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PS3 not to play used games?

They probably go through games then trade them in while they are still worth a lot of money, considering how many games come out and how much they cost over there.
 
Suikoguy said:
You don't have any clue the mentality of the hardcore RPG fan do you?

Hardcore RPG fans play their games for an hour and then promptly dispose of them? First I've heard of it.
 
And then when your PS3 breaks, you have a bunch of coasters for a game collection. Not gonna happen, it just isn't practical.
 
Your PS3 would probably register a game by internal serial number or something like that.
 
Magnus said:
I thought they still were 'illegal', when did that happen?
I don't know when, but they are most certainly legal here...and much more worthwhile than the US used market. The games are almost always in top notch condition to the point where they could be considered new.

I have no problems with buying used Japanese games, but I almost never go that route in the US (for obvious reasons, once you done it).
 
Flo_Evans said:
so SAAB should get a check when I sell my used car?

the very thought of this kind of bullshit gets me fucking pissed.

The thing is, videogames are a lot more disposable than cars. When I sell my car, I sure as hell am going to need another one, which is not true of videogames (or movies or books for that matter).

The thing is used movie and book trades are not nearly as advanced as the used videogame trade. The products are not nearly as new either. You can usually get a used version of a new videogame within days of it being released.
 
Red Scarlet said:
I doubt they played it for 1 hour in a month. Are you part of Matlock's secret club or what, Sonna?

It must be that I don't understand Japan. I can't even imagine blowing through an RPG in a week and then getting rid of it...

GhaleonEB said:
shit he's on to you

BAIL OUT
 
while i'm sure this is excellent wank material for the "SONY MUST FALL" set, you know it won't come to anything. poses too many obvious problems even for people who don't buy used games.
 
Red Scarlet said:
They probably go through games then trade them in while they are still worth a lot of money, considering how many games come out and how much they cost over there.

If you trade a big-name RPG that costs $X back in during the first two weeks, you can probably get $X - $10 for it. For example, Dragon Quest VIII cost $90--you could get $80 back in the first two weeks, then $65 for the next two, then $40 for the second month, etc. etc.

Buy back prices are actually quite good, not terrible like in the U.S., so there's incredible pressure to buy-play-sell, especially on games you're unlikely to play through twice.

Additionally, Japanese gamers keep their used software in IMMACULATE condition, so there's no real drawback in quality to buying used.
 
Well when they cost ~$100 (in this game's case I think it did), as you CAN buy used games again, even if you did like it, why not finish it, then trade it in while it's still worth a good amount, and get something else with the trade in. Can always buy it later again when it's cheaper.
 
sonarrat said:
It must be that I don't understand Japan. I can't even imagine blowing through an RPG in a week and then getting rid of it...

When I was younger I could easily beat a 60 hour rpg in a few weeks. Certainly not now that i'm older and don't have as much time. How many hours do you think it takes someone to get to 60 in World of Warcraft, and how many did it in a few months? (Bad example, I know, but it shows the mentality of any gamer, regardless of nationality. Simply put, if someone has the time, you can easily sink time into a RPG)
 
JackFrost2012 said:
If you trade a big-name RPG that costs $X back in during the first two weeks, you can probably get $X - $10 for it. For example, Dragon Quest VIII cost $80--you could get $70 back in the first two weeks, then $60 for the next two, then $40 for the second month, etc. etc.

Buy back prices are actually quite good, not terrible like in the U.S., so there's incredible pressure to buy-play-sell, especially on games you're unlikely to play through twice.

Additionally, Japanese gamers keep their used software in IMMACULATE condition, so there's no real drawback in quality to buying used.

Holy shit! That would do it for me, too... maybe not an RPG though.
 
sonarrat said:
Hardcore RPG fans play their games for an hour and then promptly dispose of them? First I've heard of it.
Since games are so expensive in Japan now, the typical flow is buy, play to death, sell. People had finished DQVIII and sold their copies within a week of buying it. The second hand market supports this behaviour because shops don't make a huge markup on new software. Typically they buy for 4000 and sell for 6000 for things like RPGs. The buying price drops with supply, of course, but most people seem happy to sell a game after they have completed it nowadays, knowing full well they can buy it again later for a fraction of the price.

edit: looks like AV beat me to it :)
 
JackFrost2012 said:
If you trade a big-name RPG that costs $X back in during the first two weeks, you can probably get $X - $10 for it. For example, Dragon Quest VIII cost $90--you could get $80 back in the first two weeks, then $65 for the next two, then $40 for the second month, etc. etc.

