Fix'd.Coop said:I cant believe some Nintendo fans are still pissed off about that blog comment :lol jesus christ
bmf said:Rented it and beat it. If they did a quick port (is the API the same?) to the 360 I'd buy it again for the (hopefully) better frame rate.
Majesco was the publisher.M3wThr33 said:Yes. The choice was up to THQ. But this was on the Doublefine blog. It was a choice they've made. People making multiple purchases here more than make up for my decision.
firex said:I bought the Xbox version when it was still relatively new (since it was $50) and enjoyed it a lot. I think it was the most fun I had with a platformer since Super Mario 64.
SapientWolf said:Your decision to pass on the game based on your shallow preconceptions will only deprive you of a great experience. And I don't mind that, but I don't like it when people take pride in their own ignorance.
Speevy said:It was a shame they just ported this to the PS2 in such a sloppy fashion. It was completely Microsoft's fault for dropping a near-finished game. I'm not against a PS2 version of the game, but something from the ground up on Sony's platform could have served the game well.
Odysseus said:so if microsoft hadn't dropped it, the ps2 version would have been better?
Speevy said:It would have been an Xbox exclusive.
What I said was that the PS2 could have handled its own game like Psychonauts given the right amount of care. Doublefine was basically forced to rush a port.
M3wThr33 said:The Doublefine blog talked about it being released on all systems.
Then they proceeded to mock the GameCube as not being part of "all systems."
That pissed me off.
I refuse to purchase the game.
DF knew DAMN well their sales were going to be crap. The last thing they should have been doing is insulting a fanbase that would have embraced it far more than anyone else would have.
Is this a joke? :lolM3wThr33 said:The Doublefine blog talked about it being released on all systems.
Then they proceeded to mock the GameCube as not being part of "all systems."
That pissed me off.
I refuse to purchase the game.
DF knew DAMN well their sales were going to be crap. The last thing they should have been doing is insulting a fanbase that would have embraced it far more than anyone else would have.
There's some truth there, but I'm really *really* looking for an improved frame rate and an end to the incessant tearing. A recompile and a re-release would do it. As would a XBLA version, or if they were to release a XBLA version that utilized the original DVD for textures and other assets.Hitler Stole My Potato said:No need to port it since it's already compatible with the 360, plus it's upscaled.
GameGamer said:
Well, you "rememeber" wrong...FTWer said:Name one Gamecube 3rd party game release that had better sales over the PS2 or Xbox?
Soul Calibur 2? That game outsold the others in it's first month but dropped off fast & was outsold by the other versions if I rememeber.
Odysseus said:i played the demo
TJ Spyke said:I'm replaying the game (again) right now. Anybody ever sit through an entire story from Vernon?