Foliorum Viridum
Banned
Bathurst on 30x speed. Sunset is amazing.
Bathurst on 30x speed. Sunset is amazing.
Hm is 30x speed available for SP also?
I think so... I remember having Spa at 120x ages ago so I assume it is.
Connecticut Hill is probably the best looking in terms of assets. It's still WIP, but it's the most updated circuit, if I'm not wrong. Imola as well, but Imola is a bit more bland in general (not a game fault, but a reality fault).
Bathurst doesn't look very good at the moment due to trees being nuclear bright.
What about SPA?
Guys which track, weather, settings combo is this? I want to see the game at its best on my screen but am finding it hit and miss currently going through all the track/setting combos to find something that looks amazing.
Cheers.
Team Member here, still waiting on MP!
Upgrade (and hopefully thank me later next year).Team Member here, still waiting on MP!
Most people here probably don't share my opinion, but I'm perfectly happy with juniors not getting proper mp during the development. I ran into the first troll (only one so far though, so that's good) with the FM unlock after tens of hours of great racing and judging by the forum majority of the trolls seem to be junior members.To recap the plans for access: there are currently no plans to enable access for juniors during development, beyond the occasional specific load test. Team members will get access as soon as stability is satisfactory, which it certainly isn't currently. To be really honest I wouldn't expect that to be very soon. It's actually a lot harder to keep control of testing and feedback data with a lot of users than it is with a few.
Off course, you just pay the difference.Can juniors still upgrade? Sorry I'm sure it's been asked before
That probably won't include the new carcass model that AJ's still working on, but even this current tread model already makes a huge diffrence and doesn't apparently have any notable performance difference.We will try to get the STM functioning on current gen consoles.
Upgrade (and hopefully thank me later next year).
Seriously though, probably not coming as soon as you might think:
Bah. They're doing what I knew they would but hoped they didn't.
Next time just make it clear when you are asking for peoples money for this that further down the line you're gonna decide to do different builds for different people... You don't play with peoples money.
Has WMD Cars discussed console release dates. I can't wait to play this game, but there is no way I'm going to be able to play it on my macbook. From the web site, it appears that it is coming in the fall 2013. Is this true for consoles too?
Bah. They're doing what I knew they would but hoped they didn't.
Next time just make it clear when you are asking for peoples money for this that further down the line you're gonna decide to do different builds for different people... You don't play with peoples money.
Andy Tudor mentioned that possibly around thanksgiving 2013, but it's more about when it's ready than a set date. It could be earlier or later.Has WMD Cars discussed console release dates. I can't wait to play this game, but there is no way I'm going to be able to play it on my macbook. From the web site, it appears that it is coming in the fall 2013. Is this true for consoles too?
I'm a little confused by your post and I don't agree. All members (including junior/team?) just got maybe 3-4 builds this week, practically daily. There were questions about whether full members would get multiplayer access, and they did quite quickly after senior members did, since the development team wanted broader testing and more log reports/feedback. In normal operation, they have been doing different builds for different people forever -- that's one of the perks of being a manager, you normally get builds more often. Am I complaining now that other people have been getting new builds with the same regularity I normally do? Nope.Bah. They're doing what I knew they would but hoped they didn't.
Next time just make it clear when you are asking for peoples money for this that further down the line you're gonna decide to do different builds for different people... You don't play with peoples money.
Minor correction really, but the (tyre) grip is the same front to rear currently, because all four tyres are the same size. I've fixed this today locally, which along with a reduction in grip for the FA tyre compound to match, makes for a very nice improvement.
Andy Tudor mentioned that possibly around thanksgiving 2013, but it's more about when it's ready than a set date. It could be earlier or later.
I still can't see this hitting current gen if it's that far away for console folks. Has to be bumped to PS4/Xbox 3. This game needs power behind it, not these pathetic consoles.
Hit early next gen before Forza and GT.
One thing I've been wondering about (since I'll probably get it on Wii U), are there any shots of the game on weaker hardware/at lower settings?I'd love to get into this but my PC would die running it, plus I don't have a wheel![]()
Yeah timing wise I thought it seemed weird that they'd release for PS3/360. Not that it means that they're not releasing for next gen though, for all we know they could be in the works and just not announced (like the Wii U one was for a while), presumably cause they don't officially exist yet/NDAs/etc.I still can't see this hitting current gen if it's that far away for console folks. Has to be bumped to PS4/Xbox 3. This game needs power behind it, not these pathetic consoles.
Hit early next gen before Forza and GT.
There's no such a thing.How do i get into Photo Mode again?
There's a free camera mode where you can adjust depth of field and move the camera around, but I don't think there's any post-processing that's not live. Is the free camera what you want? I forget the key to do it (maybe F-something).How do i get into Photo Mode again?
Yeah that's what i'm after. F1 offers up a debug menu butt all the others seem to do nothing :/There's a free camera mode where you can adjust depth of field and move the camera around, but I don't think there's any post-processing that's not live. Is the free camera what you want? I forget the key to do it (maybe F-something).
What? This was said since the very start, it's even on the tools/membership level page that higher tiers get access to exclusive tracks and cars.
