This christmas is in the future. And I dont see that pack as much of a price drop. It is a 199 Euro PSP with a 30 Euro memory stick and a game bundled in for 20 Euro.Frankfurter said:They didn't drop it officially, but inofficially they dropped it quite a few times (after all much more than Nintendo with the DS btw.). Core pack, Giga pack, bundles or a combination of both (Europe seems to get a Giga Pack + GTA for 249 this christmas).
I keep saying it will be at about 20 million sold through by next march. Let it be at some 15 million right now. The only accurate numbers are shipped numbers, so I dont discuss sold through numbers.You keep saying this. Can you justify this statement, though? Provide some independent evidence that the number you're citing is accurate?
The PSP is at 4 million in Japan and 5 in the US. That's 9 million. You're going to tell us it's sold 11 million elsewhere? More than what it's sold in the US and Japan combined? Because I am absolutely not seeing how that's a reasonable statement to make.
iPod has an "active installed base" of over 40 million units and is selling better now than ever before. Clearly PSP failed in it's job as "iPod killer".quetz67 said:The iPod (which to a large amount it hype and iTunes) does not nearly sell as good as most people think. It took quite some time to sell even PSP quantities, let alone GBA/DS quantities.
I'm sure that's what they meant. :lolquetz67 said:Not caring about the competition doesnt mean the competition wont sell better. Many small companies are happy with their own profits despite other companies maybe selling 1000x as much.
Do you have any figures? Because when even EA, which along with Take Two has been the most successful publisher for PSP by far is disappointed, I wonder how the smaller developers feel. And again, software sales were good initially so any numbers you provide would have to be from the last months. That games you like is coming out is great for you, but it doesn't really help the system unless those games sell.quetz67 said:As for the games, some companies might have had higher expectations, but when I see how more and more quality games come out and the 'PSP has no games' mantra turned into a joke recently I am positive many companies get some (good) profits out of the PSP.
Thats because theyre gonna eat some major losses on the PS3 and cant afford to be too offensive with the PSP.quetz67 said:And even if PSP didnt manage to sell as many units as the DS it should be mentioned that Sony neither officially dropped the price yet nor offered a redesigned version.
quetz67 said:This christmas is in the future. And I dont see that pack as much of a price drop. It is a 199 Euro PSP with a 30 Euro memory stick and a game bundled in for 20 Euro.
I keep saying it will be at about 20 million sold through by next march. Let it be at some 15 million right now. The only accurate numbers are shipped numbers, so I dont discuss sold through numbers.
quetz67 said:This christmas is in the future. And I dont see that pack as much of a price drop. It is a 199 Euro PSP with a 30 Euro memory stick and a game bundled in for 20 Euro.
yeah, thats a laugh. 40 million? Thats not even close to one gameboy generation. And as I already said, most of that arent the expensive video models, 50% or more are cheap Shuffles and most of the rest are mini and nano. And iPod is longer availble than PSP.Jokeropia said:iPod has an "active installed base" of over 40 million units and is selling better now than ever before. Clearly PSP failed in it's job as "iPod killer".I'm sure that's what they meant. :lol
A bundle is not a price drop. It means a limited extra value for the customer, sure, but it just isnt the same. Its mostly cheating the retailers and other middlemen about some 30 Euros.Frankfurter said:You don't see a pack that includes GTA VCS for 50 and a 1GB memory stick for 30 on top of the PSP itself for 250 as a big price drop? You get around 25% of what you are paying on top for free, how can that not be huge?
quetz67 said:A bundle is not a price drop. It means a limited extra value for the customer, sure, but it just isnt the same. Its mostly cheating the retailers and other middlemen about some 30 Euros.
And the memory stick is not on top of 250 Euro. It is just a value pack with the 32MB replaced by the 1GB stick (which isnt much more for Sony than a the 32M 2 years ago).
No, just no. The 1GB is a laugh for Sony, they dont get more than 15-20 Euros of that anyway. GTA LCS probably is another 10-15 Euros for Sony (Rockstar doesnt get more than 20 Euro for every copy, so I am sure they are happy to sell lots more at a little lower price).Frankfurter said:A 1GB memory stick costs Sony money to make and obviously it means that less people will buy memory sticks because they already have them. That costs Sony money. Same goes for games. And I somehow doubt that the retailers over here are so dumb that they have been cheated for the last 12 months. I mean, you basically can't buy a PSP Value Pack for 250, you'll always have games bundled (with no extra charge) or you have the Giga Pack etc.
