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PS4: possibly a better gaming machine than it's PC equivalent?

Lol what is this thread. A high end PC of 2012 already blows the PS4 out of the water.

As far as games are concerned well if PC games don't target those specs then the PS4 1st party titles will retain the technological edge. Simple.
 
It has the potential of being a streamlined, fast and easy to use gaming device with high performance.

So sure it could be a better gaming box than a PC.
 
I think people need to read the op more carefully.

He's asking about the equivalent type of spec in a PC vs ps4, not titans and high end gear into the future. He even specifies the kind of gpu he's talking about.

Anyway, op, yes, Ps4 ought to do better for games than the same kind of hardware in a PC.
 
A high end PC of 2012 already blows the PS4 out of the water.

In theoretical performance yes, in terms of what your actually getting on screen (or going to get for the next 12-18mths) no.

There isn't a single PC dev team out there right now (apart from Valve) that is developing anything that looks as good as the Killzone demo, because there isn't anyone with the money or motivation to do it.

Obviously, Valve could change all that with the Source 2 engine and Half Life 3, but right now, that's just vapour ware until it's revealed.

Even the latest and greatest, Crysis 3 isn't doing what was on offer in Killzone in terms of physics and draw distances.

Crysis 3 is still taking place in small, localised, confined, corridor type areas.

Having the capability to blow the PS4 out of the water is great, but if no one is delivering the goods to do it, it's kind of pointless.
 
Welp, I didn't check the minimum specs for Crysis 3, since my old GTX 260 has been able to run every game so far, and now Crysis 3, which I just bitched about having to make an Origin account for, finally downloaded, but of course it won't run because you need to have direct x 11 or something to run it. I'm even dumber than I imagined. (P.S., fuck PC gaming.)

Just because you are not capable to check what you need to run certain game makes PC gaming bad?

The sentence I bolded was the most intelligent you've dropped in this thread, kudos
 
In theoretical performance yes, in terms of what your actually getting on screen (or going to get for the next 12-18mths) no.

There isn't a single PC dev team out there right now (apart from Valve) that is developing anything that looks as good as the Killzone demo, because there isn't anyone with the money or motivation to do it.

Obviously, Valve could change all that with the Source 2 engine and Half Life 3, but right now, that's just vapour ware until it's revealed.

Even the latest and greatest, Crysis 3 isn't doing what was on offer in Killzone in terms of physics and draw distances.

Crysis 3 is still taking place in small, localised, confined, corridor type areas.

Having the capability to blow the PS4 out of the water is great, but if no one is delivering the goods to do it, it's kind of pointless.

I already know all this and If you read my post I'm saying the same thing in fact. That said I wouldn't be surprised if multiplats run/look better on PC with the high end PC hardware available now. :)

And that's to me the greatest advantage of PC gaming nowadays, and the reason why PC will remain my gaming platform of choice.

Besides, you might have forgotten about Star Citizen. ;)
 
Just because you are not capable to check what you need to run certain game makes PC gaming bad?

The sentence I bolded was the most intelligent you've dropped in this thread, kudos

Why would I check? My graphics card has been able to run every game I've ever bought so far. And Crysis 2 ran perfectly on it. There was no reason to check.
 
Why would I check? My graphics card has been able to run every game I've ever bought so far. And Crysis 2 ran perfectly on it. There was no reason to check.

Because every PC is different than the other, and every game has different system requirements. Even though PC gaming is a LOT easier today than it was years ago, you should still check if your PC is capable to run game X or Y.

I don't know the exact issue with Crysis 3 on your computer, but it should be able to run it if you were able to run Crysis 2; if doing some research for a overall better visual experience is too much for you, then yeah, you should probably stick to consoles and not look back. You should visit the official forums to see if someone has a similar problem like you and maybe you'll find a solution (driver update?).
 
Why would I check? My graphics card has been able to run every game I've ever bought so far. And Crysis 2 ran perfectly on it. There was no reason to check.

You can only blame yourself dude. That's your responsability to check the system req' before purchasing a game.
 
Might it be possible that a PS4 will run the same next gen games at max quality, 1080p, 60 FPS while it's Sandy Bridge, GTX 660 Ti PC, 8 GB DDR3 PC cousin struggle to maintain 30 FPS at the same resolution?

What makes you think that when Killzone SF runs at 30 fps with little AA? With consoles they have lower standards for framerate and IQ so they can push graphics further instead.
A game at 1080P, 60 fps and lots of AA is gonna take a ton of more processing power, so I doubt you're gonna see next-gen game running at such high framerates and quality.
I'm sure PS4 could play games like BF3 max at 60 fps, but not these super graphically intense next-gen games
 
Lets say the PS4 comes out in November for $450.

