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PS Eye = Kinect ?

DR3AM

Dreams of a world where inflated review scores save studios
We don't have a lot on info on the new PS camera but it looks like a Kinect. It's also belived to build in with the PS4.

Playstation-4-Eye.jpg


External Dimension Approx. 186mm x 27mm x 27mm (width x height x depth) (tentative)
Weight Approx. 183g (tentative)
Video Pixel (Maximum) 1280 x 800 pixel x 2
Video Frame Rate 1280×800 pixel @ 60fps
640×400 pixel @ 120fps
320×192 pixel @ 240fps
Video Format RAW, YUV (uncompressed)
Lens Dual Lenses, F value/F2.0 fixed focus
Capture Range 30cm~∞
Field-of-View 85
Microphone 4 Channel Microphone Array
Connection Type PS4 dedicated connector (AUX connector)
Cable Length Approx. 2m (tentative)
 
Wikipedia on kinect:

640×480 pixels @ 30 Hz (RGB camera)
640×480 pixels @ 30 Hz (IR depth-finding camera)

Kinect has a frame rate of 30fps

Looks like PS 4 Eye is an enhanced version just based on these quick specs from wikipedia
 
Totally different techological approached, but maybe Sony tries to achieve similar features that Kinect gets. Kind of trying to close that "advantage" Kinect has.
 
Capture range appears to be 20cm shorter than Kinect 2.0.

Someone should put those specs right next to Kinect 2.0 ones to compare.
 
Wikipedia on kinect:

640×480 pixels @ 30 Hz (RGB camera)
640×480 pixels @ 30 Hz (IR depth-finding camera)

Looks like PS 4 Eye is an enhanced version just on these poor specs

Eye 3 is significantly better. It is able to do 720p video @60fps.

I do expect Kinect 2 to be superior to it though, probalby doing 1080p60

So is this a sensor bar? Do we need this to play the PS4?

I do expect it to come with every PS4 from launch. Sony will want those casual sales they enjoyed on PS1 and PS2 that went to Wii and later Kinect. They will want the best version of Dance Central and Just Dance and crap like that.
 
Kinect has a CPU and was motorized, I'm assuming this is basically to it what those Chinese imitation consoles are to the real deal.

Given how useful the Kinect actually IS in practice (this gen anyway) though it's not exactly something I'm crying over.
 
The new ps eye captures 240fps while kinect catches 32fps. Meaning it is much much better at capturing very fast movements and its much more precise.

I am not sure how they are capturing the depth but looks like the second camera does this. Nothing is said about the depth camera..
 
Kinect has a CPU and was motorized, I'm assuming this is basically to it what those Chinese imitation consoles are to the real deal.

Given how useful the Kinect actually IS in practice (this gen anyway) though it's not exactly something I'm crying over.
Kinect 2.0 apparently doesn't need a motor anymore because it's viewing angle is so wide. Maybe this has that packed in too. Though I doubt it, I think this is just a tacked on thing to try and reach semantic parity with Kinect to steal MS' thunder. But even they didn't focus on it much at all in the conference, leading me to believe they know it's functionality isn't comparable, so we'll see.
 
Bundled camera, 8 gigs of DDR5... this console ain't gonna be cheap.

That camera alone has got to be worth $150.

Next gen is shaping up to be very expensive. Especially if games hit the dreaded $70 mark.

My wallet... it cries.
 
It doesn't feature a IR camera which IMHO is a better solution.

Also doesn't seem to have the special hardware and software which drives most Kinect features, which is the most important part. Closer than PS Eye/Move versus Kinect 1.0, but not equal. More like a better-capable version of Move/PS Eye, with Kinect-like features, such as biometric-based recognition for log-in.
 
The new ps eye captures 240fps while kinect catches 32fps. Meaning it is much much better at capturing very fast movements and its much more precise.

I am not sure how they are capturing the depth but looks like the second camera does this. Nothing is said about the depth camera..


You cant compare this way, 240fps but @ 320×192 pixel vs 30fps but a higher resolution (1920x1080).
 
Yeah seems to have exactly the same functionality.

