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PSP: The Generational Leap Screens & Video

VNZ said:
"Didn't even"? I doubt we'll ever see (or have seen) a console improve during its lifetime as much as the PS2 did.
There's a reason for that.

PS2 designers were on acid. From the hardware designers to the SDK designers.
 
You know, the PSP has even made a comeback within my circle of friends. Within the past month, 5 of my friends all purchased PSPs while another is about to do so. It's almost as if it has relaunched in the eyes of the public as everyone is suddenly paying attention.
 
there are a lot of nice games coming to the PSP... I just spotted that Saints Row also is coming to the PSP..

(Opeth)We may not like playing video games all that much but we do like it when our music is featured on them! Makes us a bit proud even when it's a game as big as Saints Row for the PSP and even prouder when the nice developer people show excellent taste by picking "The Lotus Eater" for it. So if you love playing video games: the game is expected to hit the streets around March 2010.

found it here: http://www.opeth.com/index.php/news/show/id/147

(Opeth is a Swedish Rockband)
 
Jesus christ there's so many! Some of these slipped my mind, so props to the OP for organizing it all. Definite day one buys for me are:

MGS: Peace Walker
KH: Birth by Sleep
FF XIII Agito
Valkyria Chronicles 2
Assassin's Creed Bloodlines
Gran Turismo
Saint's Row

Damn! That's like a super AAA lineup right there! :D Wallet will be sore!
 
Can I please, ITT, gush and swoon about the wondrous PSP in lyrical terms? "Purchasing a PSP 3000 is like stepping into a fairy-tale"? "Final Fantasy VII in bed!!!!1"?

Seriously, there've been a number of happy surprises with my PSP. Especially the ergonomics of the device turned out nice:
  • the PSP3000 (w/ UMD inserted) is lighter than the DSlite (w/ a cart): 195g vs 215g
  • the PSP3000 is thinner than the DSlite (18.5mm vs 20.5mm)
  • much more significant than the slight differences in weight and thickness is the fact that the PSP's mass is centered roughly around the place where your fingers can support it comfortably, very much unlike the top-heavy DSlite. I.e. you can play it without getting cramps near-term and carpal-tunnel syndrome long-term. No need to set it onto a table or silly shit like that.
  • the volume control is actually usable and the built-in speakers aren't completely terrible.

I also discovered that the PSP3000 can suspend/resume a game if you operate the power thingy just briefly. I THOUGHT ONLY THE DS COULD DO THIS. The internet failed to inform me properly yet again.
 
Tailzo said:
sure that's not a typo? Since they start by admitting they don't play videogames much, thye might've been confused here...

no I just think they forgot about disclosures and that kind.. you know rock musicians, they live for the moment..! :lol
 
I love that the PSP is getting so many great games this year and next. No doubt Sony was able to get 3rd parties excited when they anounced that they were making a new PSP revision and that's how we have so many announcements.

I have to wonder though if the developers are upset at the PSP's pricing strategy. It's a serious missed opportunity for Sony. Had the Go been announced at $199 or less then I don't think there would be many complaints, it's an excellent portable system with a bright future. PSP reborn.

Having the Go at $250 however puts it above most people's price ranges. It's more expensive then a 360, as expensive as a wii. Consumers will have to decide whether to pay a premium for the Go or stick with the older models. Unfortunately the older models are rampant with piracy. I think this PSP reboot has faltered and (it pains me to say this but) I don't think all these great new PSP games will be very successful sales wise.

I hope I'm wrong. I hope that the system thrives and we see amazing games like these every year. I just think this could be the system's last hurrah.
 
Oni Jazar said:
Unfortunately the older models are rampant with piracy.

Not some 2000 models and the 3000 models. Also, I think there will be a PSP-4000 if PSP Go does not sell as well as Sony expects it to sell. The UMD based model and the UMD-less/DD-focused model which will turn into the iPod Touch/iPhone... ahem, I mean the PSP2+PSP2-Phone model later on IMHO ;).
 
Also... another idea could be to test, in the future, this kind of strategy.

Make titles available on the PSN store like a week or so before they are available at retail. Of course to keep retailers happy you would only ship UMD copies to the stores a week later, but the boxed vouchers would be in stores day and date as their PSN Store DD versions.
 
bcn-ron said:
I also discovered that the PSP3000 can suspend/resume a game if you operate the power thingy just briefly. I THOUGHT ONLY THE DS COULD DO THIS. The internet failed to inform me properly yet again.

