I find it interesting, I'm not sure it will work for everything, like motion capture on Wii. Golf, swordfighting and such are possibilities. It's indeed an interesting testbed for new ideas.Ponn01 said:I hate motion controls, but this is true 1 to 1 if they pull it off. For those who profess to love their Wii and waggle they should be all for this since this is above and beyond what they currently have. If they don't, then well that just shows a persons true colors.
This is the big question.Andronicus said:how much is it going to cost.......
Mr.Potato Head said:This has so much more potential then wii... now the question is, how well will it be adapted?
I will say this, MS has came with a sweet device here...and with High Def on top of it...it could be huge
Exactly. Plus you're going to get a lot of lazy devs just throwing shit out there, just like the Wii.Yoschi said:it is simply not going to work for all kinds of games, just like the wii.
LovingSteam said:If it works, Microsoft wins my $$$. It looks revolutionary. Simple. As. That!
Ponn01 said:I hate motion controls, but this is true 1 to 1 if they pull it off. For those who profess to love their Wii and waggle they should be all for this since this is above and beyond what they currently have. If they don't, then well that just shows a persons true colors.
Having to do a separate gesture to move through every single option isn't.a.wd said:Well Im not all about the waggle, but my girlfriend is. Plus moving through menus using your hands is cool as fuck....
Antagon said:How would you walk around and aim though? And what about say rolling to the side, jump over stuff, etc.
Prime Blue said:I'd like to see a stage picture for that:
Ysiadmihi said:Not exactly. You won't be able to do a lot without buttons, so unless they announce a Wiimote/nunchuk like device, this thing is going to be very limited in what it can do.
Also if it's $200, this is just a bad, bad idea.
chase said:This could be good. A FPS where you can look around a corner by moving your head, defuse bombs with your hands rather than a cursor, etc. No one wants to spaz around in Gears, but you can tactfully add things that I think would enhance the experience.
As I mentioned in my previous post - that's exactly the game I was playing on a PC-based system similar to this. It's was precise enough and funN.A said:They should do a version of that japanese human tetris thing.
avatar299 said:Yeah I'm just not feeling this. I love motion control and this just screams stupid. The thing about the wii was despite the obvious minigames and the like, you could clearly see how the motion control and the IR could improve traditional games, and we did see it happen in games like mario galaxy and Pro Evolution Soccer.
Natal doesn't invoke that same " I can't wait to play FPS, RTS, sports games, etc etc" feel that the wiimote did.
It doesn't help that the applications they used to showcase natal are strange. Throwing paint? Elephants? Mylo=Seaman? MS couldn't convince one of their studios to make a more traditional game to showcase the Natal abilities in general gameplay. Zelda:TP was a big hit at the Wii unveiling.
Also no 3rd party games. Not one. Not even Tony Hawk. This might validate Nintendo decision not to pack in the classic controller.
Oh well. They still have time to impress me.