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RAGE = id Software's Half-Life 2

WHOAguitarninja said:
The lighting 'engine' isn't really different. They used a program called BEAST (i think that's what its called) to get really nice quality lightmaps, but they're still just lightmaps. Nothing dynamic about them.
My mistake then. Thought it was in house.
 
angular graphics said:
Assuming the config file won't be encrypted to prevent you from fiddling with it like other ex-PC developers do.

I take it that's what the Crysis devs did then? What was their reasoning for it, and is there any evidence that id will do the same?
 
Deadbeat said:
But valve has made consistently good games over the years. The last good game id made was from 1999.
You are very funny. Did I tell that you are very funny? You are funny.

at OP, No, They have very different aesthetic and plot progression. Also, thee mission are structured very differently. Also, thematically they are very different. HL focuses on the organic envirounment to tell its story while Rage focuses on the social realism to induce its emotive plot.
 
BigTnaples said:
I figured since I was posting on a gaming forum that I would not need to specify when I say most PC's I don't me your grandmas laptop that she uses for email...

Of course I mean gaming PC's.

I explained in an earlier post what I meant by "maxed out" and you most certainly can "Max out" Rage based on those criteria.

And here is Crysis 2 at max settings.

Most "Gaming PC's" can't run it at 60fps at the games max settings with 4AA 16xAF.

Most "Gaming PC's" will run Rage at 60FPS at the games max settings with 4AA 16xAF.
Apparently Rage can only do 4xAF.
 
I think Rage is capable of looking truly fantastic

image_rage-12131-1716_0007.jpg


image_rage-12131-1716_0009.jpg


image_rage-12131-1716_0006.jpg
 
I really,really doubt that team at iD would have trouble of having great looking motion blur,DOF,dynamic lighting and all other bells and whistles if they went with 30fps.
 
Barberetti said:
I take it that's what the Crysis devs did then? What was their reasoning for it, and is there any evidence that id will do the same?
No that's what the Bulletstorm team did. You could tweak a lot of settings in Crysis 2 with cvars. Until they patched that in a meaningless attempt to prevent cheating in multiplayer.
 
sp3000 said:
The difference is that HL2 looked great when it was released in 2004. RAGE looks like it should have been released in 2006.

And HL2 was not anywhere near 15 hrs.

Also HL2 was developed as a PC exclusive first, while RAGE is a straight console port.
That's just bullshit. Rage looks fantastic by 2011 standards while pushing a higher framerate on consoles than most games. Even Call of Duty is just "kind of 60 fps" with plenty of slowdown throughout. If Rage looks like what we've seen and really does hold 60 fps 99% of the time, it will be one of the best looking games this gen. Even on the PC, I think the solidarity of the visual design will cement this.

Crysis 2 was even more of a console port than Rage and it looked and ran better than just about any other PC game on the market.
 
BigTnaples said:
I figured since I was posting on a gaming forum that I would not need to specify when I say most PC's I don't me your grandmas laptop that she uses for email...

Of course I mean gaming PC's.

I explained in an earlier post what I meant by "maxed out" and you most certainly can "Max out" Rage based on those criteria.

And here is Crysis 2 at max settings.
http://ctrlaltkill.org/wp-content/uploads/2011/06/crysis220180pbenchmarks.jpg[IMG]

Most "Gaming PC's" can't run it at 60fps at the games max settings with 4AA 16xAF.

Most "Gaming PC's" will run Rage at 60FPS at the games max settings with 4AA 16xAF.[/QUOTE]
Half an hour ago you said maxed out was 720p, so double all of those numbers. More than double actually, but that would do.
 
BigTnaples said:
Mirrors Edge as I said before IS a great looking game. But it owes more to artistic style than technical prowess.
---
Awful ME screenshots and pretty bullshot RAGE screenshots. Let's show what ME really looks like, from my FRAPS folder:

1kucf.jpg


39unf.jpg


79ulf.jpg


2uu9o.jpg


85uw2.jpg


11bus1.jpg


If RAGE looked half as good as that then it would be an improvement. You need glasses.

