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'PSP will elevate portable entertainment out of the handheld gaming ghetto'

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I don't think "Stocking stuffer" is quite right, but a couple years between systems is a long time for that price. I think the backwards compatibility *does* help, too, especially families with multiple kids.

Consider that a new console every 4-5 years at double that price, for some families. Not too dissimilar.
 
AniHawk said:
Didn't the Saturn have all of that first?

What, a couple of weeks sooner? You ARE splitting hairs. I don't remember the release dates exactly but wasn't the Saturn released in Japan in mid November, PS1 on 12/1 or so?

I'd say they were contemporaries as far as age - but Sega underestimated the demand for 3D graphics on home consoles, which doomed them. I wouldn't call the Saturn a "visionary" console (and I LOVE my Saturn, don't get me wrong, damn thing got way more playtime than the PS while it was still an active console), since many aspects of its design were reactions to Sony's announcement of the Playstation.

DC online was a total dropped ball, IMHO. They claimed online out of the box but failed to deliver any online games for months after its release. Furthermore, many of us early adopter types who would be likely to sing the praises of the DC got hosed when they failed to deliver a solution for connecting the machine to broadband that worked equivalently to the modem (most games didn't work with the broadband adapter - stupid, stupid, stupid) so I didn't even get to play too many games online on my DC.
 
Ignatz Mouse said:
I don't think "Stocking stuffer" is quite right, but a couple years between systems is a long time for that price. I think the backwards compatibility *does* help, too, especially families with multiple kids.

Consider that a new console every 4-5 years at double that price, for some families. Not too dissimilar.

That's a very good point. I just know my sister was ready to kill someone after buying her son a GBA:SP last year for Christmas only to have him ask for a DS this year. He didn't get one, but I can only imagine what she'd say if the GBA2 came out this year as has been suggested in this thread. :D
 
PSP graphics are a generation beyond DS graphics, without question. The games look SIGNIFICANTLY better.

But truly I'd be surprised if I end up enjoying the PSP as much as I did the GBA. Yes, that largely has to do with taste and that I tend to love Nintendo's handheld offerings, but my point remains that, so far as enjoying a game, I can't say that PSP games will necessarily be any more fun. The experiences, besides Lumines and inevitably more games, are largely identical to what I can find on the PS2. Though I understand that some people DO actually use handhelds as they're designed for - outside of the home. That said, I'm disappointed that DS graphics are such a small leap. Graphics and screen quality do contribute to a game's enjoyment. It's a fucking insult, unless the second screen and touch pad ultimately compensate with particular software.
 
just to be devils advocate, i'd just like to point out one area that the DS seems to be way better than the PSP at at the moment... (before the thread is locked)

wireless play/multiplsyrer

We played 5 players Ridge a few days back... christ... LAAAAAAAAAAAAAG. The game reduced to a shuddering snail fest.

Then there is the "oh, but you have to use 2 machines, and then 2 people have to play on one machine" ARSEFEST that is Piposaru and Puyo Puyo.

What is wrong with letting everyone use their own screen?!?!

Mojipittan multiplayer? Pass one machine between each other

Mingol ? 8 player tourney mode is great, you all play, then it just clocks the scores together. But the versus battle (which can only support 1 vs 1 rather than a 4 player game a la the ps2 version) gets a little rough.

Musou has no multiplayer (disappointingly) ,
luminies has a -slight- lag
Puzzle bobble has a versus mode, but only against a CPU character
Mahjong Fight club is pretty straight forward and works fairly well

DS?
Puyo Puyo : 8 players
Band Brothers : 8 players
koie mahjong : 4 players
Cool 104 : 2 players
Pokemon Dash : 6 players
Drill Spirits : 5 players
Mario : 4 players
TnOS Crystal drive : 4 players
Zoo Keeper : 2 players
Hitofude : 2 players

Wario is a disappointment that it's not got wireless play, but in comparison to the PSP, the wireless multiplay options are way beyond.

I'd previously played 3 player Ridge wireless and it was fine. 5 was a shit fest. I dread to think what 8 player will be like.
 
all I can say is Advance Wars 2 was one of my absolute favorite games. Until I played Lumines while vacationing over the holidays with a PSP owner. Now I have a hole in my heart and nothing will fill it. :( PSP is on the way tho (I was lucky enought to secure one at retail price. I REFUSE to pay markup on almost ANYTHING)


I WANT OUT OF THE GHETTO. SAVE ME SONY!
 
Incredibly stupid posts from the threads initial launch? I'm fucking proud, keep up the good work.

