Insane Metal
Gold Member
Honestly, I hope Sony designs a completely new controller. Dual Shock has a nice design and all, but it's long due. They need to try something new and improved.
real talk
Do we need a dpad on a modern controller?
- Keyboard input. Sony has a technology were a touchpad can detect your finger hovering above it, and you'd have a keyboard on the screen which you'd use you located your finger and input the correct keys.
- Extra buttons, you could easily fit 8 extra buttons on a decent sized touchpad, you wouldn't actually see them on the controller but you'd know where to touch the pad to activate them.
- A 3th or 4th stick input. Just slide your finger around the pad and it acts like a stick or laptop mouse cursor. Would be great for map control, just imagine pinch to zoom, rotate, etc.
Honestly, I hope Sony designs a completely new controller. Dual Shock has a nice design and all, but it's long due. They need to try something new and improved.
I really wish the Vita didn't include a rear touchpad. It's severely underutilized, has only been gimmicky in use thus far, and it makes the system uncomfortable to hold."the same size as an existing DualShock but features a small touchpad in place of the existing Select, Start and PS buttons. The tech is based on Vita’s rear touchpad, and is similarly responsive in use."
I don't know, how useful would that be? Having the touchpad in the back of the controller would make it easier to use while keeping your hands in normal playing position, but maybe that's too much for casual gamers to handle...
The stuck placement isn't really an issue, but the form factor itself is 15 years behind the times. They don't need to dramatically change it -- just make it more rounded and smooth so it's more comfortable on the hands and eyes. Jett and Mist Koo had the right idea.Controlled with your tongue. It's a very limber muscle, you know.
*stares uncomfortably*
I think this sentiment is akin to wanting a replacement for a steering wheel. Sometimes it just ain't broke, you know
I honestly think a Nintendo 64 Frankenstein controller with dual analogs is the perfect form.I'm not saying to leave the newly created space empty.
But the way many games do item switching (4 directions, single input) is based on the dpad, not the other way around.
Menu navigation is completely manageable with a stick and a single genre (2D fighting games) is not a good enough reason to keep old conventions around.
I really wish the Vita didn't include a rear touchpad. It's severely underutilized, has only been gimmicky in use thus far, and it makes the system uncomfortable to hold.
I'm not saying it can't be done. The concept just hasn't really proven itself as a valuable asset thus far.Oh, okay, I've only seen Vita demo unit once, and didn't really get to use the rear touchpad then... But having a small touchpad in the middle of the controller doesn't seem good either, it's difficult to think of gameplay situations where it would be better than analog stick or larger touchscreen. Maybe it's just for web browsing and OS navigation?
I think EVERYONE has the form factor wrong.
I do not expect this controller to be shaped like a dual shock whatsoever. The ergonomics simply don't work for a touch screen.
I believe it will be designed similarly to the vita, but obviously with a larger area allocated to ergonomics and the size of the analog sticks.
I think this mock-up has it correct (without the screen, and perhaps only slightly smaller):
real talk
Do we need a dpad on a modern controller?
Hi. Hello. You're wrong. It's first of all : a touchpad. Not a touchscreen. Secondly, it's a DualShock-style controller and at the same size of the existing one. That's what the reports say. But that controller you just showed was pretty cool tbh.
I think EVERYONE has the form factor wrong.
I do not expect this controller to be shaped like a dual shock whatsoever. The ergonomics simply don't work for a touch screen.
I believe it will be designed similarly to the vita, but obviously with a larger area allocated to ergonomics and the size of the analog sticks.
I think this mock-up has it correct (without the screen, and perhaps only slightly smaller):
My mishmash
boomerang 2.0
Honestly, I hope Sony designs a completely new controller. Dual Shock has a nice design and all, but it's long due. They need to try something new and improved.
Have you guys thought that maybe the whole center portion of the controller is a touch pad? Instead of a square cut into the middle.
I think this mock-up has it correct (without the screen, and perhaps only slightly smaller)
TOUCHPAD
TOUCHPAD
TOUCHPAD
TOUCHPAD
TOUCHPAD
you're wrong.
My mishmash
boomerang 2.0
One of my favorite trends in new systems is the ability to take screenshots and share them easily.
If they're going to stick with symmetrical sticks they need to at the very least space them further apart. I'm constantly knocking my thumbs into each other whenever I use the DS3.
If they're going to stick with symmetrical sticks they need to at the very least space them further apart. I'm constantly knocking my thumbs into each other whenever I use the DS3.
How big are your thumbs?
My mishmash
boomerang 2.0
Average size.
My mishmash
boomerang 2.0
Pic or it didn't happen.
Seriously, how are you thumbknockers holding the controller? I'm 6"4 with large hands and that is not a problem.
Anytime I push both sticks toward each other my thumbs collide. Try it.
Happens everytime I play a shooter. Unless you bend your thumbs at the joint and rest them on the sticks by the very tip of your thumb, they will collide any time you push the sticks toward each other. I like to rest my thumbs on the spot just above the joint. More comfortable.
I think EVERYONE has the form factor wrong.
I do not expect this controller to be shaped like a dual shock whatsoever. The ergonomics simply don't work for a touch screen.
I believe it will be designed similarly to the vita, but obviously with a larger area allocated to ergonomics and the size of the analog sticks.
I think this mock-up has it correct (without the screen, and perhaps only slightly smaller):
Anytime I push both sticks toward each other my thumbs collide. Try it.
Happens everytime I play a shooter. Unless you bend your thumbs at the joint and rest them on the sticks by the very tip of your thumb, they will collide any time you push the sticks toward each other. I like to rest my thumbs on the spot just above the joint. More comfortable.
Anytime I push both sticks toward each other my thumbs collide. Try it.
Happens everytime I play a shooter. Unless you bend your thumbs at the joint and rest them on the sticks by the very tip of your thumb, they will collide any time you push the sticks toward each other. I like to rest my thumbs on the spot just above the joint. More comfortable.
When in a shooter do you move both sticks toward each other?
Are your thumbs stiffly sitting on the sticks, or do you bend your thumb joints?
My mishmash
boomerang 2.0
Made a new more polished mockup:
(Larger version)
The touch pad is clickable, click anywhere for start click bottom left for select (similar to the Macbook's touch pad).
In my previous one it was supposedly a tappable touch pad (tap to click, doesn't actually click).
While I prefer the Xbox's stick, I wanted to stick with the Playstation stick (stickpun unintended).
My mishmash
boomerang 2.0
Ok, so to the people who think the touchpad is a great idea; why? What do you think it's going to bring you?
I'm guessing the touchpad will mostly be used for non-gaming elements. Web browsing would benefit from it the most.
Happens everytime I play a shooter. Unless you bend your thumbs at the joint and rest them on the sticks by the very tip of your thumb, they will collide any time you push the sticks toward each other.
I like to rest my thumbs on the spot just above the joint. More comfortable.
I'm guessing the touchpad will mostly be used for non-gaming elements. Web browsing would benefit from it the most.
You're this guy?
Small edit on the one kairu made:
No need for the touch pad boundaries, the texture should feel different.
I don't get the touchpad, what use is it going to be?
If the screen capture on the controller is instantaneous, that's a huge win. Especially if it's BC.