Buy back prices are actually quite good, not terrible like in the U.S., so there's incredible pressure to buy-play-sell, especially on games you're unlikely to play through twice.

Additionally, Japanese gamers keep their used software in IMMACULATE condition, so there's no real drawback in quality to buying used.

If that's the case of how it is, I'd have traded it in too and buy it for less in a month or two too.

Your DQ8 hate has been foiled! :)
 
They sold it for that (oops thought I heard $100 cause of some tax) because they knew people would pay it. $80 x 4,000,000 = a nice paycheck.
 
Games could come with a dongle to plug into one of the USB ports. Every PS3 has a address or someother form of authentication. The Dongle signifies that only that PS3 can said game. If you are familiar with music software, you'll know that Steinberg uses dongles for protection. Of course, their copy protection schemes have been broken, I don't see that feat being replicated on consoles
 
The situation in Japan is a disaster. The only reason things aren't as bad in the U.S. is the big box stores -- where most people buy their games -- aren't selling used games ... YET.

If Best Buy, Walmart, CC etc. jump in the fray, the market will go to hell in a handbasket.

Used game sales will be eliminated eventually. There is no question in my mind. We're simply in the early stages of a vicious cycle of escalating prices leading to higher used game sales leading to higher prices etc.
 
Jonnyram said:
The buying price drops with supply, of course, but most people seem happy to sell a game after they have completed it nowadays, knowing full well they can buy it again later for a fraction of the price.

Yeah, this is the real problem with the pricing structure. Even games which I want to play through twice, I'm extraordinarily unlikely to want to play through twice immediately. So my typical pattern on an RPG is:

1. Buy new for $70, getting any preorder bonuses, point bonuses, etc.
2. Sell back two weeks later for $50
3. (Optional) Buy again when used/new copies drop to $20, which they usually do within 6 months to a year. "Used" copies are inevitably in like-new condition.

So that's $20 for games I don't want to keep and $40 for games I do, plus I get any awesome preorder bonuses to keep forever. This, in a market where new software costs $70.

Guess what: THERE ARE A LOT OF PEOPLE LIKE ME. And it's killing the Japanese game industry.
 
Odysseus said:
I did a search, if old, bite me.

Originally posted by ikachii at IGN

"SCE has secured the patent for a new disc technology that, if used, would not allow the PS3 to read used games for that platform. The technology was invented by Kutaragi himself, as well as two others

Details regarding the patent are featured here: http://www.ipdl.ncipi.go.jp/homepg.ipdl

the link above does not jump to the related patent details
 
Well I always figured next gen was not MS' to win, it was Sony's to lose. Seems they might try and prove me right.



I'm not a huge fan of used games (mostly because they are crazy expensive and often scratched), but this is a very heavy handed approach and it removes choice from the market.
 
JackFrost2012 said:
Guess what: THERE ARE A LOT OF PEOPLE LIKE ME. And it's killing the Japanese game industry.
The DQVIII numbers made me cry. It was #1 in the 2004 used game charts, by some way, and it had only been out for a month by the end of the year. Winning Eleven was number two, I think. Sengoku Musou also ranked quite highly.
 
Fuck that. I wouldn't be able to play my PS3 games on someone else's console? What kinda of bullshit is that. Sony is fucking stupid if this actually happens (which I doubt).
 
JackFrost2012 said:
Yeah, this is the real problem with the pricing structure. Even games which I want to play through twice, I'm extraordinarily unlikely to want to play through twice immediately. So my typical pattern on an RPG is:

1. Buy new for $70, getting any preorder bonuses, point bonuses, etc.
2. Sell back two weeks later for $50
3. (Optional) Buy again when used/new copies drop to $20, which they usually do within 6 months to a year. "Used" copies are inevitably in like-new condition.