I hope FĂĽhrer Hirai manages to stirr up a few more hearts for the PSP launch, the working man must be saved from the ghetto of Nintendo's Communist oppresion. Right out of the history books that one.
 
I think PSP does represent a level of functionality that just hasn't been availible before.

Kinda like how the i-Pod allowed people to carry around their entire music collection in their pocket, the PSP opens up a way for people to play games, watch movies, watch TV, and play music like they do at home ... only where ever they want.

I think its kinda of a similar jump, before the i-Pod (even though there were other MP3 players), most people had a WalkMan or a CD player and would maybe only carry around one CD at most. Now that's changed dramatically.

For the average joes, especailly teenagers/college students, I think PSP is going to offer something they've never really had before.
 
That was a great quote from Mr. Hirai. It's amazing how just that one little comment has sparked an entire discussion, that has caused so many people here to further analyze the state of the handheld gaming market. Just the fact that this discussion is taking place at all should indicate that there's at least some accuracy in that remark--if not, it would've been summarily dismissed.

Bogdan said:
I am not arguing that they are pulling the handheld out of the shadows of home consoles because I don't think handhelds were ever in the shadow. What you don't seem to understand is that before Sony videogames were for kids.....Right now handhelds are held to an even lower standard than that. Sony is banking on changing the entire dynamic of the market.

I think the ghetto analogy is fabulous.

I agree. The handheld market really needs a kick in the pants right now.

Ignatz Mouse said:
Maybe it's just me, but I took his comment to mean the overall state of the handheld market, not the hardware and software itself. And I would agree-- the market's overflowing with shovelware and the primary purchasers are children, so quality is not a high bar for most publishers. I *know* that the creap of the crop bucks this trend, but the overall handheld market is pretty crappy when compared to the console market-- there's less variety, and fewer great games, and a death of serious adult titles (like stealth games, racers, deeper sports games).

I agree with this, too.

When the GBA first came out nearly four years ago, I didn't lament that we were getting graphics that were only a little above SNES level, and sound that could arguably be called worse than SNES level. The hardware was acceptable enough--in retrospect, I suppose it should've been a little bit beefier, particularly with regard to sound, and maybe had a couple extra fire buttons, but I didn't really have issues with it. I was just happy that Nintendo finally gave their handheld hardware a noticeable overhaul, and hoped that the qualiy level of handheld games would've stepped up as well. For a short time, it looked like it was doing that, but then it quickly regressed back to the lower standards that the GB and GBC also showed after those systems settled into place.

The PSP looks like it's going to legitimize the handheld video game market, and open the doors in so many ways. MassiveAttack had something to say about the business side of things:

MassiveAttack said:
The reason the GBA market is primarily flooded with crap is due to the economics of the platform. Simply put, 3rd party publishers all secretly HATE the GBA. Profit margins are by far the worst amongst all videogame platforms and the top 10 titles generate more than 90% of the revenue.

True. Developers have never had much incentive to push the boundaries on GBA. Many of the most technically impressive and most exciting games have floundered tremendously at the sales counter, because much of the GBA audience simply doesn't appreciate them--maybe they were burned on other substandard shovelware ports.

At least with the introduction of the PSP, developers don't have to worry as much about trying to "shoehorn" a console game into the much more restrictive hardware of the GBA. We've heard about the low costs of developing GBA games, but that's because most GBA games don't make lots of money anyway. GBA "ports" are usually just throwaway developments, farmed out to the cheapest game development shacks they can hire. They don't put a lot into it, and as a result we(gamers) aren't getting a lot out of it, either. PSP games (at least so far) appear to be treated as full-scale developments, because they can share resources with the console versions. This excerpt from this GameSpot new article sums it up nicely:

GameSpot said:
The graphics power of the unit is also capable of processing higher polygon counts than expected. Developers moving existing console franchises to the PSP can spend more time on creating original art rather than worrying about reducing polygon counts on existing art.

That's what I think the PSP revolution is about, and what Mr. Hirai was getting at with his remark about the "handheld gaming ghetto." He's saying that the handheld market shouldn't be treated as "second class" compared to the TV-based consoles. It's not merely about changing expectations of handheld video game hardware and software, but about changing the entire philosophy behind the market.
 
There are a few pieces of gaming hardware I'd call "ghetto". One of them is the original GBA. The other two are Sony's consoles. How they're taken care of and how frequently they're used by casual owners. The likelihood of having to obtain a new one. The speed at which the US gaming public has become apathetic about the brand. Is all this over graphics and features? Irony at its finest.
 
