Catatafish
Banned
So the imminent patch the developer is referring to, is it post Windows 10, or is it the one coming soon ?
I would assume this is PC.
There the CPU load should go down massively with DX12.
On Xbox One it will bring something but probaly in the single % area.
Hey guys, remember when CDPR said just recently that Witcher 3 would dynamically scale to 1080p on XB1?
CPU load should go down significantly on Xbox One too.
DX11.x on Xbox One doesn't use the new CPU features in DX12.
What does that have to do with this?
There's a patch coming very soon with a slight performance improvement. More smaller performance improvements to come sometime soon(?) after that.So the imminent patch the developer is referring to, is it post Windows 10, or is it the one coming soon ?
Regardless of what is was or was not, it was an unnecessary comment borne out of stupidity that added absolutely nothing to the discussion. And I'm sure you were well aware of that when making it![]()
Dx on the xbox one already uses some of the new cpu features in dx12.
We have known this since dx12 was announced haven't we?
The bundles and draw call stuff?
If you read the link in the OP , the DEV is replying to an XBOX ONE thread.
Did they say they would be converting to DX12?
And 30-40% of total performance? That's almost hard to believe.
Those types of pics show up for a lot of games and I never know where my CPU falls in the line.
What does that have to do with this?
Personal attacks, classy. About what I've come to expect from you guys though.
Got to love MS's PR team![]()
Yeah, always a fresh batch of snake oil to peddle it seems.
No, it was a dev.
Now I'm confused. Microsoft didn't say this....right?
The imminent one is a 5% boost coming soon.So the imminent patch the developer is referring to, is it post Windows 10, or is it the one coming soon ?
CPU load should go down significantly on Xbox One too.
DX11.x on Xbox One doesn't use the new CPU features in DX12.
I don't think we've ever had anyone be this explicit and clear about what DX12 will do for any game on the Xbox One. The fact that he doubled down would suggest it's probably real. Pretty amazing that Sony's fortunate decisions about hardware will all be for naught just from software. Software is king indeed.
Thinking about getting an SSD for Windows 10. Maybe I will run a build off it now with Windows 8 on my main drive and see how it goes.
I can get a 250gb Kingston SSD for $60.
I imagine PC. Would be nice to see a boost on the boner.On the PC or the bone?
Schrödinger's cat;165397718 said:After 'power of the cloud' and many other sales pitches I remain sceptical of 'too good to be true' claims until there's ample evidence and proof in my hands.
The gap is closing again.There's nothing stopping Sony from adopting the software patterns behind dx12 too, assuming they don't already. It just takes investment on their side on the sdk. Hardware is the hardware. Dx12 will let ms use it more efficiently, and close the gap today, but afaik Sony could open that back up.
This isn't a Microsoft person talking about this, it's a completely independent developer.Yup, and honestly I exercise extra caution with MS in particular in recent years. On top of the cloud crap, Announcing and cancelling entire divisions within a year and such also keep me a little extra cautious of them. They seem to be in a strange state currently where Windows has got a clear goal, but Xbox is following a strategy of throw everything at a wall and seeing what sticks.
Id hope it would go up: Spread work across multiple cores means you don't have most your cores with idle periods. Frame completes sooner and moves on to processing the next one.
This isn't a Microsoft person talking about this, it's a completely independent developer.
It won't give Xbox One games a 30-40% boost.
What is your CPU?
Personal attacks, classy. About what I've come to expect from you guys though.
I don't think we've ever had anyone be this explicit and clear about what DX12 will do for any game on the Xbox One. The fact that he doubled down would suggest it's probably real. Pretty amazing that Sony's fortunate decisions about hardware will all be for naught just from software. Software is king indeed.
We'll need to do some work of course but the way our engine is structured lends itself to the main benefits of DX12.
Let's roll a hypothetical. Say Sony were to emulate in some way the main benefits of DX12 on their machine. Well, we'd see a good improvement as our engine loves it.
I imagine PC. Would be nice to see a boost on the boner.
I thought GAF said DX12 wouldn't be that great a benefit to XONE.
I thought GAF said DX12 wouldn't be that great a benefit to XONE.
Phil Spencer said:On the DX12 question, I was asked early on by people if DX12 is gonna dramatically change the graphics capabilities of Xbox One and I said it wouldnt. Im not trying to rain on anybodys parade, but the CPU, GPU and memory that are on Xbox One dont change when you go to DX12. DX12 makes it easier to do some of the things that Xbox Ones good at, which will be nice and youll see improvement in games that use DX12, but people ask me if its gonna be dramatic and I think I answered no at the time and Ill say the same thing.
I would certainly like to refer back to this thread after the DX12 40% improvement patch is released for Project Cars, just to see how everyone's predictions turned out.
There's nothing stopping Sony from adopting the software patterns behind dx12 too, assuming they don't already. It just takes investment on their side on the sdk. Hardware is the hardware. Dx12 will let ms use it more efficiently, and close the gap today, but afaik Sony could open that back up.
Kinda have to read it from the beginning. I've put his comments in bold and ignored some of the questions outside of the topic at hand.
Every time like clockwork. Post asinine comment about MS/Xbox, complain when you're called out.
He was talking about X1 not PC, why is that so hard to believe around here. Read the forum thread from the beginning, everything said it's about X1 not PC.
Looking forward then to a 1080p rock solid 60 frames per second when in a full grid version of project Cars on the Xbone.
hehe yeah right.
So the Xbox One has seen a "5%ish" increase then, or at least in the next patch?
Looks like AFTER DX12, and the impact it could have on Project Cars on Xbox One, is completely unknown at this point.