Not to mention I can play Crysis at 2048x1152, on Very High with 4xAA and maintain a consistent framerate of over 40 and it still looks 10x better than RAGE... nearly 4 years later. You can bang on about it not being quite 60fps, but 40 feels very good and with such a huge graphical increase over RAGE it's even more impressive.
 
StuBurns said:
That's okay, I think you're completely wrong, some of those games look way better than Rage, but alas.


Agree to disagree then, I think those are all great looking games, but I think Rage looks better, if not just for the overall smooth painting like quality it has.

Lostconfused said:
Right character models suck in Mirror's edge so way to pick the screenshots that have them to show off how bad they look. But you are right they do look terrible. Also writing a new lighting engine for UE3 is not a sign of technical prowess?

I could have picked a couple without that JUST showed the city, but I could probably due the same to Rage if I had some screens like that. I did not say the devs had no technical prowess, I just meant that the fact that Mirrors Edge looks so good is largely due to its art style, not that it has some amazing tech over all the other UE3 games.

sp3000 said:
Nice cherry picking Rage screenshots from 2007. It was already stated that the game looks much worse since then. At that point they were still going for 30fps
What? First off those screens are not from 2007 and where WAY past when they said it was running at 60FPS.
 
Barberetti said:
I take it that's what the Crysis devs did then? What was their reasoning for it, and is there any evidence that id will do the same?

Bullestorm (ex-Painkiller) devs this so that you don't alter eg your health or the damage you do etc.

Crysis 2 devs locked the commands from the console and you had to create an extra config file where again, not all the commands worked.

Singularity devs encrpyted the standard UE3 settings as well IIRC.

It's a trend..
 
With Rage running at 60 on consoles...i'm wondering if i can get it running at 120fps on the PC. Hopefully the framerate isn't capped, although i'm pretty sure i remember the console command to uncap it in any case.


angular graphics said:
Bullestorm (ex-Painkiller) devs this so that you don't alter eg your health or the damage you do etc.

Crysis 2 devs locked the commands from the console and you had to create an extra config file where again, not all the commands worked.

Singularity devs encrpyted the standard UE3 settings as well IIRC.

It's a trend..

And none of them shipped the full editor in the box, either. What is your point?
 
Technically there is NOTHING impressive in Mirrors Edge.It has great looking PRE BAKED lighting.Not UE3 lighting,but 3rd party one, Geomerics Enlighten.Same thing that now BF3 uses,only dynamic one.
 
DarkChild said:
Technically there is NOTHING impressive in Mirrors Edge.It has great looking PRE BAKED lighting.Not UE3 lighting,but 3rd party one, Geomerics Enlighten.Same thing that now BF3 uses,only dynamic one.
Oh I'm not going to argue it's a technical beast, but he said it LOOKS worse than RAGE, which I wholeheartedly disagree with.

It's also linear vs open world etc etc.
 
You know how sometimes there's some issue that's a big deal on a gaming forum, then the game in question comes out, and everyone forgets about the pre-launch discussions? I am hoping that will be the case here. I really want this game to be good.

Epix said:
Dumb question...

Is it "id" like "squid" or "ID" like "let me see your ID?"
squid
 
Much like many threads before this, I'm betting it'll end the same.

Hatred, comparisons to old games, then finally ending with them all taking it back after seeing how great the game will look on the PC.

Mark my words!
 
Foliorum Viridum said:
Oh I'm not going to argue it's a technical beast, but he said it LOOKS worse than RAGE, which I wholeheartedly disagree with.

It's also linear vs open world etc etc.
I played Mirrors Edge maxed out on PC and on PS3.It didn't look really all that great.Yes,it was nice to look at for half an hour,but after you see that all it has is great lighting and texture work it wears off. RAGE seems to have pretty amazing animation work,lots of variety,beautiful vistas etc and being 60fps.
 
Stahsky said:
Much like many threads before this, I'm betting it'll end the same.

Hatred, comparisons to old games, then finally ending with them all taking it back after seeing how great the game will look on the PC.

Mark my words!
I swore I read a post like this about Brink and we all know how that game turned out.
 
Foliorum Viridum said:
Squid.

I used to think it was ID for ages until I first heard it said.