Agent X said:
A BUNCH OF LETTERS
Ahhh Agent X, if only you posted early on this thread wouldn't have left a sour note. That was a well informed and intelligent post, very nice.


Agent X said:
That was a great quote from Mr. Hirai. It's amazing how just that one little comment has sparked an entire discussion, that has caused so many people here to further analyze the state of the handheld gaming market. Just the fact that this discussion is taking place at all should indicate that there's at least some accuracy in that remark--if not, it would've been summarily dismissed.
The quote itself from Hirai is too incredibly vague in order to spark any delliberate debate over what he said, rather this thread is a result of people extrapolating the possible meaning of his words. The term ghetto and how it is applied to the handheld market was never specifically mentioned, that quote was merely to drum up support from investors and consumers. While I don't agree with Hirai on most of the applications of the term (afterall he wasn't specific) I do agree with a lot of what you had to say. Like with any opinion, viewing it under certain conditions will always make it correct so that's moot.
 
DCharlie said:
just to be devils advocate, i'd just like to point out one area that the DS seems to be way better than the PSP at at the moment... (before the thread is locked)

wireless play/multiplsyrer

We played 5 players Ridge a few days back... christ... LAAAAAAAAAAAAAG. The game reduced to a shuddering snail fest.

Then there is the "oh, but you have to use 2 machines, and then 2 people have to play on one machine" ARSEFEST that is Piposaru and Puyo Puyo.

What is wrong with letting everyone use their own screen?!?!

Mojipittan multiplayer? Pass one machine between each other

Mingol ? 8 player tourney mode is great, you all play, then it just clocks the scores together. But the versus battle (which can only support 1 vs 1 rather than a 4 player game a la the ps2 version) gets a little rough.

Musou has no multiplayer (disappointingly) ,
luminies has a -slight- lag
Puzzle bobble has a versus mode, but only against a CPU character
Mahjong Fight club is pretty straight forward and works fairly well

DS?
Puyo Puyo : 8 players
Band Brothers : 8 players
koie mahjong : 4 players
Cool 104 : 2 players
Pokemon Dash : 6 players
Drill Spirits : 5 players
Mario : 4 players
TnOS Crystal drive : 4 players
Zoo Keeper : 2 players
Hitofude : 2 players

Wario is a disappointment that it's not got wireless play, but in comparison to the PSP, the wireless multiplay options are way beyond.

I'd previously played 3 player Ridge wireless and it was fine. 5 was a shit fest. I dread to think what 8 player will be like.

DCharlie - This is a very significant issue if true. What do you think the cause of the lag is with PSP? 802.11b not fast enough to process the amount of data being transferred between multiple PSPs? Or is it a firmware flaw in the PSP itself? I seriously doubt it is the network itself.
 
MassiveAttack said:
DCharlie - This is a very significant issue if true. What do you think the cause of the lag is with PSP? 802.11b not fast enough to process the amount of data being transferred between multiple PSPs? Or is it a firmware flaw in the PSP itself? I seriously doubt it is the network itself.

Might be a bandwidth issue. It's possible that one PSP just cannot handle the bandwidth for serving to 4 or more others. Or maybe the netcode just sucks. :)
 
You guys make sense about the ghetto comment meaning that handhelds are seen as geeky or for children only, at least how Sony is implying it. As a girl I find guys think it's cool to see me playing my SP on the bus, in the cafeteria or in a coffee shop etc. I know a lot of these same guys own SPs and wouldn't be caught dead doing the same thing I do. I also think Nintendo knew that too and that's why they released the SP so that it looked more hip and possibly attract adult gamers. I think their new DS does this too but all the talk I hear is about how much cooler the PSP is though. Sony seems to have a thing with marketing and getting people to see their products as cool whereas Nintendo has a harder time and are seen as more child oriented.
 
wow. I play my GBA all over and guys never notice me. :( I wish I was hawt like you GamerDiva. Im so jealous of your looks, I'll never compare. Oh well. Maybe that will change when I have my PSP :lol
 
onion_pixy said:
wow. I play my GBA all over and guys never notice me. :( I wish I was hawt like you GamerDiva. Im so jealous of your looks, I'll never compare. Oh well. Maybe that will change when I have my PSP :lol

You owning a PSP around here will make you hotter than me and make me yesterday's news. :lol
 
"Are there any PSP games that support game sharing yet?"

nope - don't see the option in any of the games i have. erm... which is pretty much all of em

Wireless issues/lag : Bad net code, bad drivers... not sure, the wireless connection should be able to handle it though, so a bit of a weird one.
 
