Get rid of it from every other tournament while you're at it Nintendo.
It just occurred to me that this could be later than expected if their DLC plans are actually long-term...
This probably won't be happening to any game next year once the communities usefulness as an advertising tool has run out.
Could? Nintendo already did that with Brawl, and it became the best-selling Smash.
:,( ... ... you failed us nintendo
You might not agree with my opinion on it but I absolutely stand by it. Consoles should be more open, consumers should have more control over the products they purchase including the way they play, and IP holders should be more willing to allow fans to create cool non-profit projects with their creative properties. The fact that worry over a legal precedent they may set prevents a project like this from seeing the spotlight it deserves, and prevents the best players from competing in that spotlight is incredibly disappointing.
Also, I expect this to be the case as well (unfortunately).
If Nintendo is truly about that life then they should support the game(s) throughout it's life. We'll see though.
IntSys is Nintendo.Even if Nintendo did endorse it, they'd still need permission from:
Sega
Konami
Game Freak
Intelligent Systems
HAL
etc.
So Melee will have another 5-10 years of life. Alright.
I don't think SBWiiU will even dent Melee's foothold in the community. Project M became popular in the community though.
IntSys is Nintendo.
IntSys is Nintendo.
Nope, it's people who still stick to Melee instead of moving on and developing new ways of playing Smash competitively who failed Nintendo.
Melee removed from Evo 2015 at Nintendo's request
Yeah your're right I forgot about Brawl lol but when people are like Nintendo needs the "competitive crowd" I always roll my eyes. Games like street fighter need the competitive crowd because a good chunk of sales come from them, the smash casual fan base destroys us in numbers so at the end of the day Nintendo really doesn't gain much by supporting us.
lmao
Nope, it's people who still stick to Melee instead of moving on and developing new ways of playing Smash competitively who failed Nintendo.
Nope, it's people who still stick to Melee instead of moving on and developing new ways of playing Smash competitively who failed Nintendo.
Nope, it's people who still stick to Melee instead of moving on and developing new ways of playing Smash competitively who failed Nintendo.
Yamauchi would of sent out a cease and desist when he saw the first playstation all stars trailer LolNintendo has gone soft under Iwata. Yamauchi would have had that cease and desist sent out day 1
Modding on the Wii has not been a "only positives" thing, like at all. In fact there are almost no positives left at this point after what modding did to the console and its software. In fact it was really, really fucking bad. Nintendo has no reason nor is there "positive precedent" for them to be okay with modding and hacking of Wii software at this point.
PC games flourish under modding under Steams DRM protections. What you miss with thinking the Wii as a dead console is that that simple fact is irrelevant for legal precedent... I mean, just go read a Supreme Court case and watch how a company will dig up legal precedent for their case from decades past.
What the hell is this? It's the consumer's fault because the product made by a company isn't what they want?
This probably won't be happening to any game next year once the communities usefulness as an advertising tool has run out.
We did develop a new way to play competitively with the newer game. It's called Project M.
I think it's funny though, that it's mostly the filthy casual Smash fans saying people need to "move on," but then also argue that the series shouldn't take competitive play into consideration.
doesn't matter if you like it or not
you have to play it
cause it's NEW
FTFY, also define competitive play please
Yamauchi would of sent out a cease and desist when he saw the first playstation all stars trailer Lol
You seriously aren't aware how deep the "Melee is the best Smash" sentiment runs, even among the casual base.
I doubt a GameCube controller adapter is commercially viable, they'd literally sell it to the competitive scene only. The profit would be abysmal even taking into consideration Wii U's standards.
I would have agreed with you if they hadn't already announced a Gamecube Controller adapter for the Wii U. That's literally releasing a controller just for the hardcore that only works on a single game (as of now). If they're willing to go to that extreme, they certainly would be willing to release an old favorite game on the VC if/when they get around to releasing some GCN VC games later on down the road.
Supporting a corporation this much is unhealthy Stair-Kun.Nope, it's people who still stick to Melee instead of moving on and developing new ways of playing Smash competitively who failed Nintendo.
Sadly, yes.Lol that logic... Do people actually think like this when it comes to gamer/developer relationships?
I admit I don't know that much about the community, but Brawl sold like hotcakes to casuals. They don't seem too picky.
I think it's funny though, that it's mostly the casual Smash fans saying people need to "move on," but then also argue that the series shouldn't take competitive play into consideration.
Now explain why he's wrong? Or are you not trying to imply that?
Most Melee players are going to stick with Melee since it's proven it can survive a new Smash game coming and going, especially if they don't like the changes Smash 4 brings to the table.
The communities are completely separate. Trying to think one is going to replace the other is absolute nonsense.
I still believe that Brawl sold more off the back of the success Melee than it did off it's own merits.
Surely the increase in sales would have been much higher like Mario Kart if casualising the game was really the key to success, didn't Melee have a much higher attach rate or something?
Keep in mind that much of the new Wii audience weren't the sort of people who buy Smash Bros.I still believe that Brawl sold more off the back of the success Melee than it did off it's own merits.
Surely the increase in sales would have been much higher like Mario Kart if casualising the game was really the key to success, didn't Melee have a much higher attach rate or something?
I think that's part of it sometimes. A game's initial sales often seem based largely on how well received the predecessor was. Though on Wii, I think a big part of it comes from sales over a long time period. *shrug*I still believe that Brawl sold more off the back of the success Melee than it did off it's own merits.
True enough. It seems like people forget, Brawl was outshining Melee in terms of popularity and attendance for a few solid years. Smash 4 may very well do the same.The communities are completely separate. Trying to think one is going to replace the other is absolute nonsense. Also there is a high fucking chance Smash 4 will become the main game played at tourneys for the next few years. Melee will still be there for those who want it, but saying it'll be top dog for 5-10 years is nonsense. Consider how hard this is being pushed in contrast to Brawl, which btw still had a huge presence up until last year at Apex when numbers went down for the first time.
FTFY, also define competitive play please
The communities are completely separate. Trying to think one is going to replace the other is absolute nonsense. Also there is a high fucking chance Smash 4 will become the main game played at tourneys for the next few years. Melee will still be there for those who want it, but saying it'll be top dog for 5-10 years is nonsense. Consider how hard this is being pushed in contrast to Brawl, which btw still had a huge presence up until last year at Apex when numbers went down for the first time.
I still believe that Brawl sold more off the back of the success Melee than it did off it's own merits.
Surely the increase in sales would have been much higher like Mario Kart if casualising the game was really the key to success, didn't Melee have a much higher attach rate or something?
doesn't matter if you like it or not
you have to play it
cause it's NEW
Ehhhh depends what you mean by "few", It's either going to last longer than Brawl due to being a slightly better game, or people just won't care about trying it for that long a second time round just because there are better alternatives available.
I think it all depends on how much new blood Smash 4 brings as well as how fun it is to play and watch, personally I don't think it's a good spectator game at all.
I'm afraid to jump into conclusion but people should be happy that Nintendo haven't called out C&D on Project M right now. However I'm concerned that with the fact that they released Project M 3.5 a week before Smash U release date might ruffling their feathers.
As mentioned many, many, many times, competitive players don't actually play on Final Destination most of the time, at least in the US.In the case of Smash brothers "competitive play" means playing 1vs1 in final destination, no items, etc. Basically, no fun allowed mode.
=P