Lets say at that time you can buy an equivalent spec PC for the same price.

The PS4 will perform better in games due to a closed environment and having developers extract the maximum out of those specs.

This is a no brainer.
 
The PS4 will perform better in games due to a closed environment and having developers extract the maximum out of those specs.

This is a no brainer.

At launch noone will extract the maximum out of those specs. By the time they do, you'll be able to power through any optimizations by buying a $100 video card. It is indeed a no brainer.
 
At launch noone will extract the maximum out of those specs. By the time they do, you'll be able to power through any optimizations by buying a $100 video card. It is indeed a no brainer.

At launch, the PS4 version of a multi platform game will still perform better than the Price equivalent PC available during launch.

Are you seriously trying to tell me that a new PC for $450 in nov will play BF4 better or even the same as the PS4?
 
Hasn't it always been like this?
And who owns a PC only for gaming? It's the most multifunctional device you can own with the greatest availabe software library in existence. Including games.
 
3-4 years from now, PC gaming will have transitioned to VR gaming with visual quality better than what's shown in PS4 trailers.

2560x1600+ resolution, 90-110 degrees FOV, head tracking, 60-120FPS.

Because the PC can... while the consoles with their fixed specs will be left to languish in the 2D display ghetto.

Yep, Occulus rift type devices will be mainstream (about damn time, they're only 10 years late by Kurzweil's prediction). And PC will by the only system that can drive VR tech the way it's going to go.
 
It doesn't matter which is better.

The PS4 will still have amazing looking games, it will have unique features, it will be convenient and it will have some pretty damn good exclusives that make the most out of optimization.

It will be more than good enough and that's what really matter.
 
At launch, the PS4 version of a multi platform game will still perform better than the Price equivalent PC available during launch.

Are you seriously trying to tell me that a new PC for $450 in nov will play BF4 better or even the same as the PS4?

Probably not, but a high end GC of 2012 could run it better than the PS4 because they are already far more powerful than whatever GPU Sony's next gen console has.
 
In terms of matching a similar set of HW for the price or something then I suppose the closed nature should see many gains with the consoles.

I think the launch stuff looks good already and the HW is only going to mature more so I definitely anticipate the consoles having some great looking games for a long time.

PC will always have brute force power.
 
Thse threads are getting out of hand at this stage. "ZOMG CAN AN UNRELEASED CONSOLE WITH 3 GAMES ANNOUNCED FOR IT BE BETTER THAN PC?!"

Eh, no, no it cant. Give it a year or 2 to build a catalogue, get more graphically impressive game, and sure, it migh beat current high end PCs. But by then, PCs wil lalready have moved on and will probably have outstripped PS4 anyway.

Everyones going mental oer the Killzone 4 demo, jesus, it looks about as good as Crysis 3, a game im playing right now.
 
Are you seriously trying to tell me that a new PC for $450 in nov will play BF4 better or even the same as the PS4?

No, because the business model of the PC is different to the one of consoles. With consoles you pay less for the initial hardware but then overpay for everything else, including peripherals, games, services, everything. With PC you pay for the hardware yourself (meaning it's not subsidized) but then save money on everything else, plus you have the choice to upgrade your specs and enjoy better quality.

So it's really simple: Consoles are the razor/razorblades model, or printer/ink cartridges if you prefer than analogy. in the end you're paying more money for a worse experience, because you didn't want to spend a bit more at first.
 
No, because the business model of the PC is different to the one of consoles. With consoles you pay less for the initial hardware but then overpay for everything else, including peripherals, games, services, everything. With PC you pay for the hardware yourself (meaning it's not subsidized) but then save money on everything else, plus you have the choice to upgrade your specs and enjoy better quality.

So it's really simple: Consoles are the razor/razorblades model, or printer/ink cartridges if you prefer than analogy. in the end you're paying more money for a worse experience, because you didn't want to spend a bit more at first.

That's a very well made point, and eloquently put.
 
Probably not, but a high end GC of 2012 could run it better than the PS4 because they are already far more powerful than whatever GPU Sony's next gen console has.

You can already build a much more powerful PC today than anything the PS4 can offer.

That's not the question however. It's whether a new build at the same cost will out perform or be at parity.

That answer is no.
 
The stress on the possible, not probable or certifiable.


8 GB DDR5 shared ram vs a split 8-12 GB DDR3 ram and 2-3 GB GDDR5 video card ram

8 core CPU vs 4 core CPUs of current PCs

A more streamlined, concentrated, closed platform vs one saddled with an expansive OS and myriad programs

Might it be possible that a PS4 will run the same next gen games at max quality, 1080p, 60 FPS while it's Sandy Bridge, GTX 660 Ti PC, 8 GB DDR3 PC cousin struggle to maintain 30 FPS at the same resolution?