Those are big words coming from Kaz Hirai considering:

1. DS wiped the floor with PSP in Japan
2. GBASP kept up with the PSP in Japan
3. The GBASP and DS have better software (my personal opinion) than PSP
 
CVXFREAK said:
Those are big words coming from Kaz Hirai considering:

1. DS wiped the floor with PSP in Japan
2. GBASP kept up with the PSP in Japan
3. The GBASP and DS have better software (my personal opinion) than PSP
Like DC and Saturn fans before you, Sony will make you eat massive doses of crow within a year. The PSP is getting beat b/c Sony can't make enough of them. As DCharlie keeps saying, they don't know how to launch a machine? I disagree, I think they are just really tight on their production schedules. But if they could make 1M in Japan, you don't think 1M would be sold by now? Much like the PS2 before it, the PSP is a juggernaut that has not yet gotten up to speed. DC fans once cheered too and revelled in the sales numbers. Until the PS2 production got into full swing and quickly reversed the results. I can't see how the PSP won't outsell the DS, unless they really do jack up the pricing here. But speculation is indeed fun.

Anyway, lots of people ignoring the message behind what Hirai is saying...again. He has been called arrogant for years now, but seriously, how is it arrogance if it's true? The PSP is the future of handheld gaming. How else do you explain the DS and it's obvious stopgappedness? Nintendo has become a lazier, more stubborn Sega. Give Sega credit for admitting mistakes...repeatedly, even if they never learned from them. Nintendo will go down in flames pretending like they're still on the throne the whole way down. Their business model will be their downfall. It may turn a profit for now, but it lost them the console market, and it will now lose them the handheld market. And when they've lost both, I'd like to see how much of a profit they make then. Maybe as a 3rd party dev. :?

I used to be a Nintendo fan, but they dicked us around with Project Reality/Ultra64/Nintendo64. I waited a year too long for that thing, and eventually got a PS1. Never looked back. I still love Miyamoto games (the ones he gets to devote full time to), and even bought a GC for some wierd reason (still trying to figure that one out :lol ), but I will call them out for being borderline retarded as a company. The GB line has saved their asses recently, and now they're gonna let Sony waltz in and take that too. First Sega stole their shine, and now Sony's been giving it to them with no vasoline, and Nintendo has no answer. PEACE.
 
So to all the people who are defending this quote about the ghetto, can we save this thread for when the inevitable GBA2 announcement comes and trumps PSP in every possible manner? Logically, since the PSP is God (Sony's) gift to handheld gamers, and the GBA2 will most likely have better graphics, sound, screen, battery life, backwards compatible with all previous GB incarnations, you will be all for the GBA2, correct?

I just think it's ridiculous. Yeah, that screen of the PSP is dead sexy. But as far as games go, besides Lumines, I can play Ridge Racer or Hot Shots Golf on my 50' HDTV.

Does anyone see a problem with how close the PSP is to the PS2? Surely not every developer has enough resources to make "Game X" for both the PS2 (and possibly the other systems) not to mention the PSP, and have them both optimized. Something's gotta give, so either the PS2 support suffers or the PSP support suffers.
 
Pimpwerx said:
Like DC and Saturn fans before you, Sony will make you eat massive doses of crow within a year.

Not if this guy has something to say about it.

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onion_pixy said:
wow. I play my GBA all over and guys never notice me. :( I wish I was hawt like you GamerDiva. Im so jealous of your looks, I'll never compare. Oh well. Maybe that will change when I have my PSP :lol
I saw this very pretty young lady playing Advance Wars on the bus the other day. Unfortunately, she looked about 15. :P
 
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I just think it's ridiculous. Yeah, that screen of the PSP is dead sexy. But as far as games go, besides Lumines, I can play Ridge Racer or Hot Shots Golf on my 50' HDTV.
----------------

That's right now...at launch. The truth is that Nintendo has had the market convinced that handheld entertainment must always be a couple generations behind in technology with minimal controls and limited functionality. Sony has destroyed this line of thought with tech almost as good as consoles and tons of functionality. Out of the ghetto is the perfect analogy.

I also don't see many games worthwhile at launch, but I didn't see any when the PS2 launched either. The key is that the possibilities on this machine are much greater than what out now, and worth every gamers attention.