This has been driving me crazy for years. I am finally at peace.




Deadbeat said:
I swore I read a post like this about Brink and we all know how that game turned out.


iD. :D
 
StuBurns said:
That's some crazy talk.

They spent a lot of time tuning it for the controller and with all the driving in the game it just makes sense. I'm with jett on this one.

HL2 was different because the driving was only temporary for a few chapters.
 
StuBurns said:
Half an hour ago you said maxed out was 720p, so double all of those numbers. More than double actually, but that would do.


Actually my post read as this.
and by maxed out I simply mean 4-8x AA, 16xAf, Vsync on at anything higher than 720p.

Maybe I could rephrase that as 1080p and or 1680x1050 and above, to get more specific.

There are so many different monitor resolutions 1440x900 etc, I suppose I SHOULD have been more specific.

So no, doubling those framerates would not be applicable. And I am not arguing that Crysis 2 at 60 FPS does not look better than Rage. It does, and that is a non issue.

What I AM saying, is that Rage looks great at 60fps on inferior hardware, which although is a different approach, is still just as impressive.

Here is the first thread that pops up when googling
Crysis 2 dx11 benchmarks

Not many people in there getting solid 60fps even with pretty monster like rigs.
 
Epix said:
Dumb question...

Is it "id" like "squid" or "ID" like "let me see your ID?"
It was ID (iD, rather) a long time ago, as a truncated version of an abbreviation for Ideas From the Deep. Then somewhere around the Wolf 3D/DOOM days someone brought the Freudian concept of id to their attention, and they've stuck with that ever since.
 
Demigod Mac said:
Going to get trolled for this, but:

Doom 3 compares favorably with HL2.

Try playing them today.


Hell I thought that was true back in 2004. Neither game quite lived up to the hype. Doom 3 had the graphics and tight gunplay, but the plodding corridor feel to the levels didn't quite have the same thrill of the originals. HL2 was like a movie but was a bit too linear and the puzzles and enemy AI too basic. I liked them both at the time. Doom 3 was more challenging. Meaning it is easier to die. I thought HL2 was too easy and felt short. When it ended I was like, that's it ?

I think Rage will be in the realm of the quality of those games. I don't put HL2 on the same pedestal as some. HL 1, yes. But 2 wasn't as great.

I'm hoping Doom 4 returns to the frantic pace and overwhelming odds of the 90s Doom games. I want them to target allowing the engine to render tons of enemies on screen at once. I guess 30 fps has to do with that.
 
Akia said:
They spent a lot of time tuning it for the controller and with all the driving in the game it just makes sense. I'm with jett on this one.

HL2 was different because the driving was only temporary for a few chapters.

You forgot to mention the driving controls in that game are an affront against mankind. HL2 is one of my favorite games, but it's fucking true. Driving games with a keyboard is just pain.
 
Foliorum Viridum said:
Oh I'm not going to argue it's a technical beast, but he said it LOOKS worse than RAGE, which I wholeheartedly disagree with.

It's also linear vs open world etc etc.

I agree that it looks worse. Sure the textures are more detailed, but its also one of the most sterile looking games I can think of. By design of course, but it makes it very visually uninteresting aside from the nice lighting.

I think Rage looks dramatically better in motion than in screens.

http://www.youtube.com/watch?v=f0t9Xo2ffjk

I think the portion at the beggining walking around town looks really really good. Even at 30fps. It'll look fantastic at higher framerates.
 
BigTnaples said:
Actually my post read as this.


Maybe I could rephrase that as 1080p and or 1680x1050 and above, to get more specific.

There are so many different monitor resolutions 1440x900 etc, I suppose I SHOULD have been more specific.

So no, doubling those framerates would not be applicable. And I am not arguing that Crysis 2 at 60 FPS does not look better than Rage. It does, and that is a non issue.

What I AM saying, is that Rage looks great at 60fps on inferior hardware, which although is a different approach, is still just as impressive.
So because Doom can run on a calculator and Crysis can't, it is the better looking game or any way more impressive?
 
