SafeinSound
Member
Weenerz said:I thought we were done carrying 50 different weapons?
Didn't id get the memo?
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Are you serious?
Weenerz said:I thought we were done carrying 50 different weapons?
Didn't id get the memo?
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Kinyou said:I would bet my ass that they will release some multiplayer game a year or so after Rage
DaBuddaDa said:Can someone give an example of what a megatexture "looks" like? I don't really know what I'm looking for.
Kaako said:How long has this game been in development now? Seems like for fucking ever that we saw the reveal teaser/trailer...
Edit: Around 7 years? Damn...
bathala said:oh hey look an fps with more than 2 weapons.
the graphics is gorgeous, but so far Ai wise its looks like Doom charge and attack
Hah! No way in hell they're that small.Death Dealer said:Id is a small developer. I think they only have like 15-20 employees.
One huge texture(128000×128000 pixels) over the terrain instead of tiling smaller textures(one rock, a bit of grass, some mud) over the world. The giant ass file is loaded and streamed anyways so there is no penalty for the onscreen or the whole level being unique.DaBuddaDa said:Can someone give an example of what a megatexture "looks" like? I don't really know what I'm looking for.
Boards of Canada said:Looks really really bad. Really boring. It's "open world" but it looks like a snorefest. So far. Hopefully it's just a bad video.
I should also mention that, in the build we saw, a very familiar voice made an appearance. Which voice? This voice.. [video]
Xater said:Looks really cool. I can't wait to finally play an id Software game again. It has been 7 long years since Doom 3.
While I did enjoy HL2 more than Doom 3, Doom 3 on PC with the co-op mods that came out later on where easily one of my favorite gaming experiences. My friend and I had so much fun. <3 Id.Noogy said:Same here. And I'm probably one of three in the world who actually enjoyed Doom 3 more than Half-Life 2 on release.
I think you'll find it somewhere in the middle. This isn't a huge, open world, mission-collectathon RPG like Fallout 3, but it's not a linear 5 hour Call of Duty campaign.NEOPARADIGM said:I've read over 100 posts, so sorry if it's been mentioned, but has game length been established or estimated? If this game is long as fuck with a bazillion missions (ala FO3) I'll be infinitely more interested than if it's standard fare 6-10 hours.
NEOPARADIGM said:I've read over 100 posts, so sorry if it's been mentioned, but has game length been established or estimated? If this game is long as fuck with a bazillion missions (ala FO3) I'll be infinitely more interested than if it's standard fare 6-10 hours.
Who wants a boring game which lasts 1000 hours long like Fallout 3?NEOPARADIGM said:I've read over 100 posts, so sorry if it's been mentioned, but has game length been established or estimated? If this game is long as fuck with a bazillion missions (ala FO3) I'll be infinitely more interested than if it's standard fare 6-10 hours.
NEOPARADIGM said:I've read over 100 posts, so sorry if it's been mentioned, but has game length been established or estimated? If this game is long as fuck with a bazillion missions (ala FO3) I'll be infinitely more interested than if it's standard fare 6-10 hours.
Noogy said:Same here. And I'm probably one of three in the world who actually enjoyed Doom 3 more than Half-Life 2 on release.
I'm another one of those three. I love the flow of the game. It goes from anticipation immediately to you running around, dodging shit and trying to not get overwhelmed. It was especially satisfying later in the game. And the hell level was mind-blowing at the time. HL2's action gameplay wasn't intense, really, aside from a few moments. It was helped a lot by the physics gun, but I still enjoyed the speed of Doom 3's combat more.Noogy said:Same here. And I'm probably one of three in the world who actually enjoyed Doom 3 more than Half-Life 2 on release.
While I'll be getting this on PC, I'm very curious to see how the 360 version looks in person.
Yeah, that's odd, especially since IIRC Doom 3 used some sort of dynamic lighting.Grayman said:It looks fun but it really is a shame that it is not using real lighting.
It's exactly what the name implies. One enormous (up to 128000×128000 pixels) texture file, in which there's stored everything. The GPU streams chunks of texture on the fly, depending on what you see in-game.DaBuddaDa said:Can someone give an example of what a megatexture "looks" like? I don't really know what I'm looking for.
The megatexture is archived. For a 50GB megatexture file, the archive would be around 9GB.Detox said:Does anyone know if they are still planning to release the huge PC version that would have some massive megatextures clocking in at around 100GB?
There is no way that Rage (which is a FPS) can be as long as FO3 (which is an RPG). RPGs are long by definitionNEOPARADIGM said:I've read over 100 posts, so sorry if it's been mentioned, but has game length been established or estimated? If this game is long as fuck with a bazillion missions (ala FO3) I'll be infinitely more interested than if it's standard fare 6-10 hours.