What sucks is that Nintendo could have easilly retained control if they had released something with similar tech. Even if the DS was DC quality, the decision to switch to PSP wouldn't be so easy as it will be in a couple of months. Just left themselves wide open to get owned yet again
 
Future said:
----------------
I just think it's ridiculous. Yeah, that screen of the PSP is dead sexy. But as far as games go, besides Lumines, I can play Ridge Racer or Hot Shots Golf on my 50' HDTV.
----------------

That's right now...at launch. The truth is that Nintendo has had the market convinced that handheld entertainment must always be a couple generations behind in technology with minimal controls and limited functionality. Sony has destroyed this line of thought with tech almost as good as consoles and tons of functionality. Out of the ghetto is the perfect analogy.

I also don't see many games worthwhile at launch, but I didn't see any when the PS2 launched either. The key is that the possibilities on this machine are much greater than what out now, and worth every gamers attention.

What sucks is that Nintendo could have easilly retained control if they had released something with similar tech. Even if the DS was DC quality, the decision to switch to PSP wouldn't be so easy as it will be in a couple of months. Just left themselves wide open to get owned yet again

Nintendo has never convinced the market anything. It were the games. Simple 4-bit games that were done in spinach green. People still bought it. Why? Because of the games, not graphics.

Why is there the sudden push to have handhelds so close to home systems anyway? When you purchase a game that is available for PS2 as well as PSP, which one will it be? The on your PS2, where you can play on your home television with BETTER visuals and sound (if you're such an advocate of hi-tech then it's safe to assume you have hi-tech for console support, no?) or the PSP version? Certainly you're not going to pay twice for the same game. Why should anybody?

And there's no need for the DS to be DC quality. Have you seen the Japanese sales threads? The DS is consistently outselling the PSP, even when everybody was clamoring about how the lines for the PSP launch were even better and everyone was having fun making pictures that had the DS as the PSP's bitch when the reality is just the opposite.

All it will take is Pokemon DS to end the handheld wars. As long as Nintendo doesn't wait too long on that, then there's nothing to worry about.
 
Hero said:
So to all the people who are defending this quote about the ghetto, can we save this thread for when the inevitable GBA2 announcement comes and trumps PSP in every possible manner? Logically, since the PSP is God (Sony's) gift to handheld gamers, and the GBA2 will most likely have better graphics, sound, screen, battery life, backwards compatible with all previous GB incarnations, you will be all for the GBA2, correct?

I just think it's ridiculous. Yeah, that screen of the PSP is dead sexy. But as far as games go, besides Lumines, I can play Ridge Racer or Hot Shots Golf on my 50' HDTV.

Does anyone see a problem with how close the PSP is to the PS2? Surely not every developer has enough resources to make "Game X" for both the PS2 (and possibly the other systems) not to mention the PSP, and have them both optimized. Something's gotta give, so either the PS2 support suffers or the PSP support suffers.
If the GBA2 comes out in a year or two, it had better be a significant leap over the PSP. The Xbox was a good jump over the PS2. The GC was not. At least MS tried, Nintendo is satisfied with marginal improvements. Their policy sucks dick. If the GBA is merely a marginal improvement in all areas, I see no reason to be impressed. The day Nintendo pushes the envelope again is the day I give them praise as a hardware company again. I'd expect something Xbox-quality by next year. The PSP is only being praised on the hardware side b/c it's pushed the envelope and has provided a considerable step up. Now handhelds can genuinely mimic console games, no more compromises.

Anyway, with the PSP being close to the PS2, it makes it easier to perform ports. That's not an ideal thing (ports) but it's an option. I think it makes it easier b/c now while devs will have to learn new techniques for the next gen of consoles, they can still use lots of the resources they've developed for this generation for the PSP b/c it has a lot of the same capabilities. So the development process shouldn't change too much. PEACE.

EDIT: BTW, isn't all this GBA2 bullshit talk just admission that the PSP is the clearly superior product and the obvious future of the market? I mean, Nintendo has no choice but to follow suit now. Who's setting the trends?
 
Hero said:
I just think it's ridiculous. Yeah, that screen of the PSP is dead sexy. But as far as games go, besides Lumines, I can play Ridge Racer or Hot Shots Golf on my 50' HDTV.

Show me how I can play Rave Racer tracks on my 50" HDTV.
 
Hero said:
So to all the people who are defending this quote about the ghetto, can we save this thread for when the inevitable GBA2 announcement comes and trumps PSP in every possible manner? Logically, since the PSP is God (Sony's) gift to handheld gamers, and the GBA2 will most likely have better graphics, sound, screen, battery life, backwards compatible with all previous GB incarnations, you will be all for the GBA2, correct?