After all these things cost Sony money, exactly the same effect as if Sony would just cut the price.
quetz67 said:No, just no. The 1GB is a laugh for Sony, they dont get more than 15-20 Euros of that anyway. GTA LCS probably is another 10-15 Euros for Sony (Rockstar doesnt get more than 20 Euro for every copy, so I am sure they are happy to sell lots more at a little lower price).
So we have the bare PSP, which is 199,95 Euros and 50 Euros or less for all the stuff bundled in.
Frankfurter said:They said a lot of interesting stuff, including that taking handheld gaming out of the ghetto thing :lol
PSP is exactly like the GBA just 2 generations further. It's not the SNES' ghetto anymore but the PS2's ghetto big deal. Instead of low quality SNES ports you get low quality PS2 ports. Still pretty ghetto. Luckily the DS worked it's way out of the N64 ghetto and is doing its own thing.Agent X said:The introduction of PSP was a breath of fresh air for many of us. It offered a significantly more powerful portable hardware platform, which in turn opened the door for more advanced software to be produced for gamers who were demanding it. It wasn't the first portable system to attempt this, but it was the first one in many years to have the winning combination of outstanding hardware, great software support from developers that knew how to make great software, and a financially strong company producing the hardware. The GBA was the "ghetto"; the PSP was the ticket out.
elostyle said:PSP is exactly like the GBA just 2 generations further.
elostyle said:It's not the SNES' ghetto anymore but the PS2's ghetto big deal. Instead of low quality SNES ports you get low quality PS2 ports.
Agent X said::lol
Your analogy doesn't really work since the GBA had tons of original games that were better than their SNES counterparts both graphically and from a gameplay perspective, whereas most of the original games in the PSP's library just feel like gimped PS2 games.elostyle said:PSP is exactly like the GBA just 2 generations further. It's not the SNES' ghetto anymore but the PS2's ghetto big deal. Instead of low quality SNES ports you get low quality PS2 ports. Still pretty ghetto. Luckily the DS worked it's way out of the N64 ghetto and is doing its own thing.
i bolded the bit that was patently wrong.Oblivion said:?
GBA = SNES
PSP = PS2
SNES > PS1/N64 > PS2
Two generations.
Also, even if you interpret the "handheld ghetto" thing, you still need to make note of the "walkman of the 21st century" bit.
plagiarize said:i bolded the bit that was patently wrong.
nincompoop said:Except the PSP isn't nearly as powerful as the PS2, while the GBA is quite a bit more powerfult than the SNES.
PantherLotus said:I can't say why the PSP isn't taking the world by storm like the DS has, but I can speak for myself.
For me, it's too expensive for what it does and does several things very well but is a master at none. If I wanted a portable media device I would have spent an extra 50 bucks and got an iPod or a portable DVD player.
The other thing for me is actual time spent gaming. The only time I would ever use my portable (in this case GBA) is on the toilet. And I'll be damned if I leave my $200 handheld sitting on the back of the ****in toilet.
What they should have done is make a portable that actually PLAYS dvds (and PS2 games), and leave the silly new formats out while expanding the library to thousands of games.
-jinx- said:Chittagong:
I agree with some of the things on your list:
The other positioning problem has to do with differentiation against other Sony products. As I mentioned in the "why isn't software selling?" thread, the PSP is competing with another Sony product (PS2) which offers similar games and costs less...not a good plan. If the PS2 was off the market, PSP would likely do a lot better.
-jinx- said:Perceived fragility: With a screen protector (clear sticker), the PSP is quite durable. The clamshell form factor of the DS Lite (and the GBA SP) might very well have shaped consumer perception, though.
-jinx- said:I simply cannot understand why a five-second load time between levels or races or whatever is such a big deal for some people...unless they're exaggerating for fanboy effect. Are they trying to play in 30-second chunks? Do they have such a severe case of ADHD that they can't stand waiting for longer than milliseconds without freaking out? What do these people do when they're watching TV and a commercial comes on? Do they piss themselves if there's a line for the urinal? If there really is some microculture out there so reliant on instant gratification, I think we should stop discussing videogames, put a few of them under glass, and start the scientific studies.
kojacker said:EDIT: I should say that I was talking with a friend in Shanghai recently who is saving up for one, it's really a hot item in China. She knows about it's failings but it's a bit of a status symbol there. It trades on it's looks.