just old-school gaming premise that some games just cannot shake.
If you jump off a cliff, Elika will save you automatically and you will be reset back to the point you jumped off. You cannot use the system to bypass puzzles and Elika tends to be grumpy if she has to save your ass all the time. :lol
Elika is a helper but she does not get in the way. While you may use Elika in conjunction with certain acrobatic moves and solving puzzles, the Prince still has to do the majority himself. It is a Prince of Persia game, not Elika and her Pet Prince game.
BlazingDarkness said:it LOOKS great
but the gameplay i've seen of it so far is kinda boring
Kuroyume said:The prince is going to save the world in sandals? Come on...
Ether_Snake said:People you are confusing two things:
1- Co-Op jump: This move is when the prince jumps then Elika appears and throws him further.
2- Failed jump: This happens when the prince falls too much, Elika's hand appears in the screen and grabs onto his, pulls him back, and brings him back to the last safe platform he was on before jumping.
Two very different things.
~Devil Trigger~ said:I dont know
the screens are beautiful, im not excited for it at all
i dunno why, i just....dont
Dark FaZe said:The game looks great, but they need to show some of the puzzles or harder parts of the platforming. Since most if not all fights in game are isolated 1 on 1 battles, then a large part of the game will be the platforming and puzzles which seem to be easier with use of the gauntlet and Elika.
Zapages said:The fans on the official PoP Forums don't want too much information to be shown, so they are surprises when playing the game...