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Pumpkin Jack | Ray Tracing and DLSS Gameplay Reveal

KyoZz

Tag, you're it.
pumpkin-jack.jpg






Pumpkin Jack is a Spooky Scary 3D platformer in which you embody Jack, the Mythical Pumpkin Lord! Dive into an Epic Adventure through otherworldly landscapes and help the Evil annihilate the Good!
 
Not the most impressive RTX demo, but given that the game is almost entirely created by one guy (minus music and console porting) it's very impressive that RTX has become that "easy."
 
Cute looking game, Medieval-ish. RTX seems useless. It looks like it's using different settings in some scenes? Some times it shows full character shadows, others it's a blob? But hey if he got a bag of money from Nvidia kudos to him. I'm interested in the game regardless. Better game trailer:
 
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This game is fantastic! My mind is blown that this was only made by 1 person. It's a perfect game for Halloween. I can't recommend it enough
 
I played this too. It's certainly a feat for a solo dev. It's very well made regardless. It's cute. It's mostly a breeze so I just kept playing last night to see what's next (up to boss 3). But it doesn't really grab me to go back either. Not like Poi or Skylar & Plux (my favorite indie 3D platformers so far, I think they're excellent and every fan of the genre should get them, Poi more Nintendo style S&P more PS2 style). Maybe it's a mood thing. I also just skipped all the post/pre-level cut scenes, they just seemed to be recaps of what I'd already seen in-engine. Jack did this, went on his way to that.
 
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