No it doesn't, it doesn't have the IR camera which is the main Kinect functionality along with the skeletal tracking solutions in the Kinect software.

This is a stereo camera which is a step up from the PSEye but it's not exactly the same thing. Kinect can even work in the dark for many of it's functions.
 
from http://www.scei.co.jp/corporate/release/pdf/130221b_e.pdf
PlayStation®4 Eye

PlayStation®4 Eye, a newly developed camera for PS4 incorporates two high-sensitive cameras that have wide-angle lenses with 85-degree diagonal angle views which can recognize the depth of space precisely. This enables PlayStation®4 Eye to cut out the image of player from background, or to grasp players’ position in front and behind, further broadening the ways to enjoy games. Incorporated four microphones are also capable of accurate sound detection and source origination. In addition, users will be able to login to their PS4 with face recognition and are capable of using their own body movements or voices to enjoy games more intuitively. Furthermore, PlayStation®4 Eye senses the color of DUALSHOCK®4’s light bar to judge the positions of multiple players, and set characters in the same positions or let a character talk to a particular player, enabling players to enjoy games in new way. PlayStation®4 Eye also supports PlayStation®Move motion controller. It detects the motion of PS Move more precisely, and reflects players’ in-game motion more accurately than ever.

No it doesn't, it doesn't have the IR camera which is the main Kinect functionality along with the skeletal tracking solutions in the Kinect software.

This is a stereo camera which is a step up from the PSEye but it's not exactly the same thing. Kinect can even work in the dark for many of it's functions.

IR is used for depth only. Without light it loses 2d imaging. If SONY can preduce depth capture then it is exactly the same thing just in a different way. Which one is better? We dont know right now. The software stuff can easily be implemented so thats now even an issue.
 
If you still have to hold Move controllers (heck, oven the new gamepad has built in Move) like they showed in the video then this is nothing like Kinect. Much less Kinect 2.
 
Video Pixel (Maximum) 1280 x 800 pixel x 2 @ 60fps is what is shown here.

Also.. where did you get those specs for Kinect 2?

From vgleaks, kinect has 2 video sorces too.

You don't need much resolution when doing 2d image processing of bodies. There are various techniques where you only need very little resolution.

Yes, but kinect can do video capture at higher framerate if resolution is lower. We only know that Kinect 2 work at 30fps at 1080p, but we dont know the framerate at lower resolutions. And it is only for rgb camera, we dont know the framerate for IR source.
 
Are people seriously beefing about these cameras.I mean who gives a shit.It could lag from now till kingdom come and the fanboys will still defend it.Both will always be second rate things that could of had immense potential but instead go the cheap route and cater to casuals that will be satisfied with anything.
 
Any thoughts on why they need two cameras on this?

To cut down on the calibration troubles with Move?


I don't think stuff like leg tracking is going to be possible with this if you still need to use the Move lights for depth perception.
 
Pretty sure it's just an enhanced version of Move.
Huh? The Move is the exact same and unchanged (i.e. it will work with PS4), the difference is the camera which was formerly the webcam-looking (one lens) PS Eye that had been around many years before the PS Move ever was even announced. With a more accurate camera (this new thing), the PS Move just got a lot more accurate.
 
Doesn't really matter how good the camera is if Microsoft can say theirs supports Skype, that alone is a huge selling point for many casuals

Skype acts as a third party company. There is an app for Vita, and it's been integrated as part of the PSP's firmware for years, lol.
 
Also doesn't seem to have the special hardware and software which drives most Kinect features, which is the most important part. Closer than PS Eye/Move versus Kinect 1.0, but not equal. More like a better-capable version of Move/PS Eye, with Kinect-like features, such as biometric-based recognition for log-in.

The prototype kinects had a lot of the image processing done on the device itself, but all of that was moved onto the console to keep the costs down. There's nothing special in it anymore.
 
Skype acts as a third party company. There is an app for Vita, and it's been integrated as part of the PSP's firmware for years, lol.

