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PSW October Scores - HEAVENLY SWORD & LAIR (wow)

Core407 said:
I see Heavenly Sword & Lair being 8 games that people will claim are really 9+. I think the overall package will convince people it's a 9 but the game play itself, will still be an 8.
Heh, i don't think you'll find too many people here convinced that Lair is a 9+ game under any circumstances. Hell, I bet people anticipating the game would be happy if it was 8 in gameplay.

In any case, glad that they liked both, especially the comments of how good HS is other than the length. Length is something I care about the least with games.
 
pswii60 said:
They don't give an exact length. They just keep going on about how short it is. So I expect, less than 10 hours.

That's what I was afraid of... I hope other reviews convey the message of "the best 8 hours of your life" or it will be regulated to the other list of games to get when they free fall from the standard MSRP price.
 
I suppose in general we're looking at Lair not being half as bad as we once thought, but Heavenly Sword pretty much falling short of it's AAA predictions.

Could've been worse.
 
No_Style said:
That's what I was afraid of... I hope other reviews convey the message of "the best 8 hours of your life" or it will be regulated to the other list of games to get when they free fall from the standard MSRP price.
That's not such a bad thing though is it? You can obviously still pick it up, but at a price that fits better with the amount of playtime you'll get from the game.
 
No_Style said:
That's what I was afraid of... I hope other reviews convey the message of "the best 8 hours of your life" or it will be regulated to the other list of games to get when they free fall from the standard MSRP price.

Well at least it seems to be longer than
The Bouncer.
 
Psychotext said:
That's not such a bad thing though is it? You can obviously still pick it up, but at a price that fits better with the amount of playtime you'll get from the game.

That's what I mean. It's not bad that it's short, but sweet. Reminds me of the reviews of HL2: Ep 1 where it was short, but sweet.
 
I think we should wait until we get a review of a more final build - with all the unlockables included. Ie. someone who reviews this version:
378376--1.jpg
 
They will both be 10s in my heart...:lol

Seriously though, I'm playing both games for different reasons. HS for the story, as some of those scenes were just fucking ridiculously good - Lair for...

uhh...fuck.
 
I like how the biggest criticism for both games are that they are too short. :lol It's like they're not even trying.
 
We reached the end of the game in less than a day and were left feeling short-changed by the experience.

Uh...since WHEN did a brawler/fighter game take someone more than a day to finish? I mean, last I checked, NG is probably the longest quality game in the genre and it clocks in at around 18 hrs. max. and that's kinda pushing right up to the danger point where things start getting repetitive, even for a great game like that.

Personally, if it is over 6 hours or so (8-12 is preferred)with plenty of difficulty modes to challenge me, I'm cool with that.

Ranger X said:
*summons more overreaction*

Where?
 
Steroyd said:
b-b-b-but blu-ray?

Damn it's been done already.

Hope Lair is fun in a non linear way and Heavenly Sword be God Of War Short as in a lot of replayability.
Its the size of the lvls that eat up space not the length. I'm sure you knew that though. I hope.

Pristine_Condition said:
Uh...since WHEN did a brawler/fighter game take someone more than a day to finish? I mean, last I checked, NG is probably the longest quality game in the genre and it clocks in at around 18 hrs. max. and that's kinda pushing right up to the danger point where things start getting repetitive, even for a great game like that.

Personally, if it is over 6 hours or so (8-12 is preferred)with plenty of difficulty modes to challenge me, I'm cool with that.
Yup same here.
 
Psychotext said:
That's not such a bad thing though is it? You can obviously still pick it up, but at a price that fits better with the amount of playtime you'll get from the game.

Yeah that's my only problem with next gen games, the prices go up but the amount of time it takes to complete games don't change (or fallen even), the only genre I can truly say would be worth the ÂŁ50 on day one are RPG's that you can get 100 hours out of... and Pro Evo.

PS2 games had the benefit of being cheaper at ÂŁ30 usually, where I could justify getting nearly any game no matter how long it is.

Jeez why am I still calling my PS3 next gen, I have one now I'm current gen now... but it doesn't feel like it. :/

Might wait till October to buy new PS3 games, if Everybody's Golf's and Ratchet and Clanks October release dates in Europe are true....
 
pswii60 said:
They don't give an exact length. They just keep going on about how short it is. So I expect, less than 10 hours.

Maybe they shouldn't have used 10gb of disc space for audio :lol
 
pswii60 said:
It's not a 9, it must be a fake review.

eh, but you seem to go out of your way to temper enthusiasm...Personally, if Im interested in a game, a score reaffirms my interest to buy a game, but it doesnt necessarily dictate my experience when Im playing it...

Im not saying this game is going to be amazing, but what Im saying is you appear to be judging on just what you think is a legitamte source (and I think their justification is legitamate) and disregarding all more positive scores... I think they seem to say some parts are fantastic, while the game lacks in other aspects (namely length0, and this apparently makes the game solid. I dont know, if you really enjoy a game, but it ends up too short. It doesnt really mean its solid, just means its a good game thats too short. Solid = mediocre in my book by the way.
 
Greg said:
They will both be 10s in my heart...:lol

Seriously though, I'm playing both games for different reasons. HS for the story, as some of those scenes were just fucking ridiculously good - Lair for...

uhh...fuck.


haha Im beginning to think that...I preordered lair and genuinely thought it would be pretty good...now, uh, hrmmm....I still have a certain interest but..
 
nelsonroyale said:
eh, but you seem to go out of your way to temper enthusiasm...Personally, if Im interested in a game, a score reaffirms my interest to buy a game, but it doesnt necessarily dictate my experience when Im playing it...