Complete GBA2 superiority is far from a given. ALL of Nintendo's handhelds have been plasticky average-tech toys that are designed for the very young. Do they really have a PSP-killer in them? (If they did, it would have come in the place of DS.)

Heck, look at their performance in the console market. They get crushed by Sony and the PS1, they see the DVD-playing, backwards-compatible PS2 juggernaut coming -- and even with such a clear and blatant heads-up, they STILL came out with a purple lunchbox looking thing :lol

Answering your question, I would certainly purchase a Nintendo handheld that proved to be a superior (or even comparable) product to PSP. Knowing Nintendo though, we are much more likely to get a profitable, conservatively designed machine that will be billed as a "gamer's system" to explain away whatever gotta-have-it non-gaming features they decide to exclude.
 
Let's see, the PSP and the DS released pretty much around the same time and the PSP bitch slaps the DS in every category. When will the GBA2 be released again?
 
The PSP is obviously a great piece of hardware but I still think it needs a killer app in Japan at least. I think in the US its not as important but In japan they could use a Dragon quest, Pokermon or FF type game. DS has pokemon, Jump stars, and whatever stupid game Nintendo decides to stick mario in. Just because we hardcore geeks here in gaf are importing these mofos it doesnt change the fact that the DS is selling and selling in high numbers. Sony doesnt have a year. Third Parties aren't going to give a shit that the DS is selling because of PSP shortages. They will see millions of potential customers and start cranking out DS games, which are probably cheaper to develop anyway. Sony of all companies should know this first hand.

I mean if you're konami, capcom, square, etc and you see that the ds has a higher installed base. Do you shift your resources to develop a psp game that will cost close to a ps2 game , a full fledged console game or a cheaper DS game? If your going to spend the bucks to make a PSP game might as well go for the safer bet and make a console game.

Bagh i'm rambling...must finish my christmas games..
 
gba2 has to compete with psp2, not psp. a "psp-killer" would be a short-sighted failure, and as mashoutposse mentions, it isn't even clear that they'll manage that.
 
I'm sure the last thing on Nintendo's mind for the next GB is mimicking consoles. The future of handheld gaming is in differentiation from consoles. Not only in interface, but in a greater emphasis on social aspects ala the pokemon revolution and in the way content is handled. The NDS takes care of the first two and hopefully a Game Boy with a built-in hd solution and a way to download content onto it for very low prices will take care of the third while inheritting the others.
 
Doc Holliday said:
The PSP is obviously a great piece of hardware but I still think it needs a killer app in Japan at least. I think in the US its not as important but In japan they could use a Dragon quest, Pokermon or FF type game. DS has pokemon, Jump stars, and whatever stupid game Nintendo decides to stick mario in. Just because we hardcore geeks here in gaf are importing these mofos it doesnt change the fact that the DS is selling and selling in high numbers. Sony doesnt have a year. Third Parties aren't going to give a shit that the DS is selling because of PSP shortages. They will see millions of potential customers and start cranking out DS games, which are probably cheaper to develop anyway. Sony of all companies should know this first hand.

I mean if you're konami, capcom, square, etc and you see that the ds has a higher installed base. Do you shift your resources to develop a psp game that will cost close to a ps2 game , a full fledged console game or a cheaper DS game? If your going to spend the bucks to make a PSP game might as well go for the safer bet and make a console game.

Bagh i'm rambling...must finish my christmas games..

As far as software retail performance is concerned, Nintendo handheld systems are always good for Nintendo, but not so good for others. Even with only 500k systems out there, a couple of third party PSP games have already managed to sell 150k+. That's nearly 30% penetration -- what 3rd party GBA or DS game except for the absolute biggest of titles will ever do anything like that?

Sony systems will always be a favorite of third parties.
 
Thats a bit dogmatic mashoutposse. That is definetly true in console market. Sony is the dominant console by far. But what is different about the psp that will change the rate at which 3rd party games sell? That nintendo games arent on it? That would mean that people would buy a DS of GB instead of the psp.
 
Hero said:
So to all the people who are defending this quote about the ghetto, can we save this thread for when the inevitable GBA2 announcement comes and trumps PSP in every possible manner? Logically, since the PSP is God (Sony's) gift to handheld gamers, and the GBA2 will most likely have better graphics, sound, screen, battery life, backwards compatible with all previous GB incarnations, you will be all for the GBA2, correct?

Graphics and sound I can see. The only way the sound aspect is going to happen is if Nintendo moves from carts to a disc based media. If they do, then they're STILL going to have to worry about battery. Battery technology is only moving at a certain pace, and Sony themselves recently announced they had developed the most condensed form (energy wise) of lithium ion battery - and even that is only an increase of 40% or less. And that's going to be one expensive battery.