Skype was also available on the PSP. Yet it's never come to Sony's consoles. There has to be a reason for that, though I admit I don't know what that would be. Skype would've been a slick way for Sony to answer the cross party chat thing too.
 
Any thoughts on why they need two cameras on this?

To cut down on the calibration troubles with Move?


I don't think stuff like leg tracking is going to be possible with this if you still need to use the Move lights for depth perception.

To put it simply, with one camera all you see is a flat surface without the possibility to know the depth of anything (reliably). With two cameras you get depth information of everything in the scene because you have stereo vision now. And you don't basically need Move's ball of light to track it's depth like in a single camera's case. Still it's not a foolproof plan but better than a single camera.

Comparing Kinect and Stereo Vision is like comparing apples to oranges as they both you different ways to accomplish same tasks. Time will tell which is better overall, but I think they both have their strengths and weaknesses.
 
For the people saying Kinect 2 is going to be a lot better than this let me break a few things down for you.


kinect22.jpg


iTLAWgM.png




Kinect 2 will do 3D depth tracking at 512 x 424 @ 30FPS

PS4Eye will do 3D depth tracking at 1280 x 800 @ 60FPS

640 x 400 @ 120FPS

&

320 x 192 @ 240FPS


Kinect2 will do normal RGB video @ 1920 x 1080 @ 30FPS & 3D at 512 x 424 @ 30FPS

PS4Eye will do 3D RGB video @ 1280 x 800 @ 60FPS using the 2 cameras





Kinect2 will have an IR array so it will work in most lighting conditions & settings

PS4Eye has a F/2 which is really good in low light my HX9V lowest F-stop is 3.3 & it's good at recording video in low light at 60FPS so PS4Eye with a f/2 will be even better & shouldn't have much problems tracking people in low light conditions @60FPS & with the 2 camera setup it will be removing the background so that's another problem fixed.


I'm not saying Kinect 2 won't be better at 3D tracking but from the specs it doesn't look like it's going to be a clear cut winner above the PS4Eye.
 
I wish it wasn't so butt ugly any word on if this is final hardware?

Obligatory GIF so people don't forget history:
eyetoykinect.gif

Apparently you've never played Kinect sports how you swing actually effected the hit, you also couldn't cheat with two hands.

you should try beach volleyball which actually required you to move, jump, throw and hit the ball.
 
Sony's focussed on latency again.

Software libraries are an important component in the application of the camera, and Sony hasn't shown anything there yet, but the hardware looks good to me.
 
Depth from stereo RGB produces noisy video. As lighting conditions get darker like an average indoor room or for players with darker skin, results get much worse.

Depth from an IR based sensor like Kinect produces much higher quality video that isn't affected by the dark room or dark skin problems.
 
Given the tidbit about PS4Eye working with DualShock4, I have a feeling this is going to be included with every console.
 
Surely this must be quite cheap to manufacture, IIRC sony make their own camera lenses.

it seems to be like 2 (enhanced) PS eyes ductaped together.
 
That camera alone has got to be worth $150.

Ehhh, idk about that.

Apparently you've never played Kinect sports how you swing actually effected the hit, you also couldn't cheat with two hands.

you should try beach volleyball which actually required you to move, jump, throw and hit the ball.

Well I've played Kinect, and it works like shit. These new cameras will probably be better, but I have yet to find an enjoyable controller free game.
 
I'm not saying Kinect 2 won't be better at 3D tracking but from the specs it doesn't look like it's going to be a clear cut winner above the PS4Eye.

So if you're trying to say using software tricks to try and get 2 2D cameras to recognize 3D objects is going to be better than using an IR depth camera to actually get a proper 3D image, I might say that's crazy.
 
Ehhh, idk about that.



Well I've played Kinect, and it works like shit. These new cameras will probably be better, but I have yet to find an enjoyable controller free game.

Kinect Sports is personally enjoyable but that's the only enjoyable game I've played with it and only certain parts of the game are enjoyable.

So if you're trying to say using software tricks to try and get 2 2D cameras to recognize 3D objects is going to be better than using an IR depth camera to actually get a proper 3D image, I might say that's crazy.

It's not crazy it's biased.
 
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