good. current gen should have already been always online back in 2013 but, "oh now what about the .5% of the population in bum fuck nowhere whose internet goes out once every two weeks".. fuck em.
What about preservation, user rights, ownership? It is way more than just worrying about connection failing on your end every once and a while.
“Always online” isn’t the bogeyman that people made it out to be back in 2013. The messaging leading up to it was also all wrong, as the benefits of constant connectivity were never properly played up. Are there some people who would be affected by this? Sure. Internet access isn’t everywhere yet, and its quality is spotty is some places. That said, as the majority of console video games today rely on internet connectivity to work properly— either through patching or through content additions/GaaS— there’s going to have to come a time when acceptable losses of consumers who aren’t able (or willing) to connect.
Always online is precisely the consumer-hating bullshit it was identified as in 2013. What are advantages of enforcing an online connection? I cannot see a single one on the consumer side. There is nothing that is an advantage for the player in forcing them to be online over recommending it.
What games are you guys playing that they *don't* need to be online?
Played through this year (don't mind the ratings, they are just there for friends at another forum), current gen in bold:
- Ratchet & Clank Size Matters 2/10
- Ratchet & Clank 2 4/10
- Ratchet & Clank 3 4/10
- Pac-Man World 7/10
- Spyro Enter the Dragonfly 2/10
- Tak (4) Geheimnis des glühenden Kristalls 6/10
- Pac-Man World 2 7/10
- Poi Explorer Edition 8/10
- Jersey Devil 5/10
- Sly Cooper (4): Thieves in Time 5/10
- Toy Story 2 5/10
- American McGee's Alice 1/10
- Alice Madness Returns 5/10
- Spyro A Hero's Tail 4/10
- Sly Raccoon 6/10
- Blinx The Time Sweeper 5/10
- Pac-Man World 3 5/10
- Ty 2 Bush Rescue 3/10
- Voodoo Vince 6/10
- Blinx 2: Masters of Time and Space 7/10
- Scaler 6/10
- Pac-Man und die Geisterabenteuer 6/10
- Mad Dash Racing 4/10
- Pac-Man und die Geisterabenteuer 2 6/10
- Sly 2 4/10
- Akuji The Heartless 3/10
- Tak 3 (DS) 3/10
- Sly 3 4/10
- Mushroom Men 5/10
- Space Chimps 5/10
- FreezeMe 6/10
- Final Fantasy VI 7/10
- Yoshi's Crafted World 8/10
- Axiom Verge 8/10
Current gen games I will likely play through this year and next year: Team Sonic Racing, Super Mario Maker 2, Fire Emblem Three Houses, Luigi's Mansion 3, Crash Team Racing Nitro Fuelled, Celeste, Hollow Knight, Psychonauts 2, Ori Will of the Wisps, A Hat in Time, Yooka-Laylee The Impossible Lair, Pokémon Sword / Shield, Zelda Link's Awakening
That is a list of 18 current gen games I played through or plan on playing through this or next year. Also a list of old games which would very likely be unplayable today if they had online enforcement.