The prototype kinects had a lot of the image processing done on the device itself, but all of that was moved onto the console to keep the costs down. There's nothing special in it anymore.
So if you're trying to say using software tricks to try and get 2 2D cameras to recognize 3D objects is going to be better than using an IR depth camera to actually get a proper 3D image, I might say that's crazy.
Kinect Sports is personally enjoyable but that's the only enjoyable game I've played with it and only certain parts of the game are enjoyable.
It's not crazy it's biased.
You mean like how 1 2D Camera & a controller with a colored ball on the end of it was able to do better 3D avatar controls than a 3D IR depth camera?
the end result is what's important & if the PS4Eye can achieve the end result better with 2 high speed cameras than Kinect can with a slower 30FPS IR Depth camera then yes it will be better.
You're right, the Playstation Eye probably was better at recognising a giant colourful blob than the Kinect. And given that, all it could track was a hand position, and used teh moves gyroscopic data to overlay something in the proper location. Which is fine, if you're only trying to track someone's hand. Trying to track entire people or objects is another story, and requires a lot of processing.
Kinect is simply in another dimension when it comes to actually recognising entire objects, and people. And still will be - it'll barely even sweat it when it comes down to it.
Depth from stereo RGB produces noisy video. As lighting conditions get darker like an average indoor room or for players with darker skin, results get much worse.
Depth from an IR based sensor like Kinect produces much higher quality video that isn't affected by the dark room or dark skin problems.
So you're saying the PS4Eye won't recognize a black person playing in his/her room at night? Is this true, that's a major oversight by Sony if so.
Kinect 2 will do 3D depth tracking at 512 x 424 @ 30FPS
PS4Eye will do 3D depth tracking at 1280 x 800 @ 60FPS
Yeah, maybe back in 2008.![]()
I wish it wasn't so butt ugly any word on if this is final hardware?
Apparently you've never played Kinect sports how you swing actually effected the hit, you also couldn't cheat with two hands.
you should try beach volleyball which actually required you to move, jump, throw and hit the ball.
You're right, the Playstation Eye probably was better at recognising a giant colourful blob than the Kinect. And given that, all it could track was a hand position, and used teh moves gyroscopic data to overlay something in the proper location. Which is fine, if you're only trying to track someone's hand. Trying to track entire people or objects is another story, and requires a lot of processing.
Kinect is simply in another dimension when it comes to actually recognising entire objects, and people. And still will be - it'll barely even sweat it when it comes down to it.
6 people simultaneously with full skeleton track is significant. That would mean the ultimate Dance Central/Just Dance/Fitness game. 720 would be the de facto for the casuals looking for those types of experiences. How many people can PS4Eye track simultaneously? If that's not known, how many people could the eye on PS3 track? I would think the PS4Eye can track around the same amount of skeletons per person as well. That should pretty even.
So you're saying the PS4Eye won't recognize a black person playing in his/her room at night? Is this true, that's a major oversight by Sony if so.
Where does it say the PS4 Eye does 3D depth tracking at this resolution? I assumed that was strictly RGB output.
LOL @150 dollars for Sony's camera. No. No way. They wouldn't do that. They're also known for their camera tech, so you can expect it to be good. Biggest difference will be that it won't be any good in the dark unless they use near-infrared as the Kinect does.
Video Pixel (Maximum) 1280 x 800 pixel x 2
Video Frame Rate 1280×800 pixel @ 60fps
Obligatory GIF so people don't forget history:
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Yeah, but what about if we had 4 microphones? Then can we get voice recognition for free? I kid I kid..."If I have a microphone then it can do voice recognition". No it can't unless you give the developer a solution or they can be bothered to do it themselves.
This, to me, was probably the most interesting and overlooked part of that entire conference. Sony basically, in so many words, announced a device that looks exactly like a Kinect that will be coming with the PS4. I don't know what this means in terms of games like Dance Central or Zumba, as in, will the controller be required for those games to work on PS4, but I have a feeling that Sony will not want to leave all that dance/excercise game money sitting on the table.
For the people saying Kinect 2 is going to be a lot better than this let me break a few things down for you.
![]()
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Kinect 2 will do 3D depth tracking at 512 x 424 @ 30FPS
PS4Eye will do 3D depth tracking at 1280 x 800 @ 60FPS
640 x 400 @ 120FPS
&
320 x 192 @ 240FPS
Kinect2 will do normal RGB video @ 1920 x 1080 @ 30FPS & 3D at 512 x 424 @ 30FPS
PS4Eye will do 3D RGB video @ 1280 x 800 @ 60FPS using the 2 cameras
Kinect2 will have an IR array so it will work in most lighting conditions & settings
PS4Eye has a F/2 which is really good in low light my HX9V lowest F-stop is 3.3 & it's good at recording video in low light at 60FPS so PS4Eye with a f/2 will be even better & shouldn't have much problems tracking people in low light conditions @60FPS & with the 2 camera setup it will be removing the background so that's another problem fixed.
I'm not saying Kinect 2 won't be better at 3D tracking but from the specs it doesn't look like it's going to be a clear cut winner above the PS4Eye.
Bundled camera, 8 gigs of DDR5... this console ain't gonna be cheap.