Im not saying this game is going to be amazing, but what Im saying is you appear to be judging on just what you think is a legitamte source (and I think their justification is legitamate) and disregarding all more positive scores... I think they seem to say some parts are fantastic, while the game lacks in other aspects (namely length0, and this apparently makes the game solid. I dont know, if you really enjoy a game, but it ends up too short. It doesnt really mean its solid, just means its a good game thats too short. Solid = mediocre in my book by the way.
it's wii60, what did you expect?
 
antiloop said:
uhm.. what?

I think a lot of people are going to wonder why certain games didn't score higher because they've never experienced games with such fleshed out visuals, animations and what-not, so they'll be more likely to overlook other issues in the game.
 
I'm really unsure about this whole length complaint.

When I was playing God of War 2, and I got to the end, I was like....okay, thank you, cause this mechanic is really wearing thin.

Would you really want a 30 hour God of War style game? It just won't be fun.

RE4 walks that line really well. It ends when it needs to.
 
deepbrown said:
I think we should wait until we get a review of a more final build - with all the unlockables included. Ie. someone who reviews this version:
378376--1.jpg

ooo.. interesting..

I was just wondering, whether any of you might have some knowledge, of how different review builds are usually from their final retail copies?

Why don't developers give reviewers the same code as the final retail copy to make the review more reflective of the final product? I'm guessing its so that developers can keep working on the game for as much as possible before the street date and still give reviewers enough time to review it before it debuts. But can't they just finish the game, give them to the reviewers and let it go gold at the same time?
 
Y2Kev said:
I'm really unsure about this whole length complaint.

When I was playing God of War 2, and I got to the end, I was like....okay, thank you, cause this mechanic is really wearing thin.
For me, games cost the equivalent of $80 so it's simply a case that anything less than a certain length I will rent instead of buy (or pick it up when the price is lower). If you get to the end of a game and say "Happy that's over" then you probably should have stopped playing before the end, and the game designers didn't do their job properly anyway.

You can do the same kind of thing in a fighting game for a long time without it feeling repetitive. Story is obviously an important part of that, as is variety of enemies, levels and fighting tactics.
 
deepbrown said:
I think we should wait until we get a review of a more final build - with all the unlockables included. Ie. someone who reviews this version:
378376--1.jpg

Are you saying they didn't or couldn't have reviewed that version? Seems very strange that Sony would even offer a version up for review if it's not complete.
 
Question about HS: does anyone know what the unlockables for it will be? Is it typically stuff like more combos, different colored hair, different outfits, etc? Or is it going to be something more?
 
We're simply feeling the after effects of Bioshock getting 10's almost across the board. Suddenly an '8' game isn't something to get excited about? It's just another GAF trend. Let's just try and rough out this trend as best we can.

With these kind of impossibly high standards it's no wonder the relatively 'low maintenance' Wii is steam rollling everything else.

IMHO, I found Gears to be on the short side. Though that did have online (which I didn't play) I think this could be a real trend this gen. Hooking people in with shorter, more dynamic games and then extended the life of the game through online and DLC.

What a time to be alive.






....also, since this month's Game Informer rumours seem to be MIA, does this mag have any?
 
ram said:
their only complains are that both games (HS & Lair) are to short? geeezzzz

They better be super short for PSW making such a big deal out of it. If these games are both around six hours, criticism justified.

If they're ten hours -- obfiscation TOTAL.
 
Opus Angelorum said:
There are a lot of people hoping Heavenly Sword is the AAA system seller the PS3 needs, the same was said of Lair, Virtua Fighter 5...

I see nothing wrong with a solid games library, but I guess some of the SDF just want more.
Kindly, would you please quit with the SDF. It's every boys and girls dream to post on Gaf; but must we pollute it with this?

We can have threads without invoking this, yes?
 
Opus Angelorum said:
There are a lot of people hoping Heavenly Sword is the AAA system seller the PS3 needs, the same was said of Lair, Virtua Fighter 5...

I see nothing wrong with a solid games library, but I guess some of the SDF just want more.

There are also lots of people hoping that it isn't. There's nothing wrong with AAA system sellers but the TAF (Troll Attack Force) want
and pray
for less, like you for example who have already concluded that the game is just "solid".
 
fortified_concept said:
There are also lots of people hoping that it isn't. There's nothing wrong with AAA system sellers but the TAF (Troll Attack Force) want
and pray
for less, like you for example who have already concluded that the game is just "solid".

:lol
 
dirtmonkey37 said:
They better be super short for PSW making such a big deal out of it. If these games are both around six hours, criticism justified.

If they're ten hours -- obfiscation TOTAL.

You don't feel like 10 hours is short? Certainly not as bad as 6... but still a gut punch for a $60 game. I remember being so bummed when I beat DMC in like 5 hours after plunking down 50 bucks.
 
fortified_concept said:
There are also lots of people hoping that it isn't. There's nothing wrong with AAA system sellers but the TAF (Troll Attack Force) want
and pray
for less, like you for example who have already concluded that the game is just "solid".
fc, no offense but I think by "solid" he means to imply it's a good game. Which by any measure, is all we can hope for...and be surprised when we get a great game.
 
i love how some people are so quick to write off some magazines based on how close/far off their score is to other publications. they are opinions people. a game that got reviewed 7 might be a 10 to you, but some of you would never know because you let the reviewers make your mind up for you.

Also, since when was EGM now the be all/end all of gaming reviews?
 
Meier said:
You don't feel like 10 hours is short? Certainly not as bad as 6... but still a gut punch for a $60 game. I remember being so bummed when I beat DMC in like 5 hours after plunking down 50 bucks.

But i spent atleast 40+ hours playing DMC. I mean you should rent games if you are the type who just wants to see the story once. No point in buying anything other then rpg's then. Atleast not for full price.
 
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