I got this game for Christmas, I love the cheesy presentation, the characters, the way the levels are set up and the chief shouting "If you die you're fired!" are all great call backs to when games didn't take themselves too seriously.
The gameplay is kinda cool too, leaping from vehicles, keeping your balance perched atop an enemy vehicle dodging bullets then blowing them away with your shotgun, building up your 'Justice' meter (another awesome cheesy touch) that lets you gun down crooks mid leap among other things.
So its pretty fun...unfortunately its ruined by savage time limits that make every mission a huge struggle and the complete lack of checkpoints within missions, this especially hurts on the boss missions where you face off against bad guys with huge health bars and an unlimited supply of cronies that chip away at your vehicle so quickly that you have no chance to actually shoot at the boss during the 3 or 4 minutes you have to take him down before he 'escapes'.
Is there something obvious im missing with this game or is it just another one of these Gamer soul destroyers built to make us feel shit?
The gameplay is kinda cool too, leaping from vehicles, keeping your balance perched atop an enemy vehicle dodging bullets then blowing them away with your shotgun, building up your 'Justice' meter (another awesome cheesy touch) that lets you gun down crooks mid leap among other things.
So its pretty fun...unfortunately its ruined by savage time limits that make every mission a huge struggle and the complete lack of checkpoints within missions, this especially hurts on the boss missions where you face off against bad guys with huge health bars and an unlimited supply of cronies that chip away at your vehicle so quickly that you have no chance to actually shoot at the boss during the 3 or 4 minutes you have to take him down before he 'escapes'.
Is there something obvious im missing with this game or is it just another one of these Gamer soul destroyers built to make us feel shit?