I wish to emphasize a technical discussion is the goal here, not one of partisanship or recriminations. Another aspect that I want to explore is what has changed, and what has NOT changed, from the previous generation 7-8 years ago in terms of PC and console hardware development technology. The forum has a surfeit of well informed technologists, so hopefully they can lend their voices here
Mods feel free to insure this goal is maintained.

Well, the PS4 APU is HSA based and on PC we will not see HSA before 2014, according to the AMD roadmap. An HSA APU wins hands down in terms of badwitch between the CPU and GPU. Therefore, a game which is coded heavily to take advantage of GPGPU will struggle even on a very high end PC. This is the advantage of a closed platform.
 
In theoretical performance yes, in terms of what your actually getting on screen (or going to get for the next 12-18mths) no.

There isn't a single PC dev team out there right now (apart from Valve) that is developing anything that looks as good as the Killzone demo, because there isn't anyone with the money or motivation to do it.

Obviously, Valve could change all that with the Source 2 engine and Half Life 3, but right now, that's just vapour ware until it's revealed.

Even the latest and greatest, Crysis 3 isn't doing what was on offer in Killzone in terms of physics and draw distances.

Crysis 3 is still taking place in small, localised, confined, corridor type areas.

Having the capability to blow the PS4 out of the water is great, but if no one is delivering the goods to do it, it's kind of pointless.

It is like I am in Bizarro land.

I read the Stickied thread.. but please, I thought after Durantes artful thread we would try and prevent some of this console war business threads.

But instead of just complaining I will respond.

Current PCs are still more powerful than Ps4.. regardless of RAM. So... yeah.

But in terms of this whole share button things... yeah PS4 has that going for it.
 
No, because the business model of the PC is different to the one of consoles. With consoles you pay less for the initial hardware but then overpay for everything else, including peripherals, games, services, everything. With PC you pay for the hardware yourself (meaning it's not subsidized) but then save money on everything else, plus you have the choice to upgrade your specs and enjoy better quality.

So it's really simple: Consoles are the razor/razorblades model, or printer/ink cartridges if you prefer than analogy. in the end you're paying more money for a worse experience, because you didn't want to spend a bit more at first.

No one is arguing the flexibility if a PC. Nothing you have said is a direct counter to my point.
 
Crysis 3 is still taking place in small, localised, confined, corridor type areas.
Say what?

Crysis 3 is linear but made up of quite a number of fairly large areas. It is far from your typical corridor shooter.

I personally also find it to be visually more impressive than the Killzone demo in a large number of respects, although to be fair, KZ:SF is still a long way out and hopefully they improve on its framerate, AA, animation, etc. prior to launch.

The city scapes were extremely arresting but about the only thing that made me think it gives Crysis 3 a run for the money in terms of visuals.
 
Edit: wah, sorry wrong thread.

Uhh, I think console gaming has never really been about being "better" than PC gaming. It's about creating an enticing package for the masses that will last a good few years without looking dated and feel cutting edge when it comes out (unless Nintendo). Ideally its strong enough to get developers interested in making good games, and not so ridiculous that it's too expensive for consumers.
 
The problem is that people expect 8GB of ram to be available for games.
Also, those 8 cores are netbook cores. They're just on par with a desktop i3 performance wise.
So no, it's not a better gaming machine.


Also, people should stop thinking about RAM magic. Otherwise, people would just get 32GB of RAM in their PC, and that's it.
 
You can already build a much more powerful PC today than anything the PS4 can offer.

That's not the question however. It's whether a new build at the same cost will out perform or be at parity.

That answer is no.

How can you build a better APU on PC if HSA will not be on PC before 2014?
 
The focus here is all wrong. At the risk of stating the obvious: When it comes to the PS4 vs. PC, it's not about hardware specs it's about the games.

I've been fortunate to be able to own all consoles during past generations, plus a high end PCs. Yes, Crysis 3 today will likely look better in terms of IQ, FPS than what the PS4 will be able to produce. But how often do PC games with that quality of IQ come out? Not very often. So yes, while PC gaming has its Crysis 3, it also has its share of games that do not reach anywhere near that quality. On the flip side, how many games does the PC have with the game play and execution of Uncharted 2 or The Last of Us? Not many.

I am excited with the PS4 because I believe its similarities with the PC architecture and its ability to be able to match or perhaps exceed today's average PC, will bode well for both platforms in terms of future game development. I.e., I think we're going to get more and better games for both platforms. The way I view it if you're focusing solely on the specs and not talking about the games, you're likely engaging in console wars.
 
