Sleeplessnights
Banned
How good would it work at a fairly average laptop? The laptop is barley above the min spec but those screenshots makes it look like it won't run well.
The last time I tried, it was unplayable on lowest settings on mine (i7-2630QM, 4GB RAM, 1GB GT540M). But that was a pretty old build - the performance may have improved since then.How good would it work at a fairly average laptop? The laptop is barley above the min spec but those screenshots makes it look like it won't run well.
A few more unedited Pagani pics!
I hate to quote these but wow.... I am building a gaming pc.....NOW
What are you graphic settings? Pc setup?
What is FXAA? If I get a gtx 680 will FXAA be usable in all recent games?
Does CARS have different cockpit views? Can I mod it like shift 2 and use the helmet cam without the look to apex?
Thanks in advance!!
Those are replays, which look better than actual game
What? No they don't.
I hate to quote these but wow.... I am building a gaming pc.....NOW
What are you graphic settings? Pc setup?
What is FXAA? If I get a gtx 680 will FXAA be usable in all recent games?
Does CARS have different cockpit views? Can I mod it like shift 2 and use the helmet cam without the look to apex?
Thanks in advance!!
FXAA is an anti-aliasing method that is relatively cheap ie costs you minimal performance in return. On the downside, you won't have the best image quality using FXAA. Based on personal experience, I find SMAA to be better overall.
But this is all irrelevant if you build your pc with a 680. You can slap MSAA 16x over the game or any kind of expensive AA technique and it will still run flawlessly. To answer your question, yes you will be able to use FXAA on any recent game, but you will find yourself using even better AA methods with such a card. I'm running this game on a 560 Ti and I'm smooth sailing with 60 fps @ 1080p.
There are also no model swapping in this game, so what you see in pictures is what you get in-game. The replays add some additional DOF effects, which I'd argue make things look even worse at times, but the in-game graphics are the same as in replay. People tend to be deceived by the replay angles and think that the game looks better in replay, which is not the case.
Cockpit and helmet cam. Helmet cam looks to apex by default, but it can be configured.Thank you for te reply!
Do you know what cockpit views are available for this game?
Those are replays, which look better than actual game
What no they're not. I took those straight from gameplay. Just paused the game and used the free camera. The replays add nothing to the graphics anyways. There are no post processing effects or AA added so i don't know where you got that idea. Those shots were taken with an fxaa injector though.
Which graphical settings do you use? Photorealism? Film hdr mode?
Not to be rude but why do you keep saying photorealism? There are four different HDR modes. Simple, Linear, Hable filmic, and photographic. I used hable filmic hdr, and turned hdr off at times for those shots. They were taken with the cloudy weather settings as well. Everything else is ultra dx 11 settings, 8x MSAA, and injected FXAA.
Anyway, in your opinion, which of those settings do you think looks the best?
Game looks horrible during gameplay. Dont let those screens fool you. Running max settings does nothing for this game.
A few more unedited Pagani pics!
...??? What build are you running, with what graphics card and drivers?Game looks horrible during gameplay. Dont let those screens fool you. Running max settings does nothing for this game.
...8x MSAA and injected FXAA.
The game's not optimized for 3D yet. I've tried it, and it doesn't run worth a damn. A lot of objects are rendered inverted (closer when they should be further), and it was running at around 3-4fps.
Also, just having 3D enabled in control panel, even when you're not actually using it, causes effects like motion blur to not show up, and seems to have a small performance hit even when not active. To play the game decently, I have to disable 3D entirely.
I believe they plan on supporting 3D later on, but they haven't done any work to that end yet.
So I found this thread today and it piqued my interest, after looking at the game a bit more I've decided to buy into it. Got myself a Full Member Toolkit and registered on the forums there as Raxxum. Currently downloading the game overnight (and it's going quite slow for some reason).
Out of interest, do they have the different career modes in there in any form yet? I've always enjoyed the drifting parts in car games and was wondering if there was a drift mode in yet. I understand it's still pre-alpha and all but wondering about it all the same.
There's no career in right now. It's mostly a time trial simulator for now. You can do races with AI but most of the time the AI is not fully implemented yet so most of them will crash before the end of the first lap.
No drifting right now and none planned as far as I know? Maybe I missed it somewhere but I don't think so.
Why is this thing downloading so slowly? And after a half-hour or so, it just stalls. I've had to resume a handful of times already since last night.
Why do you use both? Why not just 8x MSAA? Any chance you could provide some comparison images (no AA vs. MSAA only vs. FXAA only vs. MSAA+FXAA) with the framerate for each?
Anyone playing this with a 360 controller? Don't have the room for a steering wheel setup unfortunately
pCARS is very controller-friendly.
And it is not true either, as they have not spent any time optimising controllers.I see what you did there.
ugh... are these trailers official?
Nope. SMS doesn't make official trailers. Instead, it lets the community make them and I actually think that's pretty clever.
ugh... are these trailers official?
The game looks great, but it could be better presented.
Anyone playing this with a 360 controller? Don't have the room for a steering wheel setup unfortunately
Looks like the car is reflecting stuff outside the tunnel.
Maybe in some parts, but if you look on the side you can see the tunnel exit and the side lights being reflected.Looks like the car is reflecting stuff outside the tunnel.