Nintendo can't break through the battery barrier at this moment, so if they do move to disc based media then they will likely have the same problem Sony has with battery. It's one of the reasons they haven't. So then again, if they don't... sound becomes an issue again. Space becomes an issue again. There's always going to be a give-take scenario here, so each handheld is always going to have their own unique advantages.

And as for the screen... do you really think they will break out a screen that is more impressive than the PSPs? I mean, be honest to yourself now. For one, we know Nintendo refuses to bleed money. This screen technology will drop price by the time the GBA2 comes out, but would they choose to increase the quality of the screen a notch above and bleed money? I doubt that. The PSP screen is so incredible that it'll take quite a bit to do this, especially without prohibitively increasing the size of the handheld. It can be done, but I don't think this is one area that might "beat" it out. Matching it is much more likely.

Hero said:
I just think it's ridiculous. Yeah, that screen of the PSP is dead sexy. But as far as games go, besides Lumines, I can play Ridge Racer or Hot Shots Golf on my 50' HDTV.

God this is the most stupid fucking argument ever. THE PSP IS PORTABLE. If you want to play Ridge Racer and Hot Shots Golf on your 50" television, that's fine. But you will not play Ridge Racer and Hot Shots Golf on your 50" television on the go, so stop using this stupid fucking argument. It's the dumbest fucking argument ever conceived in the history of mankind, and everyone who uses it looks at least thirty percent more dumb for using it.

One is portable. One is not. Period. If you want to play a game on the go, you go to PSP. If you want to play a game on your couch in front of your 50' television, you go to the console.

And the fact that you legitimately think Lumines is the only game that you can "only" play on PSP is hilarious.

Hero said:
Does anyone see a problem with how close the PSP is to the PS2?

Nope. Nobody should see a problem with it because there ain't no problem at all.

Hero said:
Surely not every developer has enough resources to make "Game X" for both the PS2 (and possibly the other systems) not to mention the PSP, and have them both optimized. Something's gotta give, so either the PS2 support suffers or the PSP support suffers.

Or neither suffers at all, which is exactly what is going to happen!
 
I get a weird feeling Game Boy Next will be GameCube compatible (instead of Revolution).

If that's the case, the screen would have to be 640x480, wouldn't it?

Anyways, if GB Next launches in 2006 and isn't better than the PSP tech wise, I'd say they're in pretty deep shit.
 
Amir0x said:
God this is the most stupid fucking argument ever. THE PSP IS PORTABLE. If you want to play Ridge Racer and Hot Shots Golf on your 50" television, that's fine. But you will not play Ridge Racer and Hot Shots Golf on your 50" television on the go, so stop using this stupid fucking argument. It's the dumbest fucking argument ever conceived in the history of mankind, and everyone who uses it looks at least thirty percent more dumb for using it.

One is portable. One is not. Period. If you want to play a game on the go, you go to PSP. If you want to play a game on your couch in front of your 50' television, you go to the console.

Well....... duh.

I think you're overreacting here. You can't really play DS games anywhere else. PSP games, you pretty much can, and if you don't think sometime down the line there will be a conflict of interest between getting a PSP and PS2/Xbox/GC/PC release for both consumers and publishers, you're simply kidding yourself. Not saying that's your train of thought, but I thought I'd say it just in case.
 
soundwave05 said:
I get a weird feeling Game Boy Next will be GameCube compatible (instead of Revolution).

If that's the case, the screen would have to be 640x480, wouldn't it?

Anyways, if GB Next launches in 2006 and isn't better than the PSP tech wise, I'd say they're in pretty deep shit.

Its graphics capabilities will obviously be the thing that's a notch above. It has to be... so it will be.
 
Amir0x said:
God this is the most stupid fucking argument ever. THE PSP IS PORTABLE. If you want to play Ridge Racer and Hot Shots Golf on your 50" television, that's fine. But you will not play Ridge Racer and Hot Shots Golf on your 50" television on the go, so stop using this stupid fucking argument. It's the dumbest fucking argument ever conceived in the history of mankind, and everyone who uses it looks at least thirty percent more dumb for using it.
How about we use the argument that why get a DS when you can play a N64 on two tvs stacked on top of each other? Yea, I'm going to start using this argument whenever I see something similar to: "Why buy a PSP, when I already have a PS2."
 
CVXFREAK said:
Well....... duh.

