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PS3 hypervisor hacked

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dogmaan said:
.....nobody said the name you mentioned

look at the last page.

tee hee

the guy edited his post but I saw the name :P


hehee I can't believe they banned the name "DoomBringer", must have been one helluva poster
 
SuperSpy said:
the guy edited his post but I saw the name :P


hehee I can't believe they banned the name "DoomBringer", must have been one helluva poster

SuperSpy
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(Today, 04:20 AM)
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apparently not.
 
realraptor said:
Some of you are acting like this is going to end the PS3. Piracy and homebrew has always existed alongside the industry. Time and time again, the industry hits new records and there will always be a user playing a pirated game or enjoying some homebrew. These things just go together like peas and carrots.

What are you, like six? Homebrew is a relatively new addition to "the industry," popularized by the advent of hardware that was both powerful enough to run multiple bits of unsigned code useful outside the hacking community and friendly enough for coders to get to know in a relatively short amount of time. For the time being, the PS3 has miraculously managed to stay completely pirate-free when it comes to games, which is a huge accomplishment. It is however, an inevitability; eventually every system will get hacked, but to think this won't put the hurt on Sony right as they're finally starting to claw their way out of the hole is a little naive.

Here's where most people are getting a little bent out of shape. Sony went out of their way to nip most justifications for mod chips and hacks in the bud:
-Blu-rays are ridiculously resilient
-Hard drive space is user-upgradable with off-the-shelf HDDs
-The system is region-free for PS3 games
-PSN games can be shared among accounts
-Until recently, an amateur-friendly (albeit gimped) Linux playground was available
-The system natively plays a ton of video/audio formats and embraces more codecs out of the box than any other system

The blase attitude of the person working their way through the PS3's security coupled with the fact that anything that allows unsigned code to run on the system will, without fail, be applied to piracy on a level orders of magnitude more than the genuinely exciting idea of homebrew. I'm as curious as the next guy to see what the homebrew community could come up with, but there is absolutely no getting around the fact that anything that bypasses the Hypervisor and allows unsigned code will be used first and foremost to pirate games.

They aren't one and the same, but the two are very much married to the same methods used to run them. Plus, let's not fool ourselves here; there's plenty of crossover between homebrew and piracy. If there was a way to keep games closed off but run new user-created tweaks and apps, I'd be all for checking it out. Unfortunately, that wall between the two uses of security breaches isn't nearly as high or thick as even the most innocent of users think it is, and plenty know the stark reality: defeat of the Hypervisor for homebrew means the doors are wide open for piracy and that is what the primary use of this hack will be.
 
Investigation Team Go! said:
A 25-GB file would realistically take about a week to download. I doubt that would deter many would-be pirates, since they're already going to get the big games a week early. To them, they would get the games for free and be able to play on launch day like everybody else. No need to go buy the game if you're already able to get it at the earliest possible time and without paying.
in what country?

a week? really? REALLY?

OldJadedGamer said:
Everyone is missing on the best part of this... no more crying about locked save files!!!
to be immediately replaced by tons of crying about hacked metagaming.
 
It has been awhile since I've messed around with using the PS3 as a media center, but it definitely had some major flaws.

I remember spending months on PSunderground soon after it became DivX enabled trying to figure out what parameters files required to be playable. Using meGUI it seemed like if I batch encoded 4 DVD rips with identical settings 2 of them would work and 2 of them wouldn't (threads would go on for pages upon pages of people posting what bitrates this and what audio codecs that to see if we could figure out any constistent rules of thumb.) So even though the PS3 "officially" supports a variety of containers and codecs, at least last time I checked it was very finicky about how it went about that. Don't even get me started on trying to figure out how to get Bluray rips that were VC-1 to work. I actually went a few months not buying any Blurays if they were VC-1 just to avoid the hassle. Then I just went over to an HTPC.

And of course transcoding is far from ideal (not to mention PS3 media center is kinda wacky too sometimes).

I'm pretty sure you could always just install linux and then use VLC, but then I'm not sure if you could get the surround sound Dolby/DTS options?
 
coopolon said:
It has been awhile since I've messed around with using the PS3 as a media center, but it definitely had some major flaws.

I remember spending months on PSunderground soon after it became DivX enabled trying to figure out what parameters files required to be playable. Using meGUI it seemed like if I batch encoded 4 DVD rips with identical settings 2 of them would work and 2 of them wouldn't (threads would go on for pages upon pages of people posting what bitrates this and what audio codecs that to see if we could figure out any constistent rules of thumb.) So even though the PS3 "officially" supports a variety of containers and codecs, at least last time I checked it was very finicky about how it went about that. Don't even get me started on trying to figure out how to get Bluray rips that were VC-1 to work. I actually went a few months not buying any Blurays if they were VC-1 just to avoid the hassle. Then I just went over to an HTPC.

