I'm just gonna use it on the campaign.I wonder if the triggers will impede the speed you can use them? I have yet to try them.
VGTech said they are both dynamic 1440p in SP.still not clear on what the actually resolution is when playing MP at 120. Is it 1080, 1440p or true 4k? I'm assuming not true 4k....
Does it differ in SP too?
Im not sure about that... im seeing a lot of parrots the last couple of days here throwing around buzzwords they dont know shit about because there are performance drops of fucking 2fps or so....Better then Reeee that's for sure![]()
That has been cultivated by months of condescension from one side. Anyway, some (most?) of the blowback is actually pretty down to earth.Its getting ridiclious here with that gamefaqs level console warrior bullshit...
Have you not learned?Hell i can already see patches coming soon that will improve performance in a lot of the SeriesX games.
They definitely do, the delay on the RPG-7 is something to behold.I wonder if the triggers will impede the speed you can use them? I have yet to try them.
First half 120Hz mode, Second half "Ray Tracing" 60Hz mode
We honestly do not know at what level consoles are performing without unlocked framerates.That has been cultivated by months of condescension from one side. Anyway, some (most?) of the blowback is actually pretty down to earth.
Have you not learned?
im seeing a lot of parrots the last couple of days here throwing around buzzwords they dont know shit about because there are performance drops of fucking 2fps or so....
We know. And PS5 is clearly ahead.We honestly do not know at what level consoles are performing without unlocked framerates.
1440p dynamic.Not bad from the XSS. I take it that is rendering at 1080p.
Im not sure about that... im seeing a lot of parrots the last couple of days here throwing around buzzwords they dont know shit about because there are performance drops of fucking 2fps or so....
Wirhout this analysis people wouldnt fucking know.
All we know is that MS changed the development environment for Xbox from the XDK stuff to a new GDK one.
Some devs handle it better than others.
As long as this things get improved from both MS and by retail patches from the Devs and Publishers, all will be freaking fine.
Hell i can already see patches coming soon that will improve performance in a lot of the SeriesX games.
Its getting ridiclious here with that gamefaqs level console warrior bullshit...
In the YT description.still not clear on what the actually resolution is when playing MP at 120. Is it 1080, 1440p or true 4k? I'm assuming not true 4k....
Does it differ in SP too?
Both PS5 and Series X in the ray tracing mode use a dynamic resolution with the highest resolution found being 3840x2160 and the lowest resolution found being 1920x1800.
PS5 at 120fps, Series X at 120fps and Series S use a dynamic resolution with the highest resolution found being 2560x1440 and the lowest resolution found being 1280x1200. PS5 at 120fps, Series X at 120fps and Series S use a form of temporal reconstruction to reconstruct the horizontal resolution up to 2560 when the horizontal resolution is below this figure.
Rx5600XT at 1080p medium transitions from 95fps to 125fps smoothly depending on gpu workload. This entire thread is based on the assumption that series X's baseline is at 120fps. The reality is performance is capped at 120fps and we are counting dips on an optimised game. Uncap the framerate, you will see 10-15% difference.
We know. And PS5 is clearly ahead.
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I've been on the fence about PS5 vs XSX. Only reason I was leaning towards XSX was I thought it would perform better with 3rd party titles... Guess that's not necessarily the case?
No we don't.We honestly do not know at what level consoles are performing without unlocked framerates.
same on both sides though, like saying Digital foundry favouring xboxConspiracy theories are fun. I heard that the Illuminati were kidnapping the kids of the coders at Activision to make sure it worked slightly better on PS5.![]()
If you're playing at 60hz then DMC5 and Black Ops run better on Xbox. Valhalla runs better on PS5 as less tearing.
If you're playing at 120hz then you probably have VRR which makes the Xbox versions the best.
Here's how PS5 runs Black Ops in 60Hz.I've been on the fence about PS5 vs XSX. Only reason I was leaning towards XSX was I thought it would perform better with 3rd party titles... Guess that's not necessarily the case?
I knew it ! Series X locked 60Here's how PS5 runs Black Ops in 60Hz.
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Thanks for the reply. I have a KS8000, which I'm pretty sure only supports native 60hz.If you're playing at 60hz then DMC5 and Black Ops run better on Xbox. Valhalla runs better on PS5 as less tearing.
If you're playing at 120hz then you probably have VRR which makes the Xbox versions the best.
Damn, those 12TF coming in handyHere's how PS5 runs Black Ops in 60Hz.
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Those early next gen games are still designed with last gen in mind, where 90% of gamers are still playing, meaning they are very light on the CPU,I've been on the fence about PS5 vs XSX. Only reason I was leaning towards XSX was I thought it would perform better with 3rd party titles... Guess that's not necessarily the case?
Learned what lol?Have you not learned?
This is what I meant.Learned what lol?
Damn, those 12TF coming in handy