If anything I think RAGE's visual appeal relies more on the artistic than the technical. Even Carmack has been making a big deal about the "freedom that is now given to artists" (which you then crush under a 512mb RAM fist lol).

These shots of Crysis 2, for example, have far more going on technically than any shot from RAGE thus far, even if I think RAGE is more appealing to look at.

subversus said:

Darkdeus said:

scitek said:
Roarer said:
Roarer said:

(credit to all who supplied the shots)
 
jett said:
You forgot to mention the driving controls in that game are an affront against mankind. HL2 is one of my favorite games, but it's fucking true. Driving games with a keyboard is just pain.
It's not always a pain. It's just that the physics for the driving was a joke in HL2. GTA III, VC, and SA I thought were okay with KB.
 
jett said:
Probably, I sure as fuck don't want to play the racing parts with a keyb/m.

I will probably be using my wired 360 controller because of this when I get the PC version.
 
jackdoe said:
It's not always a pain. It's just that the physics for the driving was a joke in HL2. GTA III, VC, and SA I thought were okay with KB.

Personally, I can't stand it. Racers along with platformers border on being unplayable on a keyboard, for me.
 
WHOAguitarninja said:
I agree that it looks worse. Sure the textures are more detailed, but its also one of the most sterile looking games I can think of. By design of course, but it makes it very visually uninteresting aside from the nice lighting.

I think Rage looks dramatically better in motion than in screens.

http://www.youtube.com/watch?v=f0t9Xo2ffjk

I think the portion at the beggining walking around town looks really really good. Even at 30fps. It'll look fantastic at higher framerates.
Yea...this looks better than Mirrors Edge.Not just ME,better than 90% of console games running at 30fps.
 
Lostconfused said:
No that's what the Bulletstorm team did. You could tweak a lot of settings in Crysis 2 with cvars. Until they patched that in a meaningless attempt to prevent cheating in multiplayer.

Ah right, thanks.

angular graphics said:
Bullestorm (ex-Painkiller) devs this so that you don't alter eg your health or the damage you do etc.

Crysis 2 devs locked the commands from the console and you had to create an extra config file where again, not all the commands worked.

Singularity devs encrpyted the standard UE3 settings as well IIRC.

It's a trend..

Doesn't sound like a trend to me. What reasons did these companies give? Is there any evidence that id will do the same?
 
jett said:
You forgot to mention the driving controls in that game are an affront against mankind. HL2 is one of my favorite games, but it's fucking true. Driving games with a keyboard is just pain.

You're right but HL2 console players still complained about the driving sections. I think they were just too long and paced incorrectly to be honest.
 
Its squid, but say Eye-D, it sounds better.

I'm playing Ep2 right now, and while I enjoyed HL2 when it was released (for the most part) Ep2 is probably the most overrated game in existence. Its a "pretty good" game but because its considered godlike, thats a tremendous discrepancy. The first 2 hours are such a pain, its not until you reach the broken highway segment that it starts to pick up. I appreciate what valve tries to do with the storytelling and one continuous journey, hell I wish most devs did this, but the execution leaves a lot to be desired.

As for the length argument, Steam says Ive played 4 hours and Im at the trapped house, so there is probably still an hour or two left of gameplay.
 
jett said:
Dude, don't spam this thread with 10MB PNG files.

Nails must be put into the coffin of this "id tech 5 engine is technically comparable to Cry Engine 3" argument. And even if it somehow is, it just doesn't show it. At all.

And you know, if people don't want to load them, they can just press that little 'X' up in the top left of their browser. It's what it's there for.
 
Why the hell are people complaining about Rage's graphics, I think it looks gorgeous and has a great art style.
 
The above picture is also downsampled from an even higher res one. *shrug* Looks virtually the same, not "much nicer".

CaLe said:
Why the hell are people complaining about Rage's graphics, I think it looks gorgeous and has a great art style.

If it doesn't look as good as Crysis 2, surely it's shit.
 
jett said:
You forgot to mention the driving controls in that game are an affront against mankind. HL2 is one of my favorite games, but it's fucking true. Driving games with a keyboard is just pain.
What? Trackmania is a fucking blast!

So i guess that it's bad to set high standards?
 
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