texhnolyze
Banned
Wait, so is the frame pacing fixed with the new mode?
There's no point then.
Wait, so is the frame pacing fixed with the new mode?
Sony doing From's work for them.
Maybe if it fixed frame pacing. Even on stock PS4 30fps feels like shit with this game.
I find it funny that people said this game was practically flawless 30fps and now it's praise PS4 boost for "fixing" Bloodborne. Lol
It doesn't "fix" the game, but I'd rather have steady 30fps with framepacing issues than what we have now.
It's a decent bonus if you have a Pro already, but not worth buying a Pro for unless you are so obsessed with BB that stabilizing the frame rate in rare situations is worth the cost.
Frame pacing is still garbage. From should have fixed it with the DLC, but some weirdos actually consider it feature.
Don'tWell I guess I'm going to have to buy a Pro now.
Beast Mode is a game-changer.
Well I wasn't specifically talking about BB with my original post, but rather in general. If the Boost mode is really going to improve most non-Pro games, it's definitely worth it for me.
As far as the pacing issue being a feature... LOL. Surely that's a joke right?
I couldn't find the post(s) if I tried, but I remember someone saying something to the effect that the uneven frame pacing added to the uneasy feeling the game gives you, so they won't fix it.
LolWhen you realize you still have a regular PS4.
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Ignore me I've had a shitty week and posted stupid shit.
Let's say we've got 30fps. So each frame should get 33ms of time before it's swapped with a new frame. On a 60Hz display this'll mean that every frame is shown twice (33.3 / 16.7 = 2) when there are no frame pacing issues
Most games have tasks that get run every now and again, e.g. Calculating what lap everybody is on in a racing game or AI behavior adjustments. It's a waste of cpu to do these everyframe so they tend to put them on their own cycle. E.g. Every second.
Most of the time with clever threading these tasks can be done on their own core that doesn't impact the usual 60/30hz game loop, but muppets like the mario kart team just don't give a shit and have it running in the main core. So when you have AI racers on you get an annoying hiccup when the game pauses briefly every second due to having to update their behaviour patterns