That camera alone has got to be worth $150.
Next gen is shaping up to be very expensive. Especially if games hit the dreaded $70 mark.
My wallet... it cries.
It's not made of gold.Bundled camera, 8 gigs of DDR5... this console ain't gonna be cheap.
That camera alone has got to be worth $150.
Next gen is shaping up to be very expensive. Especially if games hit the dreaded $70 mark.
My wallet... it cries.
Does anybody else think that the cameras can be separated?
lol no, Id guess that thing costs them $30 tops.That camera alone has got to be worth $150.
So if you're trying to say using software tricks to try and get 2 2D cameras to recognize 3D objects is going to be better than using an IR depth camera to actually get a proper 3D image, I might say that's crazy.
Does anybody else think that the cameras can be separated?
lol no, Id guess that thing costs them $30 tops.
Not to mention you only have 1280x800 pixels shot at wide angle to "find" jestures, I doubt it'll be able to do finger tracking, certainly not at a reasonable distance from the camera.Also, for comparison purpose, you have to take into account that depth measurement through stereovision is more CPU intensive, and depends more on environmental conditions (light, contrast,...). Even the base function of "extracting the player cutout" isn't an easy feat, having a good enough depth information to track his gestures is even harder.
For the people saying Kinect 2 is going to be a lot better than this let me break a few things down for you.
http://3nter.nl/wp-content/uploads/2013/02/kinect22.jpg
http://i.imgur.com/iTLAWgM.png
Kinect 2 will do 3D depth tracking at 512 x 424 @ 30FPS
PS4Eye will do 3D depth tracking at 1280 x 800 @ 60FPS
640 x 400 @ 120FPS
&
320 x 192 @ 240FPS
Kinect2 will do normal RGB video @ 1920 x 1080 @ 30FPS & 3D at 512 x 424 @ 30FPS
PS4Eye will do 3D RGB video @ 1280 x 800 @ 60FPS using the 2 cameras
Well I'd peg it at around $70, it's got 4 mics, 3 cameras and associated circuitry, along with the encloser, packaging and power supply.
Though, I'd venture to bet Sony will charge $149 for the honor of it taking up one of our USB3.0 ports.
Well I'd peg it at around $70, it's got 4 mics, 3 cameras and associated circuitry, along with the encloser, packaging and power supply.
Though, I'd venture to bet Sony will charge $149 for the honor of it taking up one of our USB3.0 ports.
Well I'd peg it at around $70, it's got 4 mics, 3 cameras and associated circuitry, along with the encloser, packaging and power supply.
Though, I'd venture to bet Sony will charge $149 for the honor of it taking up one of our USB3.0 ports.
What you're not mentioning is that the output of kinect is a tracked skeleton at 30 fps. The output of PS4eye is two raw image streams, that need to be processed for any depth measurement.
PS Eye can track fingers at 120fps...
onQ123 posted a video above...
PS Eye can track fingers at 120fps...
onQ123 posted a video above...
Curious, do you have a source that it'll be packed in? I kept hearing Sony call it a "peripheral". Sure the DS4 has support with it's light bar (smart decision), but as far as I could tell it's a peripheral that you'll need to buy separately.And since it's bundled directly into PS4, it's not like it has to have a mark up for stores to really carry it.
4 people could play the old Eyetoy game at 1 time but that wasn't 3D tracking & I wouldn't be sure of the PS4Eye doing 3D tracking with more than 1 player.
This, to me, was probably the most interesting and overlooked part of that entire conference. Sony basically, in so many words, announced a device that looks exactly like a Kinect that will be coming with the PS4. I don't know what this means in terms of games like Dance Central or Zumba, as in, will the controller be required for those games to work on PS4, but I have a feeling that Sony will not want to leave all that dance/excercise game money sitting on the table.
The Eyetoy gameplay is smoke and mirrors. It's tracking movement, not a person. The ball would hit back if you just jumped around. Kinect Sports is tracking a human skeleton and applying it to a rendered character so you actually have to move your hand to the correct position and swing it forward.
How well this new Eye will handle 3D human tracking or how it will compare to Kinect, I can't say. The tracking part all comes down to software and Microsoft have an incredibly robust system that any developer can access. People seem to take the software for granted, "If I have a microphone then it can do voice recognition". No it can't unless you give the developer a solution or they can be bothered to do it themselves. Microphones can't by default understand human speech, just as a camera can't recognize and track a human in real time. It's an incredibly complex process.
This post is full of wrong.
It uses a proprietary port on the PS3 (as described in Sony's PDFs) so it won't use a USB 3.0 port or require a power supply as it will get power from the PS4 like Kinect does with the 360S. It has two cameras, not three as you said. Also, Sony probably won't sell them separately if it really does come as standard for PS4, it will just be packed into every box.
Bundled camera, 8 gigs of DDR5... this console ain't gonna be cheap.
That camera alone has got to be worth $150.
Next gen is shaping up to be very expensive. Especially if games hit the dreaded $70 mark.
My wallet... it cries.
That's the key, at 85degree angle of view that's equivalent to around 24mm (35mm equiv) focal length, in otherwords a really wide angle of view.from 10ft away?
PS Eye can track fingers at 120fps...
onQ123 posted a video above...