Haha, I remember this game. It's become a joke between my siblings and I. We just call the character "Quest 64" (what's his real name? Brian? Not like it mattered anyway).
I think that although some things were fun/unique like the battle perimeter and the directionality of the spells or something, the whole game was basically nothing but colourful caves, colourful fields, and uhm.. I remember a rather large colourful town. And when I say that's all it was, I mean it!
I think the biggest shame was despite its colours, it basically had NOTHING in it! It was a barebones RPG with some enemies and a storyline I can hardly remember. Those caves were long, linear, and empty! Every house in that one large town had no people in it and nothing to discover (basically just copy-paste houses.. why did I feel compelled to look in every one of them!). This game was so incomplete and lacking. It was just sad.
Aidyn Chronicles was also hilariously bad (with really, really bad music, especially without the expansion pak! Try it! It's really funny!). It was also very opposite to Quest 64 in that it was a lot more complex, wordy, and difficult.
Those were sure desperate times for the N64.. But the memories of those games will last forever..
To magic, everyone...
TO MAGIC!