So that's $20 for games I don't want to keep and $40 for games I do, plus I get any awesome preorder bonuses to keep forever. This, in a market where new software costs $70.

Guess what: THERE ARE A LOT OF PEOPLE LIKE ME. And it's killing the Japanese game industry.


The bad part is that it makes total sense and is a rewarded behavior. =(

No wonder Jaffe went ballistic on the Best Buy used games announcement.
 
Suburban Cowboy said:
There's no way they will implement this, Sony is not that stupid. The only reason people kept replacing their broken PS2's with new ones was because they already had a library of PS2 games. In this scenario, if your console breaks you have to rebuy all of the games you previously owned.

In other words, ya fucking right.


Either that, or send your console to Sony and have it fixed for a *cough* reasonable *cough cough* fee. See? That way you don't have to rebuy all of your games. On top of that, since you're not buying a new console, Sony doesn't lose any more money, considering the console will be sold at a loss. It's pure evil genius.

But... it saves you from having to buy your games all over again.
 
Jonnyram said:
The DQVIII numbers made me cry.

The problem is that the high cost of new Japanese software positively encourages this behavior. Publishers are raising, not lowering prices, so people are even MORE willing to try to recoup as much of their "investment" as possible.

I mean...I'm a gamer, I love games. But I need $50 a lot more than I need a finished PS2 game sitting on my shelves. Especially if I know it will always be there for me to find, later, cheaper, if I want it.

I don't really know a good solution. Fortunately for the U.S., the UNFATHOMABLY SHITTY way Americans treat their games mean that this is unlikely to become a problem. :)
 
You know, in a sane world.. one could laugh this off without a second thought. But we don't live in a sane world, we live in a world where media cartels struggle for total draconian control over every last possible use of all possible content in order to scrape up all the money they're supposedly "entitled" to... and a world where Sony Music installs backdoors in your PC and the RIAA wants to hack your computer "just so you won't pirate".

I know this probably won't happen, but dammit I'm not going to put trying it past them.

I support this technology. I don't even get why used games are legal.
First sale doctrine. You own what you buy. Therefore, you can sell it to somebody else. Fuck the whining assholes who think they lose money when you do so.
 
januswon said:
the creditability of this news is in doubt
unless such a patent really exists
This is true, but the discussion is still valid, regardless of who may or may not implement such a system.
 
1. Stupid idea. Piss off consumers and merchants in one fell swoop? Smart!
2. Like someone else said, Sony's consoles aren't known for their...tenacity. Oops.
3. Someone will crack and bypass this within days of the Japanese launch, if not sooner.

I'm calling the last one. :)
 
Is ikachii a reliable poster?
The link posted by the OP appears to be the Japanese patent office homepage with no mention of Sony or Playstation on it. Not that I would be surprised by this news (it is just a patent afterall), but I would be equally unsurprised if someone made it up.

I think that with an increased focus on DRM and pressure from publishers, something like this is inevitable. I don't think we've reached a point where it would be acceptable to consumers (including myself) though.
 
RiZ III said:
I support this technology. I don't even get why used games are legal.

at least used games are legal in japan
there are supreme court cases in japan on 2002.04.25 ruled in favor of the used games retailers

japan supreme court judgement (japanese)
http://www.arts.or.jp/judgement/index_chuko.html

before this judgement, there used to be "No Resale" logo and clauses attached to the game package in japan.
after this judgement, the "No Resale" label disappeared from the game packages in japan
 
Striek said:
Is ikachii a reliable poster?
The link posted by the OP appears to be the Japanese patent office homepage with no mention of Sony or Playstation on it. Not that I would be surprised by this news (it is just a patent afterall), but I would be equally unsurprised if someone made it up.

I think that with an increased focus on DRM and pressure from publishers, something like this is inevitable. I don't think we've reached a point where it would be acceptable to consumers (including myself) though.


He's one of IGN's VIP's if i remember correctly. Translator or some such for them.

OK - his tag says "IGNcube Japanese Correspondent"
 
If this happens its 360 and Rev for me all the way. I like how people can read the future" This isn't going to happen" Everything that comes out negative for PS3 is always downplayed. sheeesh
 
Used games in Japan are a godsend compared to the crap the US gets. I could comfortably complete my BioHazard collection because Japanese games are such in great condition. Likewise, had to resort to Ebay for completing my RE collection, under strict condition searches.