... that is... like PSP-1000 news...

What is PSP Go news is... in-game XMB... with a twist ;). With PSP Go you can pause the game and quickly go to the XMB and then back. According to what Sony has said... it helps that the OS has 64 MB of RAM available and the games can only use 32 MB of them... sure this could probably work on all PSP systems with 64 MB of RAM like the 2000 and 3000 models, but I think Sony will keep it a PSP Go only feature... One thing that makes PSP Go special compared to the other PSP models with 64 MB of RAM is that on PSP Go the OS people know that no RAM will be ever needed to be used as UMD cache so that memory can be assumed as free.
 
I wonder what the point of in-game XMB will be for the PSP. There's no friends/messaging service. No in-game music feature. The clock is already shown (lulz). Photo browsing?
 
webrunner said:
Remember, early PSP was almost just filtered, high res PSX quality graphics, or higher-frame rate N64. PSP seems now capable of matching or exceeding the PS2.

No, not at all.

60fps Ridge Racers still holds up to most comparisons and that was a launch title running with all internal clocks downclocked 1/3.

There's a jump, sure, but considering, its had a 50% clockspeed bump (CPU/GPU and all internal BUSes), I don't think its all that shocking considering what Namco managed at launch.
 
Panajev2001a said:
... that is... like PSP-1000 news...

What is PSP Go news is... in-game XMB... with a twist ;). With PSP Go you can pause the game and quickly go to the XMB and then back. According to what Sony has said... it helps that the OS has 64 MB of RAM available and the games can only use 32 MB of them... sure this could probably work on all PSP systems with 64 MB of RAM like the 2000 and 3000 models, but I think Sony will keep it a PSP Go only feature... One thing that makes PSP Go special compared to the other PSP models with 64 MB of RAM is that on PSP Go the OS people know that no RAM will be ever needed to be used as UMD cache so that memory can be assumed as free.

I'm hoping that with the new PSP download only development push, Sony will let Developers use that extra 32 megs of ram for games and apps. This would of course leave the PSP 1000 out in the cold. But most psp 1000's are running custom firm ware anyway so fuck'em .
 
Hypecube said:
I'm hoping that with the new PSP download only development push, Sony will let Developers use that extra 32 megs of ram for games and apps. This would of course leave the PSP 1000 out in the cold. But most psp 1000's are running custom firm ware anyway so fuck'em .
I have a PSP 1000 and CFW and I bet I bought more PSP games in the last year than most of you Johnny-Come-Latelys have in total. Just cuz someone runs CFW, doesn't mean they aren't a valuable customer worth taking care of.
 
Still own a 1000 and haven't bought a game for it since Brave Story back in summer 2007.

I have a lot of catching up to do when the PSP Go hits(assuming Sony actually has gamez availablez for downloadz)
 
Segata Sanshiro said:
I have a PSP 1000 and CFW and I bet I bought more PSP games in the last year than most of you Johnny-Come-Latelys have in total. Just cuz someone runs CFW, doesn't mean they aren't a valuable customer worth taking care of.

No, but you have a PSP-1000, which either means your hands are now lumps of malformed flesh, or they started out that way because it's the only way to hold that thing for more than 10 minutes at a stretch.
 
Pureauthor said:
No, but you have a PSP-1000, which either means your hands are now lumps of malformed flesh, or they started out that way because it's the only way to hold that thing for more than 10 minutes at a stretch.

What is wrong with most GAFfers hands. If its not Huelen10's curious cuticles, its your mysteriously weak palms. Do you have to do warm up stretches before picking up most controllers incase you pull something?
 
SecretBonusPoint said:
What is wrong with most GAFfers hands. If its not Huelen10's curious cuticles, its your mysteriously weak palms. Do you have to do warm up stretches before picking up most controllers incase you pull something?

I would've hoped the 'lumps of malformed flesh' bit would have tipped off to the fact that it was a joke. Poe's Law, perhaps?

Edit: Although all things stated, the PSP-1000 is difficult for me to hold for long periods of time.
 
Pureauthor said:
No, but you have a PSP-1000, which either means your hands are now lumps of malformed flesh, or they started out that way because it's the only way to hold that thing for more than 10 minutes at a stretch.
I actually find the DS Lite considerably less comfortable to play over long periods of time. The PSP 1000 hasn't given me any problems so far as holding it is concerned, though like many, I'm not too keen on the nub.

