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Pursuit Force - Gamespot review

Wario64

works for Gamestop (lol)
8.0

http://www.gamespot.com/psp/driving/pursuitforce/review.html?part=rss&tag=gs_&subj=6145556


The Good: Stellar visuals and animations; stylish, violent action that can be quite challenging at times; an amusing sense of humor, complemented by great voice acting; lots of mission variety.

The Bad: Challenge can be a little overbearing; core action feels repetitive in spots; some kind of multiplayer, or even additional single-player modes, would have been greatly beneficial to the package.



Pursuit Force isn't quite a slam dunk--the repetition of the gameplay is guaranteed to creep up on you at some point, and it could have benefited from more content. But the thing about Pursuit Force that ultimately makes it a great game is that its action is quite a bit of fun, and it's paced and built in such a way that it feels like it's meant to be a handheld game. You can play Pursuit Force in short bursts just as easily as you can play it for long stretches. In a time when people seem to be getting tired of console games being squeezed for dear life onto a Universal Media Disc, only to have them not quite feel like they belong on a handheld system, Pursuit Force feels like it belongs on this system. It's a fun game with a great sense of humor and superb production values, and if you own a PSP, it's definitely worth playing.
 
GitarooMan said:
Certainly a counterpoint to that 3.5 in EGM.

either
a)EGM didn't get enough money in the hat this month from Sony

b)EGM's editors haven't actually played a game in 10 years, and the computerized review generator was faulty when it wrote this one, or

c) too busy playing GRAW and MGS to properly play anything else
 
Doesn't EGM have a history of giving too hard games bad scores?

They try to beat it, and if they can't, minus 5 points and move on to the next one, to meet their 'deadlines'.
 
robot said:
What did they improve on for the american release?

http://www.gamespot.com/psp/driving/pursuitforce/news.html?sid=6144128

The most significant change from the European version is the game's difficulty. Whereas the Euro version featured a punishing, rage-inducing level of difficulty, the US version has been scaled back to a more manageable degree. More important, though, is the game's Burnout-style reward system, which tosses you some bones in the form of unlockables, even if you don't do so great in the level. This segues nicely into the extra unlockables that have been added into the US game, which include a movie viewer and an art gallery, as well as, in a cool first for the PSP, art that can be saved to your memory stick and used as wallpaper for your PSP.

The audio has seen some tweaks from the European version, courtesy of the new voice actors that were tapped for some of the roles.
 
Probationsmack said:
Ziff davis needs to drop the whole egm staff and replace it with people who like games.

UGH

Not only a 3.5 for Pursuit Force, but a 7 for Streetwise, and a 4.5 for Onimusha DoD. W...T...F?!
 
Egm for the last 6 months ATLEAST has actually been using their entire 10 point rating system. I applaud them for it really becuase no one else does it. IGN is trying its damndest but for too long it's sat at the bottom eating money hats like no tommorow.

It really seems to me that EGM takes fun almost wholly into it's score consideration, regardless of a games graphics or unlockable content or portability- if it isnt' fun they don't care for it and they pass this onto you. Call it jaded cranky game journalism but again they are the only ones that seem to tell it like it is these days.
 
robot said:
Ah, I probably shouldve read the review first. Can't wait to pick this up!

Yeah, although the quotes I posted weren't actually from the review (I got the impression that you thought that was the case). Oh well, now you know. :P
 
3.5, what, out of 4?

I will pick this game up today, but only if the Japanese version has the English voices intact. If it's dubbed I'll pick up the imported US one.
 
Pachinko said:
Egm for the last 6 months ATLEAST has actually been using their entire 10 point rating system. I applaud them for it really becuase no one else does it. IGN is trying its damndest but for too long it's sat at the bottom eating money hats like no tommorow.

It really seems to me that EGM takes fun almost wholly into it's score consideration, regardless of a games graphics or unlockable content or portability- if it isnt' fun they don't care for it and they pass this onto you. Call it jaded cranky game journalism but again they are the only ones that seem to tell it like it is these days.


Yep I call it crack journalism.
 
pursuit8hd.jpg
 
TheTrin said:
Not only a 3.5 for Pursuit Force, but a 7 for Streetwise, and a 4.5 for Onimusha DoD. W...T...F?!

You've got to be fucking shitting me. I tried not look at scores anyways but this makes me want to ignore EGM all together. A 7 for Streetwise??!!
 
Dave Long said:
So many of Gamespot's reviews are between 7 and 9. An 8 is like getting a 5 anywhere else.

No and no. Wrong on both accounts. Compare Gamespot's 3.3 of Final Fight Streetwise to EGM's 7s.
 
Sho Nuff said:
3.5, what, out of 4?

I will pick this game up today, but only if the Japanese version has the English voices intact. If it's dubbed I'll pick up the imported US one.

The Japanese version has Japanese voices.
 
FartOfWar said:
7-9 scale for lyfe bytch


Using a ten point scale in the first place is flawed. They say 5 is "average", but if you ever read the text that accompanies the review of a game with 6 or less its predominantly negative.
 
Probationsmack said:
Using a ten point scale in the first place is flawed. They say 5 is "average", but if you ever read the text that accompanies the review of a game with 6 or less its predominantly negative.
Very true.
 
Wario64 said:
It's definitely not a 3.5 game, EGM is on crack

well it's certainly not a 8.0 game either

the graphics are pretty nice, but it's ALWAYS about doing the same thing. I had it, and got bored after 2 hours
 
MC Safety said:
Beware.

As it pertains to Pursuit Force, I think EGM's review(s) is perhaps more accurate than Gamespot's.

I play the Euro version i think 8.0 is the real deal.
 
Probationsmack said:
Using a ten point scale in the first place is flawed. They say 5 is "average", but if you ever read the text that accompanies the review of a game with 6 or less its predominantly negative.
The flaw is in labeling a 5 as "average" when it's really just the middle of the scale. Calling a product average should be based on aggregate estimation of ratings all products in the same class. So, if most games tend to score in the 7-9 range then 5 should be labelled as below average.
 
kaching said:
The flaw is in labeling a 5 as "average" when it's really just the middle of the scale. Calling a product average should be based on aggregate estimation of ratings all products in the same class. So, if most games tend to score in the 7-9 range then 5 should be labelled as below average.


Its egm's rule, not mine
 
I played three levels of Pursuit Force on the demo that PlayStation Underground sent out and from those three levels I would say that although the game will get a bit repitive, at it's core the gameplay is fun. I can definitely see the full game in the 7-8 range.
 
Pachinko said:
Egm for the last 6 months ATLEAST has actually been using their entire 10 point rating system. I applaud them for it really becuase no one else does it. IGN is trying its damndest but for too long it's sat at the bottom eating money hats like no tommorow.

It really seems to me that EGM takes fun almost wholly into it's score consideration, regardless of a games graphics or unlockable content or portability- if it isnt' fun they don't care for it and they pass this onto you. Call it jaded cranky game journalism but again they are the only ones that seem to tell it like it is these days.

Even taking in mind the full 10-point spectrum, give a game a 3.5 is essentially the same as calling it shit.
 
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