I think you're overreacting here. You can't really play DS games anywhere else. PSP games, you pretty much can, and if you don't think sometime down the line there will be a conflict of interest between getting a PSP and PS2/Xbox/GC/PC release for both consumers and publishers, you're simply kidding yourself. Not saying that's your train of thought, but I thought I'd say it just in case.

Yes you can. I can play MADDEN on my console, and no the DS version is not preferable because it has TOUCH SCREEN LOLLERIFIC ACTION. I can play TIGER WOODS on my console, and no it is NOT preferable because it has SUPER TOUCHSCREEN SWINGING ACTION. I can play Ridge Racer DS on my N64 or on an emulator if I prefer, and no the DS version is not preferable because of MY GARBAGE STEERING WHEEL CONTROL TRAINING SET.

GBA gets console ports all the time - they're just crap. The DS is going to get console ports as well, only they'll be chucked down visually and they'll typically have some stop-gap touch screen thing to go with it.

Now I'm being overly harsh here for one reason. And that's to demonstrate that it doesn't matter one way or another, because you either going to decide to get it for PORTABLE USE or you're going to decide to get it for CONSOLE use. It's that simple. I am not kidding myself on this because that's the way this works. It'll always work this way. The world does NOT work like GAF arguments. It's that freakin' simple.

I apologize if I'm a bit "riled" up, I've had a rough night, and this argument always does a good job of pissing me off :)
 
Actually you can play Super Mario 64 and Made In Wario and Ridge Racer 64 and Madden NFL at home or on other systems ;)

You can't play Lumines or Ridge Racers or Metal Gear Acid on any home console though.

So you really can't use this arguement, there will be software on the PSP that won't be availible for home consoles, and I'm sure the DS will see a lot of N64-era ports with some token touchscreen features.
 
Amir0x said:
Yes you can. I can play MADDEN on my console, and no the DS version is not preferable because it has TOUCH SCREEN LOLLERIFIC ACTION. I can play TIGER WOODS on my console, and no it is NOT preferable because it has SUPER TOUCHSCREEN SWINGING ACTION. I can play Ridge Racer DS on my N64 or on an emulator if I prefer, and no the DS version is not preferable because of MY GARBAGE STEERING WHEEL CONTROL TRAINING SET.

GBA gets console ports all the time - they're just crap. The DS is going to get console ports as well, only they'll be chucked down visually and they'll typically have some stop-gap touch screen thing to go with it.

Yeah, but can you play Sawaru Made in Wario on your DS for example? :D That's virtually impossible on any other platform.

As you definitely know, the GBA isn't in the same "predicament" (it's not really one but eh) because the SNES no longer is available to consumers, and game costs are completely different. The PSP on the other hand is... well, you get the picture.

That's my basic worry with the PSP's success factor right there, and you have to admit there is a good case against it. But if anyone uses it to say the PSP sucks, then you have every right to be angry. :)
 
You can play Made In Wario on the GBA or GameCube.

The DS version adds touch control, but actually some people think the GBA version with tilt sensors is actually a better game.

If Game Boy Next can play Resident Evil 4 and Legend of Zelda Reborn on the go, I'll be the last person complaining.

Hell, right now I'd pay good money for a Star Fox 64 or F-Zero X port on my DS. People get carried away with this innovation thing. A good game is a good game, and especailly with portables, I really don't think you have to reinvent the wheel every time out.
 
soundwave05 said:
You can play Made In Wario on the GBA or GameCube.

The DS version adds touch control, but actually some people think the GBA version with tilt sensors is actually a better game.

Well, they're still completely different games, regardless of people's views on quality. The same goes for something like Yoshi's Touch and Go, for example.

Meanwhile Ridge Racers can very well be brought to the PS2, GC or Xbox unaltered if Namco wished.

That's really the big difference here.

Now this arguement has NOTHING to do with quality (or rather I'm not arguing quality). But from a business standpoint, there are questions to be answered.
 
Ridge Racers isn't on PS2/XBox though. You can only play it on the PSP and that's really the bottom line.

Besides that's part of the appeal of the PSP that you *can* play next-generation/arcade level gaming where ever you want to go.

I don't see that as a downside at all.

Like I said, if Game Boy Next is "only" a portable GCN, that allows players to play RE4 and Legend of Zelda Reborn on the go ... f-ck, I won't be complaining one bit.

From a business standpoint, I think the PSP's technical proximity to the PS2 is one of its strengths, not one of its weaknesses. I don't believe the system would neccessarily sell better if for instance Sony downgraded the chipset to PSOne level, but added functionality like tilt control or touchscreen.
 
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