On the other hand, I have few problems with the DS Guitar Hero Guitar Grip, so I think I've just got odd hands. I also preferred the Duke Xbox controller over the S.
 
Segata Sanshiro said:
On the other hand, I have few problems with the DS Guitar Hero Guitar Grip, so I think I've just got odd hands. I also preferred the Duke Xbox controller over the S.

You have Sega hands. I do too. Saturn Analogue controller -> Dreamcast controller -> Xbox Duke controller.
 
Hypecube said:
I'm hoping that with the new PSP download only development push, Sony will let Developers use that extra 32 megs of ram for games and apps. This would of course leave the PSP 1000 out in the cold. But most psp 1000's are running custom firm ware anyway so fuck'em .

Er...custom firmware does not necessarily mean piracy (I know you didn't explicitly say that but it was what you meant.)

There's even a big CFW thread around here.....
 
Brandon F said:
Still own a 1000 and haven't bought a game for it since Brave Story back in summer 2007.

I have a lot of catching up to do when the PSP Go hits(assuming Sony actually has gamez availablez for downloadz)

And you would be a rarity among psp1000 users. If Sony adjusted their TRL's to allow developers of download titles to the the whole 64 megs of Ram in the PSP 2000 + models. yeah it would alienate the PSP1000 but the Vast majority of PSP 1000 users aren't buying software anyway. Also The PSP 2000, 3000, Go already support things the one 1000 doesn't. Skype, Video out, usb recharging, internet radio.
 
hamchan said:
Er...custom firmware does not necessarily mean piracy (I know you didn't explicitly say that but it was what you meant.)

There's even a big CFW thread around here.....

I'm not saying it does. But when I go into game stop to actually buy a PSP game and the guy behind the counter gives me a funny look and ask why I'm not running CFW, it means somethings very wrong.

I'm just Saying that If Sony allow Developers to use 64megs of ram for their download able games, and apps shutting out the PSP1000 I doubt it would effect game sells at all.
 
Hypecube said:
I'm not saying it does. But when I go into game stop to actually buy a PSP game and the guy behind the counter gives me a funny look and ask why I'm not running CFW, it means somethings very wrong.

I'm just Saying that If Sony allow Developers to use 64megs of ram for their download able games, and apps shutting out the PSP1000 I doubt it would effect game sells at all.

Nah... Breaking compatibility should be reserved for when they add a second stick or something more substantial not just for this. It isn't worth it.

Right now they have a good thing going in that 100% game compatibility has been maintained. Games like God of War COO have proven that the system, right now, is already good enough for gaming on a near PS2 level.

I am glad they are holding the line on compatibility. It means every PSP on earth can be useful when the Direct Download wave hits. No worries. Go get one off Ebay today.
 
I really am wowed by a lot of what is coming for the PSP. For once I wouldn't mind seeing PSP to Wii ports, as the PSP is really being taken care of by third parties.

But we all know that these types of games wouldn't sell worth a shit on the Wii.
 
Oni Jazar said:
I wonder what the point of in-game XMB will be for the PSP. There's no friends/messaging service. No in-game music feature. The clock is already shown (lulz). Photo browsing?
Well if you're like me and use your PSP for music, then it is a much wanted feature.

Too many times do I not find a save point during a game so I put it into sleep mode, but then run into a situation where I want to listen to some music. This used to happen at work a lot (till my PSP was banned because it looked like a kids toy). I would play a game at lunch like Monster Hunter, my lunch break would end before I finished so I put the game in sleep mode, and at the end of the day when I want some music for my hour long commute the PSP is still stuck in the game.
 
I feel like shedding a single solitary tear when I see this thread. I'm just so happy to see other developers giving it a real shot on the psp. It sure was lonely up here...
 
Hypecube said:
I'm not saying it does. But when I go into game stop to actually buy a PSP game and the guy behind the counter gives me a funny look and ask why I'm not running CFW, it means somethings very wrong.

I'm just Saying that If Sony allow Developers to use 64megs of ram for their download able games, and apps shutting out the PSP1000 I doubt it would effect game sells at all.
Your conclusion in the second paragraph pretty much contradicts your oh-so-sincere assertion in the first.

You say fuck me? I say fuck you, pal.
 
Oni Jazar said:
I wonder what the point of in-game XMB will be for the PSP. There's no friends/messaging service. No in-game music feature. The clock is already shown (lulz). Photo browsing?

Checking out the photos you just shot in game and then maybe uploading them, listening to some music, watching some videos, checking your mail, listening to a podcast, etc...