And of course transcoding is far from ideal (not to mention PS3 media center is kinda wacky too sometimes).

I'm pretty sure you could always just install linux and then use VLC, but then I'm not sure if you could get the surround sound Dolby/DTS options?
playing back video in PS3 Linux is terrible. The tearing on just a 30fps SD res video makes Saint's Row 1's screen tearing say "DAAAMN!".
 
The Faceless Master said:
playing back video in PS3 Linux is terrible. The tearing on just a 30fps SD res video makes Saint's Row 1's screen tearing say "DAAAMN!".

Ahhh, never tried it myself, just always knew it was a possibility. Well, all the more reason why a good homebrew solution on the PS3 would be welcome.
 
The tearing happens if you're using HDMI, I believe, if you just have it hooked up to an SD tv, it's actually not a bad at all; I'm sure you can do some type of VSync, but I've never tried it, and I don't need to since my tower is connected to the hdtv.


You should just try PS3MediaServer.
 
coopolon said:
It has been awhile since I've messed around with using the PS3 as a media center, but it definitely had some major flaws.
I can honestly say that I have yet to find a single DivX or MKV (Remuxed) file that I've tried in the last two years or so, that didn't play 100% correctly. I read your post scratching my head.

That's before even going into PS3 Media Server - I'm talking strictly playback from external USB HDD plugged into PS3.
 
jett said:
PS3 doesn't have the power for that.
Fine, how about an emulator with a 5% compatablity, that can play NIS's SRPGs and the Mega Man Anniversary Collection (Which is mostly a collection of PS1 ports)

A 25-GB file would realistically take about a week to download.
At the decent 400 KB/S that I can get with torrents with our 5ish Mb/s connection, it would take 18 hours to download. So a pirate has to wait a whole day, boo hoo! I am sure that whole day of waiting is going to completely deter them from pirating.
 
paskowitz said:
Am I right in thinking this may be some kind of record? I cannot recall any console/electronic device going unhacked this long.
Well, the Atari Jaguar was not hacked as of 1999-2000 when Scatologic finally encrypted Battlesphere through brute-force key generation. As I recall, one of the developers (using the nickname Thunderbird) had an array of Jaguars hooked up constantly generating new keys and attempting to boot the ROM. Once they hit the right key, they had a valid image they could use to reproduce their game for consumers.

The Atari Jaguar was released in late 1993 (limited release) and early 1994 (wider release). Battlesphere was released initially in early 2000. Hasbro made the platform an open one in 2005, although I don't know if that included the means to encrypt ROMs or a moratorium on prosecution by the DMCA for anyone finding a means to circumvent the copy prevention mechanisms.

It works out to 6-7 years until someone found a way around it (brute-force) or 12-13 years until the platform went open and it didn't really matter any more.
</atarigeek>
 
AzureNightmareXE said:
indeed. There is great benefits to be had by hacking the PS3. Region free Bluray playback being one of them.

Now that would be worthwhile.

Us in the UK get screwed over on quite a few blu-ray releases - Dexter being a prime example. All the seasons barring the newest are out in the US of A, but not over here.

Which sucks.
 
Isn't programing applications for the PS3 with Cell a hurdle in itself? Or do people already have a handle on this and/or its simpler than its made out to be?
 
Lord Error said:
I can honestly say that I have yet to find a single DivX or MKV (Remuxed) file that I've tried in the last two years or so, that didn't play 100% correctly. I read your post scratching my head.

That's before even going into PS3 Media Server - I'm talking strictly playback from external USB HDD plugged into PS3.

How do you get files larger than 4GB onto that USB HDD?
 
Lord Error said:
That's before even going into PS3 Media Server - I'm talking strictly playback from external USB HDD plugged into PS3.


Out of curiosity, have they patched it so that it can read from non-FAT32 HDDs yet? Because that was another major problem, not being able to load files bigger then 4 gb, obviously HD files get bigger then that all the time.


i used to use my PS3 to rip my blu-rays for consumption on my HTPC at a finger press, and it was such a pain having to split them into so many files and then link them all up later.
 
A Twisty Fluken said:
How do you get files larger than 4GB onto that USB HDD?
Sony doesn't include an ext3 or ext4 driver yet? That's really kind of stupid, given their support for GNU/Linux on older PS3 systems.
 
BlueTsunami said:
Isn't programing applications for the PS3 with Cell a hurdle in itself? Or do people already have a handle on this and/or its simpler than its made out to be?
You could say thats half the fun for some coders!
 
A Twisty Fluken said:
How do you get files larger than 4GB onto that USB HDD?
You can use the 'copy' function in any media server application. It will copy the file from your PC to your PS3 as if it was a USB drive, and there are no file size constraints or shitty transcoding.
 
