Wolfgang Jr
Banned
Quake 1 EVERY day of the week
I'm curious about the general consensus, mostly because I saw More_Badass post about grabbing Quake 2 in the GOG sale thread.
It made me think about how much I fucking hate Quake II, you take an awesome lovecraftian first person shooter with great level design...and make a boring science fiction shooter with terrible bosses, boring design like Quake IV sucked not just because it was terrible but because it was tied into Quake 2 which is honestly the worst Quake Game.
See, the lovecraftian technology angle of the first game was so much more interesting than the boring Strogg dudes and generic sci-fi guns. Like really, the strogg are just boring ass weird looking cyborgs with a hive mind intelligence.
It's boring science fiction.
Shit like the Dimensional Shambler is top tier fucking awesome, the final boss of the game is fucking Shub-Niggurath, a being so powerful that it makes Cthulhu look like a tiny space baby shitlord.He fucking is, he literally appears for 5 seconds in the material world before "dying" in the Call of Cthulhu.
Quake 2 gets way too much shit.
- It has waaay better level design than Quake 1. It creates "hubs" of multiple levels and they all interconnect in interesting ways. Clear one stage to open up a path in another which gets you the key to access another and so on. It's really really well done.
- The soundtrack is absolutely fucking *godlike*. Trent Reznors Quake 1 score while some nice ambient music, doesn't fit the game *at all* and would feel more fitting in something like Silent Hill. These are super fast paced, adrenaline filled blast em ups so having super subtle ambient music really doesn't work. Sonic Mayhem knew exactly what Quake was and make a fantastic shredding metal soundtrack.
- The enemies are more interesting and fun to fight. Not only is the beastiary in Quake 2 much larger then Quake 1, but the enemies are much more interesting. You've got enemies that duck and avoid your gunfire, they take visible combat damage as you shoot at them and they have more complex AI behaviors.
- The weapons are more fun in Quake 2 (except for the Rocket Launcher, Quake 1 wins that one). I mean: Rail Gun.
- Actual boss fights!
I literally just finished re-playing through Quake 1 and it's expansions and Quake 2 and it's expansions on Tuesday. Overall Quake 2 was a lot more fun.
I literally feel like I read this post in Bizarro World. Better Level Design? More Interesting Enemies?? Better music??? Better weapons????
Somebody wake me up, please.
Quake 2 gets way too much shit.
- It has waaay better level design than Quake 1. It creates "hubs" of multiple levels and they all interconnect in interesting ways. Clear one stage to open up a path in another which gets you the key to access another and so on. It's really really well done.
- The soundtrack is absolutely fucking *godlike*. Trent Reznors Quake 1 score while some nice ambient music, doesn't fit the game *at all* and would feel more fitting in something like Silent Hill. These are super fast paced, adrenaline filled blast em ups so having super subtle ambient music really doesn't work. Sonic Mayhem knew exactly what Quake was and make a fantastic shredding metal soundtrack.
- The enemies are more interesting and fun to fight. Not only is the beastiary in Quake 2 much larger then Quake 1, but the enemies are much more interesting. You've got enemies that duck and avoid your gunfire, they take visible combat damage as you shoot at them and they have more complex AI behaviors.
- The weapons are more fun in Quake 2 (except for the Rocket Launcher, Quake 1 wins that one). I mean: Rail Gun.
- Actual boss fights!
I literally just finished re-playing through Quake 1 and it's expansions and Quake 2 and it's expansions on Tuesday. Overall Quake 2 was a lot more fun.
I literally feel like I read this post in Bizarro World. Better Level Design? More Interesting Enemies?? Better music??? Better weapons????
Somebody wake me up, please.
Quake 1 SP
Quake 2 MP
So hold up if I want to get Quake 1+2, should I get them from GOG or Steam?
So hold up if I want to get Quake 1+2, should I get them from GOG or Steam?
Quake 2 multilayer was way ahead of its time. I've never cared about single player content.
I never got into Quake II. It's funny to see this thread pop up now, though, because I was thinking about the sound design in the original Quake maybe 20-30 minutes ago and remembering how awesome some of the item pick-up sounds are. What's the best way of playing Quake now? I remember using Tenebrae to enhance the graphics a long time ago, but I don't think it's maintained anymore.
I think it's pretty widely agreed that Q1 had better single player and Q2 better multi, so whether people preferred 1 or 2 will mostly come down to which kind of gaming they prefer.
I just played through Quake 1 using Quakespasm in 4k. Looked and played great.
It was weird...
I hated quake 2 multi at first....
- the gibs were so weak compared to quakes kinetic and stylized explosions.
- the rockets were sooooo slow.
- laggy mp in the beginning
- shitty blaster!
- thresh wasn't playing it!
Then I slowly got used it, and began to love it! Especially after getting a voodoo card. The rail guy and I became one! Great mods like rocket arena were great!
I liked it so much that when quake 3 came out, I was disappointed. The rail gun spiral was gone :/
You had jumps you could only make if your game ran at 80 fps or whatever. Lame!!
The fact this thread is only 86 replies makes me think oldGAF is too busy with family or something, haha.
I want to know how to get DK2 VR solutions working om the CV1, so I can play Quake 2 in VR. Now THAT would be a blast.
Quake 1 all day honestly.
I like the music better even tho Q2 soundtrack is good too but i prefer the art design and the worlds you play in Q1, the guns feel better too.
Quake 1 SP
Quake 2 MP
Quake 1 SP
Quake 2 MP