Do all of that while regularly quitting and restarting the game and getting to the point you were before you did quit... then the point of being able to go from the game to the XMB and then back to the game quickly (I'd say ~5s should be manageable and that is counting writing the 32 MB of game visible RAM to the internal Flash to maybe allow you to start another game ;)... you could do it in under 5s if you just set a save state or something IMHO) becomes really evident, again IMHO ;).
 
Hypecube said:
I'm hoping that with the new PSP download only development push, Sony will let Developers use that extra 32 megs of ram for games and apps. This would of course leave the PSP 1000 out in the cold. But most psp 1000's are running custom firm ware anyway so fuck'em .

That would not work well with my idea of letting you run multiple games at... almost the same time...

Run game A --> go to XMB --> Run game B while saving game A into the internal Flash (quick, only 32 MB and the OS can work and do its magic inside the other 32 MB) --> go to XMB and run game A while saving game B into the internal Flash and restoring game A into RAM... etc...

Having those extra 32 MB for the OS helps...
 
I think the biggest PSP renaissance is that they have refocused it to be PSN friendly (and PS3 friendly).

If you have any PSP, even the 1st generation model, then you have access to a wifi download game store, a blockbuster movie video rental store, and coming soon an App store.

Bonus feature for 2000+ model people is Skype & Video output to a tv.
Bonus for PS3 owners is the awesome integration with RemotePlay.

That's actually pretty powerful stuff. If the eventual Music store hits they really will be on top of the digital future. Its more about the PSN focus than the PSP focus though.

Last week I was meeting some friends for dinner at a restaurant. I downloaded a Pokemon cartoon for their young kid to keep him entertained while we ate.

The bluetooth on the PSPGo is a great feature particularly for pairing to a 3G phone for network access but I wish they added Wifi N.

*** I don't think they would ever allow it but if the SIXAXIS could bluetooth pair with a PSPGo I think NeoGAF would explode.
 
UntoldDreams said:
Nah... Breaking compatibility should be reserved for when they add a second stick or something more substantial not just for this. It isn't worth it.

Right now they have a good thing going in that 100% game compatibility has been maintained. Games like God of War COO have proven that the system, right now, is already good enough for gaming on a near PS2 level.

I am glad they are holding the line on compatibility. It means every PSP on earth can be useful when the Direct Download wave hits. No worries. Go get one off Ebay today.

Oh for Retail games I very much agree. All Retail games and their download able should stay compaitable with all PSP's

But if some developer wants to roll the dice and target those PSP's with 64 megs of ram. I just think Sony should allow them to.

Segata Sanshiro said:
Your conclusion in the second paragraph pretty much contradicts your oh-so-sincere assertion in the first.

You say fuck me? I say fuck you, pal

then maybe you should reread what i posted. and don't call my pal buddy :p
 
Hypecube said:
Oh for Retail games I very much agree. All Retail games and their download able should stay compaitable with all PSP's

But if some developer wants to roll the dice and target those PSP's with 64 megs of ram. I just think Sony should allow them to.



then maybe you should reread what i posted. and don't call my pal buddy :p
I read it pretty clearly. If shutting out PSP 1000 owners wouldn't affect sales at all, as you said, then PSP 1000 owners must not be buying any games. You're basically saying any active PSP 1000 owner is not paying for their games. I really resent that.
 
flarkminator said:
I feel like shedding a single solitary tear when I see this thread. I'm just so happy to see other developers giving it a real shot on the psp. It sure was lonely up here...

Hey flark...

Your company's contributions to the PSP are really what had the most effect on keeping the system relevant.

Daxter & God of War COO are both still unsurpassed in my eyes for focusing the PSP on gameplay while showing off its capabilities.

Bravo sir!

Edit: flarkminator's company is Ready at Dawn for those who don't know.
 
Ready at Dawn's PSP stuff fucking rules, I'll buy anything they put out on the platform. They've been doing this "Generational Leap" thing for years now, and God of War still looks as good/better than the very impressive stuff in the OP.
 
Segata Sanshiro said:
I read it pretty clearly. If shutting out PSP 1000 owners wouldn't affect sales at all, as you said, then PSP 1000 owners must not be buying any games. You're basically saying any active PSP 1000 owner is not paying for their games. I really resent that.

You can resent it all you want to doesn't make it not true. No where in my post did i call YOU and pirate but i am calling you a rarity among PSP1000 owners.