Lord Error said:
I can honestly say that I have yet to find a single DivX or MKV (Remuxed) file that I've tried in the last two years or so, that didn't play 100% correctly. I read your post scratching my head.

That's before even going into PS3 Media Server - I'm talking strictly playback from external USB HDD plugged into PS3.
funny you should say that, just today i had a xvid video file that didn't playback audio on the PS3, so i had to use the 360 to play it. i prefer the PS3 since it can be set to play all the files in a folder in sequence instead of me having to manually play each file.
 
The XMB only reads FAT, nothing else.

coopolon said:
Out of curiosity, have they patched it so that it can read from non-FAT32 HDDs yet? Because that was another major problem, not being able to load files bigger then 4 gb, obviously HD files get bigger then that all the time.


i used to use my PS3 to rip my blu-rays for consumption on my HTPC at a finger press, and it was such a pain having to split them into so many files and then link them all up later.
If you were ripping them under Linux, you could have modified the kernel to read NTFS, allowing you to ignore the max-size limit of 4GBs; then under windows you could convert and shrink your file I guess.
 
SuperSpy said:
should I change the avatar? is it illegal?
This just might be your last thread uhmm you know who you are person:lol

Ahh well this is the world we live in. Nothing is really hack proof. If someone really wants to get at it then it will happen sooner or later. Even if it takes years. Well quantum encryption might be but I'm not the bright light on those subjects.
 
I NEED SCISSORS said:
You can use the 'copy' function in any media server application. It will copy the file from your PC to your PS3 as if it was a USB drive, and there are no file size constraints or shitty transcoding.

How well does the PS3 handle DD and DTS now with media files like AVI and what not? If it's doing that better, it sounds like the PS3 has taken some major steps forward as a media center since I last attempted to use it.

Edit: Plus, for a true media center, it'd be nice to be able to access files without having to turn on another PC. At that point, you might as well have a HTPC.
 
coopolon said:
Out of curiosity, have they patched it so that it can read from non-FAT32 HDDs yet?

Nope. At this point, I'm not expecting it to come at all.
 
Dragona Akehi said:
My Bluray collection says otherwise.

Is it region locked or something? You know that you can rip it and burn it back without region protection right? (you probably do know..) even at the same quality, could take lots of time with a big collection though or maybe you couldn't do it because of $entimental reasons.
 
coopolon said:
How well does the PS3 handle DD and DTS now with media files like AVI and what not? If it's doing that better, it sounds like the PS3 has taken some major steps forward as a media center since I last attempted to use it.

I'm not entirely sure. I know that a while back it got DTS-HD decoding for Blu-rays through a firmware upgrade. I'm not sure if it would play a file with DTS-HD. Perhaps if you stuck it in an .m2ts container, again, i'm not entirely sure. I am certain it's capable of decoding DD 5.1 - I ripped a DVD a while back, renamed .vob to .mpg, and I remember it saying 5.1 in the XMB info. But I doubt that it could handle TrueHD as part of a file. It can handle AC3 though, which is cool. It's completely hit or miss with me.
 
Only thing(s) I'd be interested in are:

1. Select/Accept = O, not X
2. region free PS2 game playback on 20/60/80gb systems
3. losslessly encoded audio file playback

Would 2 be possible or does cell relinquish control to the PS2 guts? Have no idea how the hardware works...just voodoo to me. BC compatible JPN PS3 systems cost an arm and a leg so being able to buy a used BC compatible US system and tinkering with it to be region free would be nice...
 
I cant wait for the day when I can retire my original xbox as my emulator machine, so far nothing minus a computer even comes close to how great emulators were on xbox.

If this is the beginning of a PS3 that has XBMC as the main interface and can run emulators I will be a happy man
 
Dragona Akehi said:
My Bluray collection says otherwise.

Not just Blu-ray, that would mean we can take advantage of the PS3's superior up-scaling on DVDs too. No longer would I need to burn a region free copy of my out of region DVDs in order to watch it on the PS3.
 
BlueTsunami said:
Isn't programing applications for the PS3 with Cell a hurdle in itself? Or do people already have a handle on this and/or its simpler than its made out to be?

I would think the only hurdle would be knowing how to write applications in C/C++. Unless you specifically need to target the SPU's, programming the powerPC based PPE isn't really that difficult.
 
FishSquared said:
Now hurry up and hack the GO please.

It's been "hacked." Dude won't release the method nor make CFW for it.
 
paskowitz said:
Am I right in thinking this may be some kind of record? I cannot recall any console/electronic device going unhacked this long.
If we're talking about homebrew (we ARE talking about homebrew, right?) the 360 has remained unhacked a year longer.
 
Rhindle said:
If we're talking about homebrew (we ARE talking about homebrew, right?) the 360 has remained unhacked a year longer.

360 has been hacked for a while, it's just a pain in the arse to setup apparently
 
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