I swear, why U.S. retailers can't do the same thing as Japan where they wrap the cases and they use peelable stickers (my *God* what common sense!) that have the price and the grade of the used product.

If this is the American way, it makes me ashamed to be American, seriously. (on this front only of course ;))
 
You know what? It would be fantastic, and is something that need to happen.

Obviuosly, this system as it is here can´t be applied. You can´t loose all your collection because your system pass away. But I think it can be solved, and I would love it to be applied.

It´s simple, rent and second hand copies of games are stealing the money from developers and from this industry in general. Shops are getting a lot of money they don´t deserve, and the industry must solve that for next generation if they want to grow and if markets as the japanese one want to remerge.

It´s not a problem of users, it´s obvious that anyone here would prefer a cheaper game over the original or selling his old finished games, especially when in Japan you can find second hand games in mint condition at half the price in less than two weeks from the original release, that is just crazy (and I´m guilty as well, once a year I go to Japan I can´t resist to get a bunch of used games). And as Jack very well expose, it´s too tempting to have avaliable money that piles of games box getting dust.


Legal? sure, unfair? of course. What shops do actually to earn more money that the own developers of the games?. They have become parasites of the industry, and it´s the hour to put a limit to that. Unfortunately, it´s very hard to do it without affecting users (like putting draconian protectives system).

About renting, the videogames companies should be the ones that rent the games in any case.

It could affect to sales? maybe. But in the best of cases, it would mean more money for publishers/developers, that would mean less risks for this business, and that will bring more creativity, more new companies and more projects. Eventually it could mean low prices and a full reactivation of the industry. This is a very pink vision of what it could be, sure, but it´s something worth of dreaming for, and I don´t see how the actual way could support itself for much more time.

If you want the truth, the only solution I see for this is a generalization of the steam system over the industry. That way developers would be the ones that sell/rent their games directly to the consumers under their conditions and with almost 100% of profit. If you think about it, Is not a surprise that companies like Namco are getting more money from mobiles games than consoles games nowaday.
 
I can't figure out if Gaijin to Ronin is serious or not. If he is...wow. All I can say is I'm glad he's not the one making the decisions in the game industry. That's some ludicrous shit right there.
 
Make a deal with the used game stores then, don't take it out of the gamers pockets, charge Gamestop a fee for selling used games. The stores are going to have to share profits with the devs, this is unfair to the gamer.
 
Gaijin To Ronin said:
Eventually it could mean low prices and a full reactivation of the industry.
This needs to happen before, not after.
If they implement this system before dropping prices, it's not going to be pretty. Noone will buy games full stop, because $80 is too much of a risk if you know you can't get any of that back.
 
I can't figure out if Gaijin to Ronin is serious or not. If he is...wow. All I can say is I'm glad he's not the one making the decisions in the game industry. That's some ludicrous shit right there.

I´m serious.

And please, at least have the education to respect my view of things. I´m not asking anyone to be agree with me. Just exposing what I think.
 
Look, when I pay $50 for a physical disc(I am not talking about what is ON the disc since no copies are being made), it is fucking MINE. I can sell it to whomever I want, and that can include a store, which can now sell it to whoever THEY want. So fucking what if the original manufacturer "loses" money. There's no increase in total copies used. I no longer possess the copy I sold. If the industry wants to change that, then they're going to have to go to an Rental-only scheme, where it's explicitly clear you're paying for nothing.

If they want to expand markets, how about getting MORE PEOPLE to want to KEEP their games instead of assraping their customers for every last cent.
 
This needs to happen before, not after.
If they implement this system before dropping prices, it's not going to be pretty. Noone will buy games full stop, because $80 is too much of a risk if you know you can't get any of that back.

Yes, that could happen. But how they can do it before? at least from the other way you can foresee a exit. But nobody knows how to reactivate the industry from the actual situation, everyone is asking the same question, especially in Japan.

In the worse of cases, doing something radical that doen´t work could be solved with a step back, maybe.
 
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