I've owned a PSP 1000 since launch, and I've purchased over 20 UMD's but when looking at PSP games sales I'm not so gullible as to think most psp 1000 owner are like me.
 
UntoldDreams said:
Edit: flarkminator's company is Ready at Dawn for those who don't know.

O'RLY? So what's he doing here? Didn't RaD send back their dev kits?

Or maybe they got more dev kits and are developing an Uncharted PSP or a Sly game for psp....or both! [/wishful thinking]
 
Hypecube said:
You can resent it all you want to doesn't make it not true. No where in my post did i call YOU and pirate but i am calling you a rarity among PSP1000 owners.

I've owned a PSP 1000 since launch, and I've purchased over 20 UMD's but when looking at PSP games sales I'm not so gullible as to think most psp 1000 owner are like me.

Ease up Hypercube. Segata's a good man. Opinionated but fair I think is an accurate description.

** Let's classify this one as "internet typing didn't convey intentions well" and chalk it up as miscommunication.
 
flarkminator said:
I feel like shedding a single solitary tear when I see this thread. I'm just so happy to see other developers giving it a real shot on the psp. It sure IS lonely up here...

Fixed.

Please?

P.S. When is Daxter hitting the PS Store, I mean really!? And yeah, I know you have no control over that, just ranting.
 
Segata Sanshiro said:
I actually find the DS Lite considerably less comfortable to play over long periods of time.
Definitely. It's hard to bring this up without it being perceived as trolling, but it's gotten to the point where I can't bring myself to care about DS games anymore unless they're strictly turn based (so that I can pause and reorganize my wrists at any time).
 
dark10x said:
It's almost as if it has relaunched in the eyes of the public as everyone is suddenly paying attention.

It seems pretty clear to me that the PSP has, as if by magic, gotten more compelling (to the outside audience, at least) software support in this last year than it's gotten any time since launch, so that'd make sense.

bcn-ron said:
I also discovered that the PSP3000 can suspend/resume a game if you operate the power thingy just briefly. I THOUGHT ONLY THE DS COULD DO THIS. The internet failed to inform me properly yet again.

Oh jesus, I'm glad you found out. Not being able to suspend a handheld would be like some sort of horrible nightmare. :lol

bcn-ron said:
Definitely. It's hard to bring this up without it being perceived as trolling, but it's gotten to the point where I can't bring myself to care about DS games anymore unless they're strictly turn based (so that I can pause and reorganize my wrists at any time).

Out of curiosity, do you find the DS Phat better/worse/even, and have you tried one of those crazy stick-on grip dealies?
 
I don't know about all of you, but the PSP still isn't that fun for me. I tried playing Resistance Retribution and the default controls were horrible imo. I didn't check around to see if there were alternate controls as my friend was letting me play for about 10 minutes before we went to see a movie so I could see if it was worth a purchase. And, imho, it really didn't seem like it. It really needed an extra analog. The only PSP game I see worth getting at this time is Gran Turismo, the reason I bought my PSP on launch date. Damn, I wish I hadn't bought this system just for that game:lol
 
Lkr said:
I don't know about all of you, but the PSP still isn't that fun for me. I tried playing Resistance Retribution and the default controls were horrible imo. I didn't check around to see if there were alternate controls as my friend was letting me play for about 10 minutes before we went to see a movie so I could see if it was worth a purchase. And, imho, it really didn't seem like it. It really needed an extra analog. The only PSP game I see worth getting at this time is Gran Turismo, the reason I bought my PSP on launch date. Damn, I wish I hadn't bought this system just for that game:lol

If all you pay attention to are the "popular" games for the system I would agree with you, but I think if you dig into the system's lesser known gems there are so many little great games that are fun to play. Killzone Liberation as an example. Very under appreciated gem of a title. I would love to take that game's engine and mix it with the kind of addictive itemization of diablo...sigh.

A lot of the "traditional" games like action adventure games, action rpgs, and jrpgs have been pretty mediocre on the PSP, but these games on the horizon definitely give me hope.
 
charlequin said:
Out of curiosity, do you find the DS Phat better/worse/even, and have you tried one of those crazy stick-on grip dealies?
My memories of the original DS are getting hazy, but I think I did find it more comfortable. IIRC the base was chunkier, which gave it a better overall balance.

Didn't try crazy dealies. Not sure if that would have mattered. It's not that the DSlite would slip out of my grip. Balance seems to be the issue for me.
 
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