Yeah that's what i'm after. F1 offers up a debug menu butt all the others seem to do nothing :/
Upgrade your PC now and experience it better than any console owner will!![]()
It's gradual access to new features as they add them, for load-balancing and playtesting purposes. First senior managers, then managers, then seniors, now full members. As I mentioned, it's been like this on a smaller scale every week. Monday-Wednesday senior managers and managers could try the early builds, since they paid a lot more money to be able to do so, and Friday the general audience could try a more polished build. I don't really see it as being unfair, personally.This isn't exclusive tracks/cars. It's exclusive access to certain aspects of the game development. This is basically different builds. Also iirc the exclusive cars/tracks was added afterwards.
Why would it change lighting or shadows? Does it turn on post-processing filters when it comes on (and if so can you apply the same effects for a live drive)?CTRL + F, doesn't always activate straight away so push it a few times. Basically, look at shadow changes or light changes, then you know it's active. After that you can look around.
For more keys; http://forum.wmdportal.com/showthread.php?7565-Project-CARS-Keyboard-Shortcuts
It's gradual access to new features as they add them, for load-balancing and playtesting purposes. First senior managers, then managers, then seniors, now full members. As I mentioned, it's been like this on a smaller scale every week. Monday-Wednesday senior managers and managers could try the early builds, since they paid a lot more money to be able to do so, and Friday the general audience could try a more polished build. I don't really see it as being unfair, personally.
Why would it change lighting or shadows? Does it turn on post-processing filters when it comes on (and if so can you apply the same effects for a live drive)?
There are pictures posted on one of the console threads of pCARS running on an Xbox 360. 3 Pictures of an Audi driving around what looks like an early build of Connecticut Hill, running at 720p & 30fps and grahically looking much like NFS: Shift.One thing I've been wondering about (since I'll probably get it on Wii U), are there any shots of the game on weaker hardware/at lower settings?
What do you mean? Are you a junior member? What was quoted was this:And that's totally accepted, however what he said I read it as that's not what they're doing at all.
I didn't actually doublecheck who that quote is from, but I'm assuming it's accurate, and that team members will get access as soon as stability is satisfactory, which it's not at the moment. I'm having races and lobbies crashing fairly regularly. They don't say that anyone besides junior members would be limited from the test. If that is your objection then I can see what you mean, and perhaps it would be nice if it were otherwise, but I suppose my personal feeling is that the junior member level is the "try it and see if you like it" level, with a slight discount off the final product.To recap the plans for access: there are currently no plans to enable access for juniors during development, beyond the occasional specific load test. Team members will get access as soon as stability is satisfactory, which it certainly isn't currently. To be really honest I wouldn't expect that to be very soon. It's actually a lot harder to keep control of testing and feedback data with a lot of users than it is with a few.
Bathurst on 30x speed. Sunset is amazing.
There's the Caterham Classic and the Formula Rookie which is a Formula Student class (I'll get to drive one next, actually).Have they mentioned anything recently about lower end spec racing series'? I vaguely remember seeing something before but it seems like the closest I can see lately in public stuff is go karts before jumping to the 500+hp cars.
Yeah, the shots were with the old tech, but it looked pretty close to what S2U had to offer. Since I remember people asking about it, I took some shots with the low-end settings at 720p:The goal was to release pCARS on the current console with as many graphical bells and whistles the consoles can muster at a steady 30fps. I own Shift and Unleashed on PC and 360 - Shift looks better on PC however Unleashed looks miles better on PC and I'd expect the same from pCARS on PC vs console versions. Andy posted "the console versions will/do look very similar to the PC version. The major difference is resolution (consoles will be limited to 720P). Some textures will also be lower resolution due to the lack of video memory on consoles, but the good news there is that at 720P you don't really need those ultra high res PC textures anyway. "
What do you mean? Are you a junior member? What was quoted was this:
I didn't actually doublecheck who that quote is from, but I'm assuming it's accurate, and that team members will get access as soon as stability is satisfactory, which it's not at the moment. I'm having races and lobbies crashing fairly regularly. They don't say that anyone besides junior members would be limited from the test. If that is your objection then I can see what you mean, and perhaps it would be nice if it were otherwise, but I suppose my personal feeling is that the junior member level is the "try it and see if you like it" level, with a slight discount off the final product.
Juniors were never promised MP and neither is no-one forcing them to upgrade, it's a perk and an incentive of the higher tiers and I think it's more than fair. Juniors already get most of the content at a very reasonable price. I really don't see the issue here.No, I'm not a junior, but I wasn't exactly speaking for myself. It's the principle of the thing.
Eh...I'll post a comparison in a sec, but let me just say you couldn't be much more wrongThis game still looks like shift 2
are the physics the same? because shift 2 was not realistic...in any sense of the word.
Joking? Doesn't look anything like Shift 2This game still looks like shift 2
are the physics the same? because shift 2 was not realistic...in any sense of the word.
Juniors were never promised MP and neither is no-one forcing them to upgrade, it's a perk and an incentive of the higher tiers and I think it's more than fair. Juniors already get most of the content at a very reasonable price. I really don't see the issue here.
Ouch, luckily they should easily replaceable if Logitech won't get you one.AC adapter on my G27 just died... T_T