No one is arguing the flexibility if a PC. Nothing you have said is a direct counter to my point.

I'm not trying to counter it, I'm trying to explain why it doesn't matter. The purchase of a console is not an one-off thing, you buy it to play games over a number of years. You think you're getting a deal by buying a "cheap" console over an "expensive" PC, but it's only a deal if you're thinking about it short-term.

So yes, I agree with your point: at launch the $450 PS4 will run BF4 much better than a $450 PC. But long-term, taking into account the normal lifespan of a console, the PC will prove to be a better and more budget-friendly choice.

Yes, Crysis 3 today will likely look better in terms of IQ, FPS than what the PS4 will be able to produce. But how often do PC games with that quality of IQ come out? Not very often.

Why are you pretending as if only the PS4 will have graphically intensive games? 90% of the console's library will be multiplatform games, of which the vast majority will be on PC and with better graphical quality to boot.
 
But how often do PC games with that quality of IQ come out?

All the time as IQ is how clean the image is, not how graphically intensive the game is. Even a lower-end game with pristine IQ looks better than most of these fancy high-budget games with tons of aliasing and low resolution.
 
To finally not be constrained by the old PCIe interface?

So you believe everyone's going to be buying an AMD system with APU come 2014, making it possible for developers to just enjoy all these 'great' new benefits?

When games are releasing that are already blowing unreleased console games out of the water, then the constraints can't be that much of a problem.
 
All the time as IQ is how clean the image is, not how graphically intensive the game is. Even a lower-end game with pristine IQ looks better than most of these fancy high-budget games with tons of aliasing and low resolution.

I was referring to Crysis 3. Do not delude yourself if you're a PC gamer. A game with that level of IQ does not come out on the PC every month--whether you are referring to the cleanness of an image, texture quality, shadows, image resolution, etc.--you just don't see that quality of game on PC all that often. Crysis 3 is a benchmark in PC games, not in my opinion to the extent that Crysis was a benchmark during it's time, but still a benchmark. Many here are assuming that all PC games look like Crysis 3 and will automatically best anything the PS4 can offer. That's just wrong.
 
To finally not be constrained by the old PCIe interface?

Uh?!

Is the PCIE.3.0 interface being saturated currently by our graphical hardware?!
Pretty sure it isnt... In fact... It isnt

Even then... do you think the 1.8 teraflop GPU in the Ps4 would saturate it?
If so.. you have some soul searching to dodo about the reality of current PCs and the power of the ps4. I am excited about ps4s power, but delusional I am not.
 
So you believe everyone's going to be buying an AMD system with APU come 2014, making it possible for developers to just enjoy all these 'great' new benefits?

When games are releases that are already blowing unreleased console games out of the water, then the constraints can't be that much of a problem.

Well, having a 4TF GPU is not going to make the PCIe bus any faster. Now, if you would have an HSA APU on PC with a 4TF GPU it would be a different story.
 
I was referring to Crysis 3. Do not delude yourself if you're a PC gamer. A game with that level of IQ does not come out on the PC every month--whether you are referring to the cleanness of an image, texture quality, shadows, image resolution, etc.--you just don't see that quality of game on PC all that often. Crysis 3 is a benchmark in PC games, not in my opinion to the extent that Crysis was a benchmark during it's time, but still a benchmark. Many here are assuming that all PC games look like Crysis 3 and will automatically best anything the PS4 can offer. That's just wrong.

Well, you are mixing up terms for one, which is what I'm pointing out. However, Crysis 3 along with its predecessors are used as benchmarks, so obviously that's going to get mentioned. Project Cars is also setting a staggering benchmark. Who's assuming that all PC games look like Crysis 3? All PC games will kick the shit out of anything the upcoming consoles will offer in IQ, that real use of the term. Console games will excel at having high budgets which allows for a lot of work and focus to be put into game but sheer, pristine IQ and high framerates which is a MASSIVE part of a game, the consoles will never be able to follow.

An average PC game today with great IQ at 60FPS+ looks a lot better than most AAA titles solely due to that fact and I still see more titles walk all over upcoming PC titles because in sheer IQ, they simply can't follow.

Well, having a 4TF GPU is not going to make the PCIe bus any faster. Now, if you would have an an HSA APU on PC with a 4TF card it would be a different story.

Yeah and if you had a whole bottle of secret sauce, you could basically recreate the universe. Lots of ifs here but no game developer is going to develop for a specific platform feature and leave out the rest. AMD just isn't in a position to shift the gaming desktop scene.
 
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