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Pushmo/Pullblox World announced for Wii U

Putting the same games on WiiU and 3DS isn't going to save the WiiU... Nintendo is really lossing it's time doing ports like these... WiiU needs new and original games that differ from the 3DS, its principal rival. These two consoles are canibalizing each other in everything: sales and game production.
They obviously see the series as a viable money maker and it's such a simple game that the production cost is probably next to nothing. It's a new game in the series...not a port. What are you complaining about again?
 
Too "small potatoes" for E3. Yep. Let's keep telling ourselves that.
The Smash Direct, the big Hyrule Warriors media drop, the NFP in Smash announcement, this. I'm not really sure what Nintendo is doing here.

I guess they want to trickle some of this stuff out early to make sure that they aren't drowned out by the XBONE/PS4 E3 presence, but I'm kind of surprised at how many early announcements they are making. This make me really curious to see if they are going to have any big surprise announcements at E3 at all.
 
The North American page is up. So, a June 19th worldwide eShop release is cool, and they'll probably still go over it during the Digital Event on June 10th, but why reveal it beforehand? Are they making room for announcements they feel are more important to make?

That could be the case, but who really knows?
I think they'll still highlight the game at E3, it'll be a nice little release to squeeze in between the next big game.
:P
 
I'm starting to dig the fact more games are including stamps since they make for nice unlockables. Now if Nintendo could start putting them on 3DS games & perhaps get 3rd party companies to do the same for either or both systems.

The most important thing is that they need to let us use stamps in any Community. Like a giant Stamp book. How hard is that?
 
New video. Shows the overview of a whole bunch of the puzzles including Mario themed ones. Not sure if it's all of them.

Spoilers, obviously.

Looking good! I like the upgraded music.

I'm glad they're using Pushmo as the base and not Crashmo, I got it in the sale to see what it's like but I'm just not feeling it as much. It seems like almost too much freedom in the puzzles to the point where I can't wrap my head around it...
 
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